Use glXMakeCurrent() instead of glXMakeContextCurrent() (which is only available in glx >= 1.3)
svn path=/trunk/KDE/kdebase/workspace/; revision=720151
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94c4779591
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1 changed files with 4 additions and 4 deletions
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@ -287,7 +287,7 @@ bool SceneOpenGL::initRenderingContext()
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KXErrorHandler errs;
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ctxbuffer = glXCreateNewContext( display(), fbcbuffer, GLX_RGBA_TYPE, NULL,
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direct_rendering ? GL_TRUE : GL_FALSE );
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if( ctxbuffer == NULL || !glXMakeContextCurrent( display(), glxbuffer, glxbuffer, ctxbuffer )
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if( ctxbuffer == NULL || !glXMakeCurrent( display(), glxbuffer, ctxbuffer )
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|| errs.error( true ))
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{ // failed
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if( !direct_rendering )
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@ -298,7 +298,7 @@ bool SceneOpenGL::initRenderingContext()
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glXDestroyContext( display(), ctxbuffer );
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direct_rendering = false; // try again
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ctxbuffer = glXCreateNewContext( display(), fbcbuffer, GLX_RGBA_TYPE, NULL, GL_FALSE );
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if( ctxbuffer == NULL || !glXMakeContextCurrent( display(), glxbuffer, glxbuffer, ctxbuffer ))
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if( ctxbuffer == NULL || !glXMakeCurrent( display(), glxbuffer, ctxbuffer ))
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{
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kDebug( 1212 ) << "Couldn't initialize rendering context";
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return false;
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@ -957,7 +957,7 @@ bool SceneOpenGL::Texture::load( const Pixmap& pix, const QSize& size,
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// not work (however, it does seem to work with nvidia)
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findTarget();
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GLXDrawable pixmap = glXCreatePixmap( display(), fbcdrawableinfo[ QX11Info::appDepth() ].fbconfig, pix, NULL );
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glXMakeContextCurrent( display(), pixmap, pixmap, ctxdrawable );
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glXMakeCurrent( display(), pixmap, ctxdrawable );
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if( last_pixmap != None )
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glXDestroyPixmap( display(), last_pixmap );
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// workaround for ATI - it leaks/crashes when the pixmap is destroyed immediately
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@ -990,7 +990,7 @@ bool SceneOpenGL::Texture::load( const Pixmap& pix, const QSize& size,
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glXWaitGL();
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if( db )
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glDrawBuffer( GL_BACK );
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glXMakeContextCurrent( display(), glxbuffer, glxbuffer, ctxbuffer );
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glXMakeCurrent( display(), glxbuffer, ctxbuffer );
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glBindTexture( mTarget, mTexture );
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y_inverted = false;
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can_use_mipmaps = true;
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