The Wayland event queue is moved into a dedicated thread and a
new class is created for just creating the connection and listening
for events. The WaylandBackend creates the thread and uses an event
queue for the main thread.
REVIEW: 119761
KWin_Wayland still needs an X-Server. To simplify the development
setup the required X-Server can be started through a command line
argument together with KWin. Unfortunately the command line arguments
processing needs to be done by hand as QCommandLineParser only allows
processing after QApplication is created which requires the started
X Server.
The nested X-Server is started by forking the application and using
execlp to load the binary. In addition a pipe is created to allow the
X-Server to write the display number to once it's ready to connect and
by that KWin is ready to create the QApplication.
All of kwin except the main function goes into a new (private) library
called kwin. Two new kdeinit_executables are created:
* kwin_x11
* kwin_wayland
Both only use a dedicated main_x11.cpp and main_wayland.cpp with the
main function and a KWin::Application subclass and linking the new
kwin library.
The main idea behind this is to be able to perform more sane sanity
checks. E.g. on Wayland we don't need to first test whether we can
create an X11 connection. Instead we should abort if we cannot connect
to the Wayland display. Also the multi-head checks are not needed on
Wayland, etc. etc. As most of that code is in the main function to
simplify it's better to split.
This will also make it easier to diverge more easily in future. The
Wayland variant can introduce more suited command line arguments for
example. This already started by having the --replace option only
available in X11 variant. The Wayland backend is still a window manager,
but doesn't claim the manager selection.
The left and right border images are rotated 90° before they are
uploaded into the atlas texture. The images are separated by a row
of transparent texels to minimize artifacts from oversampling.
With this change kwin renders the whole decoration with a single
call to glDrawArrays().
When this property is true, it indicates that the +U axis corresponds
to the +Y axis, and the +V axis corresponds to the +X axis.
This property is taken into account in WindowQuad::makeSubQuad().
It doesn't make sense to convert the extension names to QStrings.
This also replaces the QString parameter in hasGLExtension() with
a QByteArray and adjusts all callers.
Remove the manually written GL dispatch code, and use libepoxy
to resolve functions.
The only exceptions are GLX_MESA_swap_control, which is not in
the XML API registry, and GL_ARB_robustness/GL_EXT_robustness.
For the latter we want to resolve the functions to the same names
on both GLES and desktop GL, and plug in our own implementations
when the extension is not supported.
and copy isSpecialWindow() check as rulebook input
to setFullscreen()
Client::isFullScreenable() checks:
* fullscreen rule
* fullscreen_hack (-> for normal windows)
* geometry restrictions
* special window
Client::manage() for fullscreeining checks:
* fullscreen rule (with correct "initial" parameter)
* fullscreen_hack
-> this breaks the fullscreen rule for geometry restricted windows
and causes inconsistent behavior between client requests at runtime
(which do not test ::isFullScreenable()) and on mapping.
Otoh, the specialWindow() protection should apply generally - those
kind of windows should not be fullscreened since the user can not
exit this state via kwin for them - and there's hardly a good reason
for them to be fullscreen, esp. not to enter that state at runtime
REVIEW: 118442
CCBUG: 335617
Cherry-picked from kde-workspace
43229afee9fac4303e3d280ea63f96f034b3ffb5
It's possible that the rendering thread is still writing to the
buffer and if we destroy the buffer before it's finished KWin is going
to crash. So let's mutex lock the dtor to ensure that the rendering
thread finishes before we tear down the client.
BUG: 336950
Seems like porting to new infrastructure was incomplete. The
MaximizeRestore button consists of two buttons on top of each other with
an own mouse area in each and both always visible. This means the restore
button was stealing the mouse events of the maximize button breaking
maximization.
The solution is to have an additional MouseArea which controls the whole
button making the two button types just visualization.