Summary:
This change removes a small difference between X11 and Wayland clients.
It ensures that all transients are sent to the same desktop as the main
window. A similar check is already in AbstractClient::setDesktop, so in
general it already worked. This is just a special case for
sendClientToDesktop which supports sending to the same desktop so that
all transients are sent to that desktop.
Test Plan: New test case which fails without this change
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17546
Summary:
When launching the touchpad kcm we see the following warning:
Error on d-bus read of "supportedButtons"
And the Gui shows "Error while loading values. See logs for more
information. Please restart this configuration module".
By extending the unit test for reading back the properties through DBus
I noticed that it's not trivially possible to export QFlags to DBus. As
the QFlags can be implicitly casted to int, the property is changed to
an int value.
Test Plan: Test case adjusted, did not pass prior to change, passes now.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17472
Summary:
This brings KWin a step closer to be run from build dir without having
to install at all. The integration tests are adjusted so that the
virtual platform is still found which makes the code be closer to what
is used in normal kwin_wayland.
Test Plan: ctest passes, manually verified correct plugin is loaded
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17388
Summary:
This command line option is useful for KWin in embedded use case. That
is when KWin is just used as a compositor for one application instead of
a complete desktop environment. In such a setup global shortcuts are not
wanted and interfere with the application. E.g. one does not want Alt+F4
to close the window, that would render the system unusable.
This change introduces a command line option and disables the following
event filters and spies:
* global shortcuts
* modifier only shortcuts
* terminate session
* virtual terminal switching
* screen edges
KGlobalAccel still gets inited, otherwise the (non-functional) binary
would be launched when KWin registers it's global shortcuts.
Test Plan:
New test added based on existing tests for the global
shortcuts, ctest passes
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17304
Summary:
On touch events the mouse cursor gets hidden, on next mouse event the
mouse cursor is shown again. This IMHO significantly improves the system
interaction if touch is the primary user interface.
Test Plan: Test case added and ctest passes
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17280
Summary:
Currently, testDontCrashReinitializeCompositor is unstable because it
doesn't take into account that effects can be loaded asynchronously.
In general, we don't need all default effects in this test, so let's
disable them.
Test Plan: This should fix ASan issues.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17386
Summary:
This patch aims at improving the Toplevel, internal window and decoration
focus tracking.
In detail the goals are:
* Clean tracking of beneath and focus Toplevel as well as decoration and
internal windows. Splitting this up in well defined sub routines.
* Minimal find Toplevel operations on window stack.
* Reduce code duplication in pointer and touch child classes.
* Reuse tracking in drag operations.
* Allow direct usage of Wayland input interfaces for decoration and internal
windows in the future.
* Update touch focus on external events like VD switches correctly.
Test Plan: Manually and existing autotests.
Reviewers: #kwin
Subscribers: kwin, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15595
Summary:
Compositing is suspended/finished in a very hard way fashion, effect
windows are destroyed without notifying effects about it.
AnimationEffect tries gracefully release deleted windows, but because
in some cases(like when suspending compositing) a deleted window can
be already destroyed, a segmentation fault can happen.
This change adjusts the order in which effect windows and effects are
destroyed, so AnimationEffect (and other effects) cannot access dangling
pointers.
BUG: 400788
FIXED-IN: 5.15.0
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17311
Summary:
For supporting Wayland windows in the kwin_rules_dialog we need a way to
pass a window id for Wayland windows to the dialog. This id needs to be
sent to the dbus interface to query window information just like the
interactive query. For Wayland windows we don't really have a window id
and it would require to also pass the windowing system to
kwin_rules_dialog and back through the dbus interface.
To not complicate things this change introduces a windowing system
independent id based on UUID. This could in future also be used
internally for areas where it's window id based and used in both
windowing systems.
Test Plan: Adjusted test cases to verify the uuid is generated and passed to Deleted
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16986
Summary:
Main reason for using QPainter was the fact that build.kde.org did not
support OpenGL back when the test got introduced. As we have vgem
support nowadays we can switch back to OpenGL.
Test Plan:
100% tests passed, 0 tests failed out of 130,
but the test is flaky with and without this change
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16940
Summary:
When running ctest in my session a few OpenGL/waylandonly tests crashed
on tear down. This does neither happen on build.kde.org nor when running
ctest in a tty. Comparing the env variables of tty and session pointed
to the session variables. Unsetting those makes the test not crash. This
makes sense as e.g. plasma-integration no longer gets loaded.
As our test suite is intended to test KWin and not plasma-integration or
gnome integration we should have a clean and reproducable environment,
so the variables are unset.
Test Plan: 100% tests passed, 0 tests failed out of 130
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16939
Summary:
When running the complete test suite the ScriptedEffectsTest::testShortcuts
registers the shortcut meta+shift+y. But GlobalShortcutsTest::testX11ClientShortcut
also tries to use this shortcut for a window shortcut which fails if it
is already registered. So when running the complete test suite it
depends on the order of execution whether the GlobalShortcutsTest passes
or not.
Test should be clean - also the globalshortcuts. As the config is read
from test directory anyway, we can delete the file prior to init of
kglobalaccel.
Test Plan: Run ctest, test did not fail anymore
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16932
Summary:
It crashes occasionally as the connection thread is still processing events
when the app is tearing down. These changes bring it in line with the
other tests using WAYLANDTEST_MAIN.
Test Plan:
Relevant test now passes.
Ran repeatedl without a crash
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17254
Summary:
EffectWindow proxies its properties from the client/deleted's
properties.
QObject::property(char*) is a slow string search. It's a loop
of string comparisons not a hash lookup!
QML's use of properties is different, there's a property cache.
It's fetched multiple times for every window in every paint of some
effects (such as blur). Hotspot shows this as a significant amount of
the render pass (X11) with nothing in kwin animating.
This patch replaces the macro that does
parent()->property("propertyName")
with a macro calling the relevant function directly without metaobjects.
This also improves type safety for future changes.
Test Plan:
Existing unit tests
Ran it for a bit
Reviewers: #kwin, graesslin
Subscribers: graesslin, zzag, broulik, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16602
Summary:
Some applications are not able to inhibit the idle behavior because
each of them creates an inhibitor object before the corresponding
ShellClient object becomes ready for painting.
BUG: 401499
FIXED-IN: 5.15.0
Test Plan: idle-inhibit client (from wlroots/examples) works.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17227
Summary:
Apparently this test is flaky, based on the output I recieved we had
processed the un-fullscreen but not the un-maximise.
It seems possible the wayland thread could process when there's only one
request in the queue.
Test Plan:
Couldn't reproduce the original issue, it's a blind patch but the
current tests still pass.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16955
Summary:
The ported effect looks quite similar to the C++ version except one
thing: it works correctly when user activates/deactivates a full
screen effect, for example the Desktop Cube effect.
Other than that, there are no behavioral or visual differences.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16452
Summary:
Effects that prefer to manipulate direction of animations sometimes need
to create animations in some particular state so later on they can be
played backward (swapping from and to is not enough and it would be wrong).
The proposed complete function lets such effects to fast-forward animations to
to the target position so they can be played backwards later on.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16450
Summary:
Consider current implementation of the Squash effect: if a window was
minimized, an animation will be started; if the window is unminimized
and the animation is still active (that can happen when user clicks on
app's icon really fast), the animation will be stopped and a new one will
be created. Such behavior can lead to rapid jumps in the observed
"animation".
A better approach would be first try to **reverse** the already active
animation, and if that attempt wasn't successful, start a new animation.
This patch introduces a new function to the scripted effects API that
lets JavaScript effects to control direction of animations. The
prototype of the function looks as follows:
redirect(<animation id(s)>, <direction>, [<termination policy>])
the first argument is an animation id or a list of animation ids, the
second argument specifies the new direction of the animation or
animations if a list of ids was passed as the first argument. The
third argument specifies whether the animation(s) should be terminated
when it(they) reaches the source position, currently it's relevant only
for animations that are created with set() function. The termination
policy argument is optional, by default it's Effect.TerminateAtSource.
We can use this function to fix issues with rapid jumps in the Squash
effect. Also, redirect() lets us to write effects for simple animations
in slightly different style: first, we have to start the main animation
(e.g. for the Dialog Parent effect, it would be dimming of main windows)
and then change direction of the animation depending on external events,
e.g. when the Desktop Cube effect is activated.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16449
Summary:
TimeLine has nice API for controlling its direction that can be re-used
later by AnimationEffect.
Test Plan: The existing tests for scripting effects still pass.
Reviewers: #kwin, davidedmundson, graesslin
Reviewed By: #kwin, davidedmundson, graesslin
Subscribers: davidedmundson, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16448
Summary:
The redirect modes control behavior of the timeline when its direction
is changed at the start or target position. For example, consider the
following piece of code:
TimeLine timeLine(1000ms, TimeLine::Forward);
timeLine.setDirection(TimeLine::Backward);
What should happen when the direction of the timeline was changed to go
backward? Should the current value of the timeline go from 1 to 0, or
should the timeline stop its "execution"?
In the relaxed mode, the timeline will go from 1 to 0.
In the strict mode, the timeline will stop its execution.
Different effects may prefer different modes for source and target
positions. For example, most C++ effect would prefer relaxed mode for
source position, and strict mode for target position. On the other side,
scripted effects(AnimationEffect) would prefer strict mode for source
position, and relaxed mode for target position(because of set).
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16447
Summary:
When switching from maximised to full screen the geometry as kwin sees
it doesn't necessarily need to change, the test is wrong.
Also we can fix the XDGShell-deco tests.
wlshell-deco test still fails as before.
Test Plan: Tests pass \o/
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16922
Summary:
The layout from previous test leaked into this test if all tests are run
together. This change ensures that a proper layout for this test is set.
Test Plan: Test passes alone and when run together
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16903
Summary:
Currently, we have three effects that can be used to animate the
appearing of toplevel windows(fade, glide, scale) and one can enable
all three of them, which seems to be wrong. It doesn't make sense to have
glide and scale effect enabled, for example.
We couldn't put all three effects into an exclusive group before because
the fade effect animates not only toplevel windows but also popups. So,
if all three effects are in an exclusive group and you enable glide effect,
for example, then tooltips and other popups won't be faded in/out.
This patch splits the fade effect into two: the first effect (called Fade)
animates toplevel windows and the other one (called Fading Popups) animates
popup windows.
Test Plan:
Have been using the Fading Popups effect in combination with the Scale
effect for a couple of days. Haven't noticed any significant differences between
the new combination (Fading Popups + Scale) and the old combination
(Fade + Scale).
Reviewers: #kwin, #plasma, #vdg, graesslin
Reviewed By: #kwin, #plasma, graesslin
Subscribers: graesslin, abetts, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16836
Summary:
The test fails for unknown reasons on build.kde.org, but passes when
run on a development setup. As the code is going to be changed with
D15063 anyway, it is better to just disable the test for the time being.
Test Plan: Test gets skipped
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16895
Summary:
As setDesktop was changed to "move" this left unSetDesktop non-symetric.
This replaces it with explicit API to enter/leave.
This also moves new API to the new object based API rather than still
using ints.
Where numbers are used it has been tidied up so that desktop IDs are
uint, which should be used when we have a list of desktops.
int is used only when we have either a desktop ID or NET::OnAllDesktops
(-1)
Effects API cleared up to use this and use a set of x11 IDs, which
avoids any potential complications of handling add and removes any
ambiguity with what happens if you leave all desktops and such.
Test Plan:
testVirtualDesktops passes (with pending kwayland patch)
Moving a window in the desktop grid on X11 behaves
Moving a window in the desktop grid on wayland behaves
Reviewers: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16704
Summary:
Kactivitymanagerd is a libexec executable now so we cannot just execute
it and cannot know it's path. We need to stop it as otherwise ctest does
not terminate the testActivities. This change uses dbus to quit the
kactivitymanagerd.
Test Plan: ctest did not timeout on testActivities
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16780
Summary:
testMaximizedPassedToDeco was failing because it didn't handle async
maximization.
testBorderlessMaximizedWindow was failing because setNoBorder can modify
geometry, so we end up with a wrong restore geometry.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16755
Summary:
This ensures that DontCrashAuroraeDestroyDecoTest can load the plastik
window decoration when run from build directory as it happens on
build.kde.org.
Test Plan: Test passes now when manipulating XDG_DATA_DIRS to hide system install
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16745
Summary:
KWin now correctly updates the client maximised state when we have a new
buffer in the new state. The quick tile unit test was unfortunately not
updated.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16739
Summary:
On one of my systems XKB_DEFAULT_LAYOUT is set to "de". This makes a few
tests fail, e.g. pointer input and modifier only shortcuts.
The reason is that those tests assume the xkb default layout behavior,
that is how xkb functions without any layout being set. So having the
env variable around influences the layout generation.
To prevent this the environment variables are unset and thus a
reproducable environment is created.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16737
Summary:
We need to wait till the helper process created the datadevice. For this
we used a while loop. On build.kde.org the test gets stuck in this loop
and times out after 10 minutes.
This change introduces a dedicated signal and we just wait for it. So if
something fails we wait only 5 sec instead of endless. This should help
investigate why the test doesn't work on build.kde.org.
Test Plan: Test works locally
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16741
Summary:
On build.kde.org all tests loading scripted effects are failing. This
seems to be because the effects are not installed.
To make this work, this change introduces the following changes:
* scripted effects are copied to ${build}/bin, like all binaries
* the test sets XDG_DATA_DIRS env variable to point to ${build}/bin
This change also needs to be added to further tests once this is
accepted. Furthermore it could be considered whether KPackageLoader
should consider the QCoreApplication::applicationDirPath in addition to
the GenericDataLocation. This would make KPackageLoader work much better
in a build tree only setup.
Test Plan: Test passes locally, obviously not tried on build.kde.org
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16682
Summary:
So far KWin did not re-evaluate the window rules when the Client's
window class changes. Window class is the main (static) feature the rule
selection is based on. For dynamic changing mapping features like caption
KWin does re-evaluate the rules.
The reason for KWin to not evaluate when the class changes is that KWin
expects the class not to change. From ICCCM section 4.1.2.5:
> This property must be present when the window leaves the Withdrawn
> state and may be changed only while the window is in the Withdrawn
> state. Window managers may examine the property only when they start
> up and when the window leaves the Withdrawn state, but there should be
> no need for a client to change its state dynamically.
Unfortunately there are prominent applications such as Spotify which
violate this rule and do change the window class dynamically. While this
is a clear ICCCM violation there is nothing which really forbids it (may
not != must not) and nothing which forbids KWin to react on changes.
As also libtaskmanager started to react on it, it makes sense to also
hook up the required bits for window rules. After all KWin detects
changes to the window class for some time already and has the
functionality to evaluate the rules. So all there is, is one connect
which improves the situation for our users, while at the same time it
should be rather risk free. If a setup window rule breaks after this
change it's due to the client not being ICCCM compliant.
Test Plan:
I don't use any of the affected applications, so it's only
tested with the new added unit test.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16670
Summary:
This change brings improved num lock support to KWin. The modifier state
is read and also mapped to Qt::KeyboardModifiers. Furthermore the input
config is read and the NumLock key is evaluated. If the requested state
does not match the current num lock state the state is swapped.
BUG: 375708
FIXED-IN: 5.15
Test Plan: New unit test added, no manual test due to lack of hardware
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16428
Summary:
implement virtual desktop support for Wayland.
use the new virtual desktop protocol from D12820
The VirtualDesktopManager class needed some big change in order
to accomodate it, which is where most changes are.
Other than that, it's mostly connections to wire up
VirtualDesktopsManager and VirtualDesktopsManagement(the wayland protocol impl)
Depends on D12820
Other notable detail, is the client visibility updated to reflect the presence
of the client in the plasmavirtualdesktop.
(and the unSetDesktop concept)
Test Plan: used a bit a plasma session together with D12820, D13748 and D13746
Reviewers: #plasma, #kwin, graesslin, davidedmundson
Reviewed By: #plasma, #kwin, davidedmundson
Subscribers: hein, zzag, davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T4457
Differential Revision: https://phabricator.kde.org/D13887
Summary:
Now, when the scripting effects API has all required ingredients to port
the Scale effect to JavaScript we finally can do it.
The main rationale for porting this effect to JavaScript is that
scripted effects API lets us focus more on what we want instead of
"how".
Visually, the ported version doesn't deviate from the C++ version.
Test Plan:
* Enable the Scale effect;
* Open/close a window.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16478
Summary:
Some JavaScript based effects need to grab particular windows in order
to avoid conflicts with other effects.
Example usage:
```lang=js
effects.windowAdded.connect(function (window) {
if (effect.grab(window, Effect.WindowAddedGrabRole)) {
window.coolWindowTypeAnimation = animate({
...
});
}
});
```
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: romangg, graesslin, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13153
Summary:
There were several reasons to rewrite the Minimize Animation effect in
JavaScript: to simplify code and to get rid of full repaints. One could
say that nothing prevents us from calculating the dirty region in
postPaintScreen or postPaintWindow and it is correct, but with the
scripting effects API the dirty region will be calculated for us, so we
can focus more on "what we want" instead of "how".
Visually, the "old" effect and the rewritten one look quite the same.
Except one tiny bit: if a window doesn't have an icon in the task manager,
it won't be animated. The reason for that is the purpose of this effect is
to show where the window will be after it's minimized, if the window
doesn't have icon in the task manager, one can't click at the center of
the screen to unminimize the window.
There is one significant change, the name of the effect was changed to
"Squash". If we put this effect and the Magic lamp effect under "Window
Minimize Animation" category (or if we add some "heading" label), then
the old name and the name of the category would "conflict". The new name
was suggested by Nate Graham and it very closely describes what the
effect does. "Scale" doesn't fit this effect because while a window is
being animated, its aspect ratio is not preserved.
Reviewers: #kwin, #plasma, davidedmundson
Reviewed By: #kwin, #plasma, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16372
Summary:
Support XDGShell Positioning. This gives a client a lot more control
over where the popup will be placed as well as control over how to
handle constraints. i.e what to do if the popup doesn't fit.
trasientOffset was replaced with a method on the client as semantically
it's the role of the client to handle constraints.
Both slide and flip constraint adjustments are implemented. Resize
constraint adjustment will be handled in a future patch.
WlShell is handled by treating it as 1x1 sized anchor with slide
constraint adjustment.
Test Plan:
Manual test of a client implementing xdgpopup exists in kwayland
Extensive unit test here
Existing WlShell test passes (after D16314 which fixes the original)
XdgPopup has a new unit test suite against manually calculated values
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16325
Summary:
If a window flows off the left, we move left of the popup to the left
edge of the screen.
Currently if a window flows off the right, we move the window back by
it's own width, leaving it floating at a random point.
For consistency we should be setting it so the right edge of the popup is on the right
edge of the screen.
So in the auto test for the "right border" case:
The screen is 1280 wide, and we open a 10px popup at 1279 the final X
should be 1270.
Test Plan: Unit test
Reviewers: #kwin, zzag, graesslin
Reviewed By: #kwin, zzag, graesslin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16314
Summary:
We don't really have to have two different code paths for group
transients and ordinary transients. For now, AbstractClient::hasTransient
is good enough to check the relationship between potential parent and
the transient.
In long term, we need to "invert" the relationship, instead of checking
whether given parent window has a transient, we should check whether
given transient is a transient for a given window so we can keep Deleted
transients above their old parents.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15893
Summary:
Same is done on X11 (see Client::updateMouseGrab), so we should have this
on Wayland as well.
Also adding the pointer confinement restriction for modifier + wheel.
Test Plan: Run new and adjusted testcases with and without the change
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16025
Summary:
If a modal window is closed and some alternative effect that animates
the disappearing of windows is enabled(e.g. the Glide effect, or the
Scale effect), the Dialog Parent effect can cause flickering of the
parent window because its animation duration doesn't match duration of
those alternative effects.
Also, if the Fade effect, the Glide effect, and the Scale effect are
disabled, the Dialog Parent will keep the parent window alive for no
good reason.
This change addresses that problem by adding keepAlive property to
`animate` function so scripted effects have more control over lifetime
of animated windows.
If both a modal window and its parent window are closed at the same time
(and there is no effect that animates the disappearing of windows), the
Dialog Parent will stop immediately(because windowDeleted will be
emitted right after windowClosed signal).
If both a modal window and its parent window are closed at the same time
(and there is effect that animates the disappearing of windows), the
Dialog Parent won't reference the latter window. Thus, it won't cause
flickering. I.e. it will "passively" animate parent windows.
BUG: 355036
FIXED-IN: 5.15.0
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14919
Summary:
If the pointer is constrained all mouse events should go to the window.
Also our Alt+click. To use Alt+click nevertheless one can just unconfine
the window.
CCBUG: 399375
Test Plan: Run the adjusted autotest before and after change
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15982
Summary:
A window maximising is an async operation. We work out what size we want
the client to be, then request the client to update. The window isn't
really maximised until we get that new buffer with the new size.
This patch splits the requested, pending and current state, updating as
appropriate.
Things are a bit complex with things like borders. Technically we
shouldn't update them till we get a response, but we also need to have
the correct geometry of the full size window in our request. For now
they behave as before, updating when we request the change.
X code is untouched.
This hopefully fixes maximise animations on wayland as now we update the
geometry before emitting maximisedChanged.
Test Plan:
Maximised a window with the button and double clicking title bar.
I get only the following events on maximise/restore:
19:51:39.156 KWin::EffectsHandlerImpl::slotGeometryShapeChanged geometry
shape changed QRect(47,24 640x509) QRect(0,0 716x573)
19:51:39.157 KWin::EffectsHandlerImpl::slotClientMaximized slot client
maximised true true
19:51:40.522 KWin::EffectsHandlerImpl::slotGeometryShapeChanged geometry
shape changed QRect(0,0 716x573) QRect(47,24 640x509)
19:51:40.522 KWin::EffectsHandlerImpl::slotClientMaximized slot client
maximised false false
BUG: 382698
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15150
Summary:
When we want to change a client's size and position together we have to
request the client becomes a new size and only then move the window to
the new location.
Currently we process the new position the next time the buffer updates,
but with no guarantee that it has actually tried to resize/whatever yet.
The client could be providing a new buffer just because the contents
have changed.
XDGShell has an acked serial designed to keep everything precisely in
sync. A surface represents the last configure that was acked.
This patch tracks the pending position for each configure and applies it
accordingly.
WL_shell does not have this mechanism, so behaviour is kept the same as
before.
----
This is a pre-requisite to syncing maximisedState/isFullScreen with the
configure request.
Potentially we could remove the isWaitingForResizeSync checks when
resizing and it will still resize smoothly.
Test Plan:
Relevant unit test still passes with the client responding
Resized a window from the left edge with WLShell and XDGShellV6
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15135
Summary:
Check that the Sliding Popups effect grabs windows no matter in what
order it and the Scale effect are loaded.
Test Plan: Ran the test.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15729
Summary:
Getter is exposed as a property on scripted effect in a way that hides
pointers from the scripting side.
Setter is implicitly handled as a property of newly created animations
and holds the activeFullScreenEffect whilst any of them are active. Like
existing effects it remains up to the effect author to avoid the
problems of multiple full screen effects. The RAII lock pattern is
somewhat overkill currently, but it's the direction I hope we can take
EffectsHandler in next API break.
BUG: 396790
--
This patch is against the QJSEngine port, though it's not conceptually a
requirement.
Test Plan: Unit test
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14688
Summary:
QSignalSpy is not happy about KWin::Deleted*:
QWARN : SlidingPopupsTest::testWithOtherEffectWayland(wobblywindows, slide)
QSignalSpy: Unable to handle parameter 'deleted' of type 'KWin::Deleted*' of
method 'windowClosed', use qRegisterMetaType to register it.
Test Plan: Ran the test, haven't noticed any warnings.
Reviewers: #kwin, broulik
Reviewed By: broulik
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15730
Test Plan:
Compiled latest GTK
Ran gtk4-demo and used WAYLAND_DEBUG to confirm it used the correct
shell
tested a top level and a popup
Reviewers: #plasma, romangg
Reviewed By: #plasma, romangg
Subscribers: romangg, mart, graesslin, zzag, kwin
Tags: #kwin
BUG: 398614
FIXED-IN: 5.15.0
Differential Revision: https://phabricator.kde.org/D13530
Summary:
With 2694839099, 0bd5eff862 and f0ba436c72 it is now possible to
unconstrain a pointer by killing the client or deactivating the window, for
example by switching the window via the TabBox.
A user should always be able to do it therefore without needing to explicitly
break the pointer constrain as in the past with the Esc key.
Therefore remove the functionality and also remove the OSD announcing it,
which was often shown at the wrong time.
Test Plan: Manually and auto test adapted.
Reviewers: #kwin, #vdg, hein
Reviewed By: hein
Subscribers: ngraham, hein, kwin
Tags: #kwin
Maniphest Tasks: T8923
Differential Revision: https://phabricator.kde.org/D15234
Summary:
* effects.h includes client.h and forward declares Client, both at the
same time. Thus, delete the include;
* the blur effect includes effects.h. That, most likely, is a leftover
after 3f5bf65a9e.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15191
Summary:
If the corner shadow tiles(top-left, top-right, and so on) tiles are missing,
then the left/top/right/bottom shadow tiles will overlap.
This diff addresses that problem by changing how the shadow texture
atlas is rendered:
* corner tiles will be drawn in the corners of the atlas(buildQuads
method expects them to be at the corners);
* top, right, bottom, and left tile will be aligned to the top-left
corner of the inner shadow rect.
For majority of desktop themes, the shadow texture atlas looks the same.
For example, here's for Aether:
Before:
{F6190484, layout=center, size=full}
After:
{F6190488, layout=center, size=full}
Depends on D14783
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14784
Summary:
Current implementation of buildQuads assumes that corner shadow tiles
are always present:
const QRectF leftRect(
topLeftRect.bottomLeft(),
bottomLeftRect.topRight());
but that assumption is wrong. For example, if the default panel is on
the bottom screen edge, then the calendar popup won't have the
bottom-left shadow tile(at least on Wayland). Which means that the left
shadow tile won't be visible because
topLeftRect.left() == bottomLeftRect.right().
Corner rectangles only have to influence height of the left/right tile
and width of the top/bottom tile. Width of the left/right tile and
height of the top/bottom tile should not be controlled by corner tiles.
Overall, this is how shadow quads are computed:
* Compute the outer rectangle;
* Compute target rectangle for each corner tile. If some corner tile is
missing, move the target rectangle to the corresponding corner of the
inner shadow rect and set its width and height to 0. We need to do
that to prevent top/right/bottom/left tiles from spanning over
corners:
{F6190219, layout=center, size=full}
We would rather prefer something like this if the top-left tile is
missing:
{F6190233, layout=center, size=full}
* Fix overlaps between corner tiles;
* Compute target rectangles for top, right, bottom, and left tiles;
* Fix overlaps between left/right and top/bottom shadow tiles.
Test Plan:
* Ran tests;
* Resized Konsole to its minimimum size(on X11 and Wayland);
* Opened the calendar popup(on X11 and Wayland):
Before:
{F6190344, layout=center, size=full}
After:
{F6190346, layout=center, size=full}
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: abetts, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14783
Summary:
Let VirtualOutput be a child class of the new generic class Output.
This allows code sharing and a very similar behavior of the Virtual backend
in comparision to the Drm backend.
Test Plan:
Autotests succesful with two exceptions: The decoration input test fails on
testDoubleTap, row topLeft. This is to be expected because now the
ScreenEdgeInputFilter captures the event at position (0,0) before the
DecorationEventFilter can capture it. The autotest was adapted to take this
special case into account.
Also the lockscreen test fails, because the virtual output is currently missing
the physical size yet.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11789
Summary:
In loading tests. Effects are deleted in a deleteLater potentially
outside the scope of our test. Our MockEffectsHandler (which contains
the global static "effects") has the lifespan of the test.
Fixes failing unit test.
Test Plan: Ran test
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15167
stackingOrder is an interesting property which needed
special handling in the port. Add an explicit test.
Test Plan: #kwin
Reviewers: broulik
Reviewed By: broulik
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14533
Summary:
It's superseded by the new scale effect(D13461).
Existing users of this effect will be migrated to the new scale effect.
Depends on D13461
Reviewers: #kwin, #plasma, #vdg, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13462
Summary:
The new effect scales windows as they appear and disappear.
As the the most of window animation effects, it is a monolithic effect,
i.e., if you enable scale effect, it will animate *both* the appearing and
disappearing.
The main difference between the Scale effect and the Scale in effect is
that the Scale in effect only animates windows as they appear. There is
no corresponding "the Scale out" effect, which is odd. Other points that
differentiate the Scale effect from the Scale in effect:
* it is more subtle;
* it doesn't animate the log out screen;
* it doesn't conflict with the Fade effect, etc.
... and overall, the Scale effect supersedes the Scale in effect.
{F5904947}
//Window open animation.//
{F5904948}
//Window close animation.//
{F5905283, layout=center, size=full}
//KCM.//
Test Plan:
* Enabled this effect
* Opened/closed System Settings
Reviewers: #kwin, #plasma, #vdg, davidedmundson
Reviewed By: #kwin, #plasma, #vdg, davidedmundson
Subscribers: ngraham, davidedmundson, fvogt, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13461
Summary:
One cannot use a non metatype frrom an external class inside an
invokable. https://bugreports.qt.io/browse/QTBUG-58454
End result is the script engine arguments wouldn't match up and MOC
would just use the default value.
As far as I can tell this has been broken for 6 years.
The global animate method that unboxes a QJSValue as an object is
unaffected.
No shipped kwin effect actually used it.
To some extent we didn't even actually want to enforce the enum as we
also accept custom value of ScriptedEffect::GuassianCurve, so it has
been switched for an int.
Test Plan: Unit test
Reviewers: #kwin, broulik
Reviewed By: broulik
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14669
Summary:
Ready for QJSEngine port and upcoming other fixes.
Split as it makes it easier to do any before/after testing.
Test Plan:
All tests pass with the current QScriptEngine
Verified expected API against a wiki page and current code.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14482
Summary:
If the new pointer position is "off screen", PointerInputRedirection
just ignores that new position. So, pointer remains on its previous
position. In some particular cases, like reaching default panel, it
degrades desktop experience because one have to slowly move pointer in
order to reach what he/she wants.
This change addresses that problem by confining the new pointer position
to screen geometry.
BUG: 374867
FIXED-IN: 5.13.4
Test Plan: Ran tests
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14036
Summary:
Most effects use QTimeLine in the following manner
```lang=cpp
if (...) {
m_timeline->setCurrentTime(m_timeline->currentTime() + time);
} else {
m_timeline->setCurrentTime(m_timeline->currentTime() - time);
}
```
Because effects do not rely on a timer that QTimeLine has, they can't
toggle direction of the QTimeLine, which makes somewhat harder to write
effects. In some cases that's obvious what condition to use to figure
out whether to add or subtract `time`, but there are cases when it's
not. In addition to that, setCurrentTime allows to have negative
currentTime, which in some cases causes bugs.
And overall, the way effects use QTimeLine is really hack-ish. It makes
more sense just to use an integer accumulator(like the Fall Apart
effect is doing) than to use QTimeLine.
Another problem with QTimeLine is that it's a QObject and some effects
do
```lang=cpp
class WindowInfo
{
public:
~WindowInfo();
QTimeLine *timeLine;
};
WindowInfo::~WindowInfo()
{
delete timeLine;
}
// ...
QHash<EffectWindow*, WindowInfo> m_windows;
```
which is unsafe.
This change adds the TimeLine class. The TimeLine class is a timeline
helper that designed specifically for needs of effects.
Demo
```lang=cpp
TimeLine timeLine(1000, TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.value(); // 0.0
timeLine.running(); // false
timeLine.done(); // false
timeLine.update(420);
timeLine.value(); // 0.42
timeLine.running(); // true
timeLine.done(); // false
timeLine.toggleDirection();
timeLine.value(); // 0.42
timeLine.running(); // true
timeLine.done(); // false
timeLine.update(100);
timeLine.value(); // 0.32
timeLine.running(); // true
timeLine.done(); // false
timeLine.update(1000);
timeLine.value(); // 0.0
timeLine.running(); // false
timeLine.done(); // true
```
Test Plan: Ran tests.
Reviewers: #kwin, davidedmundson, graesslin
Reviewed By: #kwin, davidedmundson, graesslin
Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13740
Summary:
This patch changes KWin's pointer constraining behavior by only allowing
constraints if the surface has keyboard focus. In case the client activation
state changes, it rechecks it.
Test Plan:
Manually with the pointer constraints test application and opening the
launcher by pressing meta. Also amended autotest.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T8923
Differential Revision: https://phabricator.kde.org/D13492
Summary:
It will then be renderered appropriately when painting to the output
buffer.
Test Plan: Updated unit test, plus used with other relevant patches
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13606
Summary:
Should resolve undefined reference to `bool QTest::qCompare<double, int>
error on 5.9
Test Plan:
Still compiles/passes
Not actually tested on 5.9
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13526
This test is blocking the ability of the CI system to return to service for Extragear projects on some platforms.
This commit may not be reverted without the explicit consent of Sysadmin.
CCMAIL: plasma-devel@kde.org
CCMAIL: kwin@kde.org
Summary:
A client might delete its pointer lock/confinement object. This is supposed to
directly remove the pointer lock/confinement in KWin, but did not explicitly
until now.
BUG: 388885
Test Plan:
Tested manually with Neverball, Nexuiz and the new pointer constraints test
application. The pointer constraints autotest is also appended.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, graesslin, kwin
Tags: #kwin
Maniphest Tasks: T8923
Differential Revision: https://phabricator.kde.org/D13466
Summary:
Instead of seeing the cursor <--> on the left edge you now see an icon
that looks like |<- .
This brings kwin decorations in line with GTK CSD icons.
In theory this is also useful to tell which window will resize in the
case of side-by-side windows (regardless of whether borders are on or
not). In practice with the adwaita icon theme I tested with it's not
very intuitive to realise which is which till you learn the icon.
Change is more involved than it should be as Qt::CursorShape doesn't
have these entries, and I don't want to shadow that enum internally or
have
to change kwin effect code.
Specifics depend on cursor icon theme if they are not present it will
fallback to the <--> icon. (Breeze does not have them currently)
Test Plan:
Resized some windows (on X and on Wayland)
Correct icon appeared on Adwaita
Existing icon appeared on Breeze
Reviewers: #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13396
Summary:
QPainter doesn't render decoration shadows. It renders only
shadows provided through ShadowInterface.
With this change, painting of shadows is done in similar way OpenGL backend is
currently doing.
Before
{F5734867, layout=center, size=full}
After
{F5734870, layout=center, size=full}
Depends on D10811 (dummy decoration with shadows in autotests)
Test Plan:
* start kwin with QPainter backend enabled:
```
KWIN_COMPOSE=Q kwin_wayland --xwayland --windowed
```
* open konsole and kate:
```
DISPLAY=:1 konsole
DISPLAY=:1 kate
```
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: davidedmundson
Subscribers: abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10943
Summary:
This problem appears if shadow corner tiles are too big and
some window has size smaller than 2 * shadowTileSize.
This change tries to address the problem above by exclusing
overlapping tile parts. If there are any two overlapping corners
then tile between them(top/right/bottom/left) is not rendered.
Also, because some corner tile parts can be excluded, corner tiles
are expected to be symmetrical(i.e. if we remove right half from
the top-left tile and left half from the top-right tile and
stick them together, they still look fine, there are no misalignments, etc).
Most shadows(e.g. shadows from Breeze) have such behaviour.
No tiles are overlapping
{F5728514, layout=center, size=full}
Overlapping tiles
{F5728516, layout=center, size=full}
And this is how it supposed to be
{F5728517, layout=center, size=full}
Test Plan:
* apply D11069 to Breeze
* in System Settings/Application Style/Window Decorations, choose "Very Large" shadow size
* open Konsole
* resize it to a minimum possible size
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, ngraham, anemeth, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10811
Summary:
BUG: 393253
FIXED-IN: 5.13.0
Test Plan: manual testing and new unit test
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12633
Summary:
From Wayland documentation:
"When a seat's focus enters a surface, the pointer image is undefined and
a client should respond to this event by setting an appropriate pointer
image with the set_cursor request."
KWin's interpretation so far for the undefined pointer image was to
remove the pointer image when entering a surface waiting for the client
to set a cursor image. This can result in a short flicker as there might
be a frame without a cursor image.
This patch changes the behavior by keeping the previous image till the
application set a new one. This brings some advantages:
* if the application is not responding a cursor is still shown
* if the same cursor is used as in the previous window we don't have a
flicker
CCBUG: 393639
Test Plan: I cannot see the flicker, so only tested with the adjusted tests
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12631
Test Plan:
Very minimal expansion of unit tests which uses WaylandScreens
Wrote mini app to debug actual output of xdg-output for testing the DRM code
Main relevant user of this is xwayland > 1.20 which I don't have, so that
part remains untested
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: romangg, graesslin, bshah, kwin
Tags: #kwin
Maniphest Tasks: T8501
Differential Revision: https://phabricator.kde.org/D12243
Summary:
When using composite key combinations, kwin would do random weird
actions when the first key was pressed (e.g. ` key). This makes sure we
are not trying to match.
BUG: 390110
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12416
Summary:
When using composite key combinations, kwin would do random weird
actions when the first key was pressed (e.g. ` key). This makes sure we
are not trying to match.
BUG: 390110
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12416
Summary:
Seems to have regressed in Plasma 5.12 due to code reordering. Now the
property is explicitly updated once the NETRootInfo is created.
BUG: 391034
FIXED-IN: 5.12.5
Test Plan:
Test case exposing the problem added. Fails without the patch,
succeeds with the patch.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10836
Summary:
This patch implements using EGL_IMG_context_priority to request
high-priority rendering contexts if the extension is available.
EGL_IMG_context_priority is currently used in this fashion by
e.g. Android's SurfaceFlinger (RenderEngine.cpp) and libweston
(gl-renderer.c) and seems promising given this widespread
acceptance.
Reviewers: #kwin, graesslin, romangg, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11572
Summary:
This matches the DRM backend more closely and allows mid-test removal and
addition of virtual outputs with different properties in the future.
Test Plan: Before and after 93% tests passed.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11351
Summary:
Especially when a window is first mapped it might be that the appId is
not yet set. So window rule matching doesn't happen. This change
evaluates the window rules again after the appId changes, so rules for
the appId match.
Test Plan: added test case
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11268
Summary:
This allows to override the desktop file name.
CCBUG: 351055
Test Plan: Created a window rule for telegram-desktop to fix the icon
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11266
Summary:
The window rules dialog did not properly detect the wayland windows. So
I investigated what ICCCM writes about the WM_CLASS property (which is
the base for window rule matching) and checked how ShellClient maps to
it. Basically name and class was swapped and the reason for the
detection not working properly. As we don't have a proper name, the code
is adjusted to generate a name by using the executable name. This is
also what WM_CLASS should be filled with, according to ICCCM.
Test Plan: Rules dialog detects the name and class correctly
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11023
Summary:
When one uses:
* breeze as of 5.12
* wobbly windows
* shaded window
* a distribution building with assert enabled
and starts to move a shaded window, KWin asserts. The root cause for
this is that WindowQuad::makeSubQuad has an assert for y1 being smaller
than y2. With the combination listed above this is not guaranteed. For
the left shadow quad the y1 and y2 are identical and thus trying to
split it, results in the assert condition.
The problem of the shadow quad having an invalid size might be addressed
as well with D10811. Due to that the generation of the quads is not
touched. Instead a sanity check is introduced to not try to split
already invalid sized quads.
BUG: 390953
FIXED-IN: 5.12.3
Test Plan: Added unit test hit the assert, now doesn't hit it any more
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11015