Commit graph

15 commits

Author SHA1 Message Date
Luboš Luňák
211bbc95ba Consistently decide whether shadow will be painted for a window.
svn path=/trunk/KDE/kdebase/workspace/; revision=728484
2007-10-23 12:40:03 +00:00
Rivo Laks
0e1cb2a603 Add option to make active window's shadow stronger (on by default).
svn path=/trunk/KDE/kdebase/workspace/; revision=718304
2007-09-28 12:43:51 +00:00
Rivo Laks
3c195c505d Make it possible to increase shadow's size
svn path=/trunk/KDE/kdebase/workspace/; revision=718296
2007-09-28 12:24:11 +00:00
Luboš Luňák
e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00
Luboš Luňák
5faa397849 Vertex redesign - redo the way windows are split into smaller parts
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.


svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Rivo Laks
bad6237218 - Implement textured shadows.
The default texture gives you nice rounded corners, but it can be changed to do something more fancy ;-)
- Fix a shadow transformation/rendering problem

svn path=/trunk/KDE/kdebase/workspace/; revision=683210
2007-07-04 11:39:30 +00:00
Rivo Laks
7812443973 Add soft shadows
svn path=/trunk/KDE/kdebase/workspace/; revision=675488
2007-06-14 11:00:22 +00:00
Rivo Laks
c22b4809a5 Add working config modules for PresentWindows and Shadow effects.
You can configure shadow's offset and opacity and presentwindow's mouse activation areas
  (e.g. activate when mouse it at top-right corner).

svn path=/trunk/KDE/kdebase/workspace/; revision=669040
2007-05-28 11:34:12 +00:00
Luboš Luňák
f52b8e48cd branches/work/kwin_composite becomes new trunk kwin.
svn path=/trunk/KDE/kdebase/workspace/; revision=659202
2007-04-29 17:35:43 +00:00
Luboš Luňák
2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges
from trunk will be merged in.


svn path=/trunk/KDE/kdebase/workspace/; revision=659200
2007-04-29 17:34:49 +00:00
Luboš Luňák
04a3787213 Non-inline functions should be in .cpp .
svn path=/branches/work/kwin_composite/; revision=652257
2007-04-10 14:53:13 +00:00
Rivo Laks
0353f3376e Make effects actual plugins, so it's possible to load them on runtime.
There's also a kwineffects library now, containing the effects API, which makes it possible to write
  third-party effects.
API isn't complete yet and for now just two effects have been converted but I'm working on it :-)

svn path=/branches/work/kwin_composite/; revision=652226
2007-04-10 13:02:08 +00:00
Luboš Luňák
e3b865cd5f namespace KWinInternal -> KWin - shorter typing of names in gdb, yay
svn path=/branches/work/kwin_composite/; revision=650770
2007-04-05 12:07:35 +00:00
Rivo Laks
64051d3cf8 Honor window transformations when drawing the shadow.
This makes the shadow effect play nice with e.g. MinimizeAnimation or Expose

svn path=/branches/work/kwin_composite/; revision=647821
2007-03-29 15:52:20 +00:00
Luboš Luňák
8b5b40e4e8 Shadows. Right not it's only flat black rectangle, but otherwise
everything should work.


svn path=/branches/work/kwin_composite/; revision=646315
2007-03-25 10:48:07 +00:00