Commit graph

16 commits

Author SHA1 Message Date
Luboš Luňák
2a87593638 Add a global configuration option for animation speed. See description
of Effect::animationTime() for how-to-use.
TODO: Effects need to reload config after doing the change in the kcm.
NOTE: Default TimeLine constructor now creates invalid object, it is
necessary to explicitly call setDuration() in order to ensure all
animations respect this setting.

CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=854690
2008-08-30 07:25:54 +00:00
Sebastian Kügler
48912dd264 Don't explode all windows (i.e. also menues)
The window type doesn't seem to be accurate, i.e.
pretty much all windows are normal and special.
kickoff for example isn't a PopupMenu or something
that enables us to not animate it.

Well, at least this way tooltips and applicationmenues
do not explode anymore.

svn path=/trunk/KDE/kdebase/workspace/; revision=826321
2008-06-30 12:52:06 +00:00
Luboš Luňák
01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Luboš Luňák
e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00
Luboš Luňák
d846a1e8a9 Use always float as the floating point type for compositing
(http://lists.kde.org/?l=kwin&m=118493073424327&w=2).


svn path=/trunk/KDE/kdebase/workspace/; revision=700026
2007-08-14 15:22:23 +00:00
Rivo Laks
7273d0ddb5 Add setTransformed() helper method
svn path=/trunk/KDE/kdebase/workspace/; revision=689913
2007-07-19 14:05:59 +00:00
Luboš Luňák
5faa397849 Vertex redesign - redo the way windows are split into smaller parts
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.


svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Rivo Laks
041673bf86 Effect's name in KWIN_EFFECT*() macros must now match effect's internal name in .desktop file,
without kwin4_effect_ prefix, so change the name in those macros to lowercase.
Some modifications to the macros themselves as well.

Effect loading via dcop might work again now.

svn path=/trunk/KDE/kdebase/workspace/; revision=669033
2007-05-28 11:16:18 +00:00
Luboš Luňák
f52b8e48cd branches/work/kwin_composite becomes new trunk kwin.
svn path=/trunk/KDE/kdebase/workspace/; revision=659202
2007-04-29 17:35:43 +00:00
Luboš Luňák
2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges
from trunk will be merged in.


svn path=/trunk/KDE/kdebase/workspace/; revision=659200
2007-04-29 17:34:49 +00:00
Luboš Luňák
0b4f83fc90 The rest ported to plugins, BoxSwich being the only exception.
svn path=/branches/work/kwin_composite/; revision=652990
2007-04-12 13:12:11 +00:00
Luboš Luňák
e3b865cd5f namespace KWinInternal -> KWin - shorter typing of names in gdb, yay
svn path=/branches/work/kwin_composite/; revision=650770
2007-04-05 12:07:35 +00:00
Luboš Luňák
8b5b40e4e8 Shadows. Right not it's only flat black rectangle, but otherwise
everything should work.


svn path=/branches/work/kwin_composite/; revision=646315
2007-03-25 10:48:07 +00:00
Luboš Luňák
61f99cf2f0 Ok, I couldn't resist - make the fragments also spin.
svn path=/branches/work/kwin_composite/; revision=644987
2007-03-21 13:28:35 +00:00
Luboš Luňák
b75f3dfeb0 Make the effect look better by adding certain randomness.
svn path=/branches/work/kwin_composite/; revision=644640
2007-03-20 16:28:23 +00:00
Luboš Luňák
de8f39accf Hmm, I think I now understand this vertices stuff. Added a silly
effect that destroys a window by spliting it into many small pieces.


svn path=/branches/work/kwin_composite/; revision=642152
2007-03-13 13:42:01 +00:00