It's a necessary step to let kwin repaint the cursor from Compositor.
Unfortunately, it also means that we need to add more (temporary) code
to paint the cursor in backends.
Currently, output backends track the cursor behind the scenes. This
results in some amount of code duplication, for example the handling of
hidden cursors, every backend handles in its own unique way, some don't
do it correctly. Another issue is that output backend interact with
other components behind the back. This can be a problem for tasks such
as backing the cursor with an output layer.
This change introduces explicit output cursor manipulation APIs in the
Output class. There's a good chance that it's going to be revised more
in the future as part of streamlining output layer manipulation apis.
With the proposed changes, the workspace would need to call
Output::setCursor() or Output::moveCursor() to set/unset or move the
cursor, respectively.
At the moment, we rely on placeholder output getting created, but there
are cases where it's desired to spin kwin with virtual outputs so you
could take screenshots and things as such.
As explained in [1], WL_SURFACE_ID is racy because wayland aggressively
reuses object ids. The xwayland-shell-v1 protocol intends to fix that by
two things:
* associating a serial number with each X11 window. This is to avoid
potential XID reuse
* referring to the wayland surface by the wl_surface rather than
specifying an object id
Unfortunately, we will have to maintain both legacy WL_SURFACE_ID and
WL_SURFACE_SERIAL for quiet some time until most instances of Xwayland
support the xwayland-shell-v1 protocol [2].
[1] https://gitlab.freedesktop.org/xorg/xserver/-/issues/1157
[2] https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/163
The main motivation behind this change is to allow setting the cursor
per output, which eases up implementing things such as cursor output layers.
It also has another advantage - output related code is more
encapsulated. Furthermore, we could decouple output backends from Cursor.
We need to completely renegotiate stream parameters in case of window
size gets changed, otherwise no renegotiation will happen and clients
will not accommodate to our changes.
Fixes: https://github.com/obsproject/obs-studio/issues/7875
in a CI context the paths are mutable between installation and use
and as such the permission checks can just not ever work. for use
in such scenarios allow completely disabling the permission checks
* Allow to do quick tiling to custom tile geometries, windows will be snapped to tiles when dragged with the shift modifier pressed.
* Tile geometries are screen specific.
* The global shortcut Meta+T will trigger a fullscreen configuration ui as a QML effect for the tiles which allows to add, remove and resize tiles
* UI and behavior is a bit similar to the Windows Fancy Zones addon: https://docs.microsoft.com/en-us/windows/powertoys/fancyzones
* Its main scope is to help the workflow with very big monitors, especially ultra wide ones, where most application don't make sense maximized to the full screen (eventually also support games to be full screened to a given tile instead of the whole screen)
* it should get also some bindings for scripting, as its ain goal is not to replicate other popular tiling window managers, but should give the popular kwin tiling scripts to have a more robust infrastructure
* it will eventually get support for a set of predefined layouts, but this is for a second phase
BUG: 438788
The previous logic would set `defaults` to the last found group.
Since a touchpad is a pointer, it would set `defaults` to point
to `[Libinput][Defaults][Pointer]`, and thus the next clause would
try to find `[Libinput][Defaults][Pointer][Touchpad]`, instead of the
expected `[Libinput][Defaults][Touchpad]`. That is, only if a default
was set for Pointer.
Signed-off-by: Samuel Dionne-Riel <samuel@dionne-riel.com>
Currently, if the pointer is locked, the wayland backend will create a
subsurface. However, when the cursor moves to one of the screen edges,
it looks weird because the xdg window geometry is computed as bounding
geometry of the main surface and its subsurfaces. However, even after
calling xdg_surface.set_window_geometry, it still looks weird because
subsurfaces are stacked above window decoration.
With the proposed change, when the pointer is locked, the wayland
backend will hide the host compositor and use the software cursor. If
the pointer is unlocked, it will go back to using host cursor.
Long term goal is to make every output have its own cursor to make
output layer logic simpler.
Mesa's implementation of wl_egl_window_resize() is pretty smart. It
avoids immediately resizing the buffers. On the other hand, its API
doesn't enforce that behavior and other implementations of wayland-egl
may choose to use a different strategy.
This change moves wl_egl_window_resize() to beginFrame() to make buffer
resizing handling more nicer. Also, for the record, the drm backend
works in similar fashion.
These concepts are hard to map to InputDevice abstractions, so remove
them and let kwin use its own internal keymap instead (rather than
get it overridden by the host compositor's keymap) and track modifiers
based on the events it receives.
If the goal is to have these at any cost, I think the way out of it
would be to provide wayland backend specific signals. I would like to
avoid doing that though because it breaks encapsulation and we would
need some casts in kwin to wire in these events.
ShapeCursorSource provides the contents of the given cursor shape in the
Xcursor theme.
If the given cursor shape is animated, ShapeCursorSource will keep
updating its content based on the value of current sprite's delay value.
It ensures that connector type naming is consistent across compositors
and saves us some work adding string mappings.
drmModeGetConnectorTypeName() uses the same naming scheme as the drm
backend so the client side should be unaffected by this change.
CCBUG: 385135
Removing modifiers one by one creates a huge amount of combinations that
can make KWin hang for a long time in some cases. Instead of doing that,
leave it up to Mesa to pick a modifier when a setup doesn't work, which
will generally result in the least amount of bandwidth used and should be
able to power all output combinations.
The main motivation behind this change is to reduce the number of
geometry properties, in particular limit the use of clientPos that can't
be expressed as an alias to clientGeometry().topLeft().
The client geometry is not useful to scripts as they lack functions to
go from one type of geometry to another. The scripts use exclusively the
frame geometry.
The client geometry is not that useful in kwin too, similar to scripts,
almost all our window management code works with frame geometry. Client
geometry is useful when requesting the client to resize the window.
When setting a device's output name externally we assign the relevant output to the device
If we pass an empty name we set a null output, which causes a crash the next time the touchscreen is touched
Since passing an empty name semantically means 'Detect output automatically' rerun the mapping heuristic so we get a valid output
If this function is useful to make sure we are properly aligned with the
output's pixels, we should start with the output's 0, otherwise we'll be
carrying over the rounding errors increasingly as our workspace grows.
BUG: 459373
Using OutputBackend::outputsQueried can cause problems because it's emitted
before output settings like enablement get adjusted to the new output configuration.
It also doesn't react to output changes initiated by KScreen and is in the
way of plans to use multiple output backends at the same time.
BUG: 461901
This effect has a search field that doesn't actually search; it filters
through open windows. Let's change its placeholder text to reflect this,
so users don't get confused.
Currently, OutputBackend stores the initial state for windowed backends.
It's messy because the backends can have different needs. Instead, make
windowed backends take an Options struct with all possible options.
It allows us to encapsulate SurfaceItem rendering. It's needed to add
support for YUV->RGB conversion fallback path.
Effects that use this property must be ported to OffscreenEffect, see
also OffscreenEffect::setShader().
This is a BREAKING CHANGE!
The server-decoration protocol is deprecated, and the clients should use
the xdg-decoration-v1 protocol instead.
kwin will indicate that it wants server side decoration. If the host
compositor insists on client-side decorations, the wayland backend will
render no csd. However, this is de-facto state at the moment too,
perhaps it can be improved by using libdecor?
Regardless, no csd is the current state too, except that both host and
nested compositors can enter a loop where one side says to use CSD and
the other side says that they want SSD.
OutputBackend has a concept of readiness. When the host compositor goes
down, the OutputBackend will be marked as not ready, and when it
reappears, the output backend will be marked ready again.
On the other hand, host compositor going down is a niche case, it's not
something that often happens and it's hard to justify adding more moving
parts to the startup code. It's easier to call initialize() and check
whether it fails rather than call initialize() and then monitor isReady.
Therefore, this change drops OutputBackend::isReady() to make startup
simpler.
This change removes async bits from the startup code in the wayland
backend to make it simpler. The main motivation behind this change is to
refactor the wayland backend so OutputBackend::isReady() can be removed.
Since the debug console has Qt.BypassWindowManagerHint flag set, it
won't be placed or ensured that it stays in the work area.
On the other hand, unlike X11, kwin won't have problems if the debug
console is managed on wayland.
BUG: 453920
We need to send sizes in a format that param buffers understand.
This fixes some glitches we'd see when sharing a window and resizing it.
Thanks Jan Grulich for pointing me in the right direction!
BUG: 461590
Our logical co-ordinates for shape can be floating. The shape is used to
determine final vertices on screen.
The commit appears to introduce some new loops but they're mostly what
QRegion would be doing internally so it shouldn't impact performance.
For most cases we just have a single rectangle in our shape anyway.
opaqueRegion is unchanged for now.
With 74eb0d8, ConfigureNotify events are always sent when moving windows. It's no longer necessary
to send a final ConfigureNotify event after a window is moved.
This removes the optimization that sends only one ConfigureNotify event after moving is completed.
However, other windows may depend on ConfigureNotify events to adjust their position in a timely
manner. For example, the shadow window surrounding the main login window of WeChat on Wine.
BUG: 449302
If the platform doesn't support setting gamma ramps, let the request
fail. In long term, we need a software fallback too so this property is
not that relevant.
Makes it possible to assign a pointer button event as the trigger to a
button rebind. This would make it possible to make a mouse click the
outcome of such actions.
It's odd to manipulate host cursor position and it's not highly
important, for example we haven't had a need to warp the cursor on
wayland.
The main motivation behind this change is to slim down the Platform to
make it more output oriented.
- By scaling: make sure we are scaling by the feed size rather than the
output size, which is irrelevant in this case.
- By positioning: properly position the outputs on the feed if the feed
scale is != 1
If a window was moved by the user, it got effectively blacklisted from being
ever restored again. Instead of only tracking the last restore point, compare the
current window state with the state it had when the output configuration was last
seen. If either that or the last restore point match the window, restore the old
window state.
We use KWIN_NAME, KWIN_INTERNAL_NAME_X11 and KWIN_INTERNAL_WAYLAND
properly only in a few places. In other, we use hardcoded names.
Let's not bother and hardcode kwin names everywhere rather than have one
foot in and one foot out, it's simpler.
Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.
Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.
However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.
Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
There were overflows in the bandwidth estimation calculation. To simplify things,
also only generate common modes if the display doesn't advertise them on its own
already.
Seems we can't have a plural with an argument in singular and not in the
plural
a format specification for argument 2, as in 'msgstr[0]', doesn't exist in 'msgid_plural'
msgfmt: found 1 fatal error
Makes it possible to follow the dbus service for locale configuration,
making it possible to have third parties integrate with Plasma.
This is done opt-in for now, it can be adopted generally in the future,
if necessary.
This rewrite ensures that
- formats are tested for multi-gpu transfer
- dmabuf with either 10bpc or 8bpc buffers are preferred to cpu copy
- formats where drmModeAddFB2 fails are skipped
kwin can crash for reasons that have nothing to do with compositing. If
that's the case, after two crashes compositing will be permanently
disabled and you would need to go to system settings to reenable it, the
timestamp based check in the x11 backend won't be effective.
CCBUG: 452344
We don't need to emit {x,y,width,height}Changed signals ourselves. We
also need to send an expose event otherwise the window can be rendered
incorrectly if it's resized. The logic follows QtWayland implementation.
With the pull approach, the XdgOutputV1Interface class doesn't have to
be exposed in the public api and can be made private to simplify the
implementation of the xdg-output-v1 protocol.
Currently, kwin will continue matching dnd actions after a drop. This is
mainly needed in order to make "ask" action work.
However, it appears like there are clients in the wild that update offer
actions after receiving wl_data_source.dnd_drop_performed and wl_data_device.drop
events.
One could argue that's a client bug, and perhaps it is, but the spec is
vague about that. In meanwhile, let's make sure that dnd action matching
is active after drop only when the selected data source action is "ask."
KPluginMetaData in KF 6 doesn't load desktop files anymore. It means
that plasma packages need to come with json metadata files.
This change adjusts the generic scripted config loader so it can load
configuration even for packages with no metadata.desktop files.
As the drm format number of 10 bit colors is lower, the fallback sorting
preferred those formats, even if KWIN_DRM_PREFER_COLOR_DEPTH=24 was set.
To fix that, prefer 8 bit colors over something random.
The X11 standalone backend has an obscure fallback to hw screen
inversion if compositing is disabled. While it's great, it conflicts
with existing features such as night color.
In order to make code cleaner and clean up dependencies, this change
moves screen inversion shortcut to the invert effect. While it can
potentially affect users that don't use compositing, I think the number
of such affected people is very small.
In hindsight, preferring hw over sw transform is nice, but I think we
need to analyze it first and then come up with a proper solution that
integrates with color management and works great both on x11 and wayland.