Commit graph

194 commits

Author SHA1 Message Date
Martin Gräßlin
2bff90976e Move backends/ to plugins/platforms/
Summary:
Source code reorganization:
The base class AbstractBackend got renamed to Platform, thus the
"backends" are "platforms" now. As they are plugins they should go
together with other KWin plugins which are nowadays in the folder
plugins.

So new location is plugins/platforms/

Reviewers: #plasma, sebas

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1353
2016-04-12 08:01:27 +02:00
Martin Gräßlin
d31e9e88b4 Rename abstract_backend.(h|cpp) to platform.(h|cpp)
Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1340
2016-04-07 16:18:12 +02:00
Martin Gräßlin
10632f09ca Rename AbstractBackend to Platform 2016-04-07 16:18:12 +02:00
Martin Gräßlin
146af48f22 waylandServer()->backend() replaced by kwinApp()->platform() 2016-04-07 15:00:11 +02:00
Martin Gräßlin
7996d954c5 Provide the platform() -> AbstractBackend* in KWin::Application
Summary:
This is the first change in a refactoring series. The aim is to:
* rename AbstractBackend to Platform
* move backends/ to plugins/platforms/
* don't bind platforms to Wayland only
* provide a platform plugin for "normal" X11
* share more code between X11 and Wayland

This change moves the platform/backend from waylandServer to Application.
The init of the plugin happens directly in the Application from the
KPluginMetaData. There is no need to externally init it and set the
parent.

WaylandServer::backend() currently just delegates to
kwinApp()->platform(), the idea is to drop this method completely.

The test infrastructure is also adjusted to this change.

Test Plan: kwin_wayland still works, all tests pass

Reviewers: #plasma, sebas

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1331
2016-04-07 08:00:12 +02:00
Martin Gräßlin
7437c3836f [autotest] Validate set options in PointerInputTest::testModifierClickUnrestrictedMove
Just to be sure, the code did what we wanted it to do.
2016-04-06 17:25:24 +02:00
Martin Gräßlin
1ed6f8ba63 Merge branch 'Plasma/5.6' 2016-04-05 10:36:15 +02:00
Martin Gräßlin
09dd9153d8 [autotests] Use DMZ-White as cursor theme
On build.kde.org we cannot use the breeze cursor theme. Instead we have
DMZ-White (debian package dmz-cursor-theme).

This change adjusts the PointerInput test to enforce DMZ-White and uses
SizeAllCursor instead of OpenHandCursor as that one seems to be missing
in that theme.

Hopefully with these changes the test starts to pass on build.kde.org.
2016-04-05 08:36:53 +02:00
Martin Gräßlin
c1b709b250 [autotests] Fix heap-use-after-free
Thanks build.kde.org!
2016-03-29 11:08:04 +02:00
Martin Gräßlin
d49189276f Merge branch 'Plasma/5.6' 2016-03-21 16:55:39 +01:00
Martin Gräßlin
23c505d71e Ensure panel, desktop and onscreendisplay windows cannot be moved/resized
Summary:
A user shouldn't be able to manually move/resize a desktop window or
a panel. So far this wasn't ensured.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1155
2016-03-21 16:44:46 +01:00
Martin Gräßlin
6a19f50cac Add a debugging console to KWin
Summary:
The idea behind the debugging console is to have a feature comparable
to xprop and xwininfo just for Wayland. We cannot have command line
utils as that violates the security restrictions, thus it needs to be
exposed directly in KWin.

The debugging console is invoked through DBus:
qdbus org.kde.KWin /KWin showDebugConsole

This opens a window with a tree view. The DebugConsoleModel which is
used by the tree view groups all windows into four categories:
* x11 clients (that is Workspace::clientList() and Workspace::desktopList())
* x11 unmanaged (Workspace::unmanagedList())
* wayland shell clients (WaylandServer::clients())
* wayland internal clients (KWin's own QWindows - WaylandServer::internalClients())

Each window is a child to one of the four categories. Each window itself
has all it's QProperties exposed as children.

This allows to properly inspect KWin's internal knowledge for windows and
should make it easier to investigate problems. E.g. what's a window's
geometry, what's it's window type and so on.

The debugging console is intended as a developer tool and not expected to
be used by users. That's why it's invokation is rather hidden. Due to
the fact that it's internal to KWin it results in:
* no window decoration
* stealing keyboard focus
* no way to resize, close, move from KWin side
* rendered above all other windows

There is a dedicated close button to get rid of it again. While the
console is shown it's hardly possible to interact with the system in
a normal way anymore. This is something which might be improved in
future.

At the moment the model is able to update when windows are added/removed,
but not yet when a property changes. Due to the lack of interaction with
the existing system, that's not a high priority at the moment, but can
be added in future.

Reviewers: #plasma

Differential Revision: https://phabricator.kde.org/D1146
2016-03-16 14:30:19 +01:00
Martin Gräßlin
bf932c4e97 Fix crash when accessing ShellClient::iconGeometry for a not mapped window
It uses windowManagementInterface which is null until the window
is mapped. A not mapped window obviously has an invalid iconGeometry.
2016-03-14 10:24:13 +01:00
Martin Gräßlin
0b9e6a4aa2 Fix start move through drag distance on window decoration
We need to call handleMoveResize on the mouse move with button down.

Auto tests adjusted to include all possible directions.
2016-03-11 12:48:01 +01:00
Martin Gräßlin
2787fdb873 [autotest] Fix build on build.kde.org (Try 3)
Qt::Orientation seems not to be a declared metatype with Qt 5.4.
2016-03-03 16:26:55 +01:00
Martin Gräßlin
04fdecdd59 Implement sanity checks when placing transients
A transient window should always be visible on the current screen.
This change ensures that a transient is always placed in a way that
the transient window is visible on the screen ignoring the transient
offset hint if it has to be.

Unfortunately QtWayland doesn't set the transient hint correctly:
a sub menu is a transient to the main window and not to the parent
menu resulting in quite off positioned menus, see:
https://bugreports.qt.io/browse/QTBUG-51640
2016-03-03 15:57:55 +01:00
Martin Gräßlin
fa774230f3 Fix transient placement for decorated parents
Need to add client pos to the transient's position. The offset is
relative to the parent surface, but the client doesn't know about the
size of the decoration, thus KWin needs to add it.
2016-03-03 15:57:55 +01:00
Martin Gräßlin
f2873dcd36 [autotest] Add test for transient placement positioning
Test creates windows and transients for it and verifies the position.
For decorated windows the position is currently broken as it does not
consider the adjusted client position.
2016-03-03 15:57:55 +01:00
Martin Gräßlin
166d282a9f [autotests] Specify XCUROSR_THEME and XCURSOR_SIZE in pointer input test
Try to fix test on CI system. With neither a config nor the env variables
the cursor selection falls back to the default cursor theme, which might
not contain the cursors we need.
2016-02-25 13:53:23 +01:00
Martin Gräßlin
ed7bf6e091 Send leave/enter pointer event when starting/stoping effect mouse interception
When starting effect mouse interception the current focused window
and or decoration should get a leave event. Similar when the effect mouse
interception ends the current pointer position needs to be evaluated and
a pointer enter be sent if needed.
2016-02-25 09:15:41 +01:00
Martin Gräßlin
6d495f1dc9 [autotests] New test case to verify cursor changes correctly in effects
The test case verifies that setting an override cursor during mouse
interception works and that it's also possible to change it. When
ending mouse interception the cursor image should be adjusted again.

The test shows that when mouse interception starts KWin should send
a pointer leave event to the current focused window and similar needs
to handle the stop of mouse interception.
2016-02-25 09:12:22 +01:00
Martin Gräßlin
b6677ca04e Reset stored window before setting it as focused pointer surface on seat
Updating the focused pointer surface results in the cursor to change.
The CursorImage needs the current focused window to evaluate which cursor
to use, though. Thus we need to make sure that the window reflects the
current state before updating the seat.
2016-02-25 08:14:48 +01:00
Martin Gräßlin
d15e94f326 [autotest] Add test case for cursor image
This test case verifies that the cursor image and hot spot changes
correctly when focusing a window, changes when damaged and hides.

Test shows that when focusing a window the cursor image is not
removed, neither that unfocus sets back to fallback cursor properly.
2016-02-25 08:14:48 +01:00
Martin Gräßlin
9eeef2d9ca Fix mouse action on (in)active window
Small regression: the command didn't get updated at all, so it was always
MouseNothing.

To prevent such a regression to sneak in again the change comes with
autotest for the action on inactive and active window.
2016-02-22 10:07:02 +01:00
Martin Gräßlin
cb3c6a4780 Implement internal keyboard repeat
As a Wayland server KWin does not have to emit additional key repeat
events (unlike X11). The clients are responsible for handling this based
on the provided key repeat information.

Internally KWin needs key repeat, though. E.g. the effects need key
repeat (filtering in Present Windows), window moving by keyboard needs
repeat, etc. etc.

This change introduces the internal key repeat. For each key press a
QTimer is started which gets canceled again on the key release. If the
timer fires it invoked processKey with a new KeyboardKeyAutoRepeat state.
This is handled just like a KeyPress, but states are not updated and
the QKeyEvent has autorepeat set to true.

The event filters check for the autorepeat state and filter the event
out if they are not interested in it. E.g. the filters passing the event
to the Wayland client need to filter it out.

Currently auto-repeat is bound to using libinput. This needs to be
modified. The only backend sending repeated events is X11, thus for
other backends it should be enabled.

Whether creating a timer on each key event is a good idea is something to
evaluate in future.

Reviewed-By: Bhushan Shah
2016-02-19 08:22:53 +01:00
Martin Gräßlin
b59593bd9d Invoke AbstractClient::enterEvent and ::leaveEvent on updating pointer window
This implements auto raise and focus follows mouse for Wayland.

The decoration interaction needs to be autotested.
2016-02-18 16:12:22 +01:00
Martin Gräßlin
6d47839e95 Fix scroll direction on window wheel command
Experimental testing in real world showed it's just a signing issue
in this specific case. The events passed to wayland clients scroll
in correct direction.
2016-02-18 10:11:20 +01:00
Martin Gräßlin
f1e3c9f191 [autotests] Add test case for touch down triggers a mouse action 2016-02-18 09:57:18 +01:00
Martin Gräßlin
2a98c681d0 Implement whell command in input handling
With that all the actions are implemented just like on X11.

There are two not yet implemented differences:
* hide splash window when clicking it
* replay event on special window
2016-02-18 09:18:39 +01:00
Martin Gräßlin
1f1a4ac6e8 Add support for modifier+wheel action
Implemented in the ForwardEventFilter: before forwarding the event
to the window we check whether a modifier is pressed and perform the
wheel command.

Possible improvements: each axis event triggers the same change, there
is no adjusted scaling.
2016-02-18 08:27:28 +01:00
Martin Gräßlin
f8f13a7fba Implement modifier+click in InputRedirection for Wayland
This change implements the mouse command for modifier (alt/meta) plus
click in InputRedirection so that it also works on Wayland.

Modifier plus mouse wheel is not implemented yet.

For easier code in Options a new method is added which provides the
configured modifier as a Qt::KeyboardModifier instead of a Qt::Key code.

Test case is added which simulates all variants of modifiers plus
supported mouse buttons to trigger move.
2016-02-17 17:07:09 +01:00
Martin Gräßlin
fd692ecf07 [autotest] Adjust TestScriptedEffectLoader::testLoadAllEffects for morphingpopups
A new default effect means a new line in the mock config.
2016-02-17 15:27:06 +01:00
Martin Gräßlin
093e56ff05 Move decoration double click logic to button press
Complements ed1d32288b for Wayland.
2016-02-17 14:41:26 +01:00
Martin Gräßlin
cc8b3a5a96 [autotest] Don't crash when cancel animation from animationEnded in scripted effect
Canceling the animation in the animationEnded handler triggers a crash.
This is due to multiple lists being iterated and manipulated at the same
time.

This adds a test case which simulates the crashy situation.

REVIEW: 126975
2016-02-17 13:59:55 +01:00
Martin Gräßlin
521470b04a Improve keyboard handling for internal windows
So far the key handler in the InternalWindowEventFilter used the
PointerInputRedirection's internal window. This had the result that
key events were only delivered to an internal window if the window
was under the cursor.

This change tries sending the event to the latest created and visible
window. Thus e.g. with nested context menus it goes to the current
sub menu as expected. The return value of sendEvent is used to filter
out the event.
2016-02-17 13:34:24 +01:00
Martin Gräßlin
7d81e9cf22 [plugins/qpa] Implement a custom QPlatformCursor
This makes QCursor::pos and QCursor::setPos function correctly. KWin
actually wouldn't need it as KWin has the KWin::Cursor replacement, but
it allows Qt internal API to have it function correctly and also the
zoom effect does use QCursor::setPos.
2016-02-17 12:42:12 +01:00
Martin Gräßlin
44bb78c193 Map all pointer buttons to Qt::MouseButton
The mapping is slightly inspired by the mapping in QtWayland.
But the mapping in QtWayland seems wrong. E.g. there is a linux kernel
button called BTN_BACK which is not mapped to Qt::BackButton.

Anyway we are not really interested in the mapping being 100 % correct
for the case in KWin. KWin internally uses only very few mouse buttons
and all others are only relevant to figure out whether buttons are
pressed. The button code itself is passed to the seat with the native
code.
2016-02-17 11:16:57 +01:00
Martin Gräßlin
61428b164e [autotests] Test move ends when all pointer buttons are released
The MoveResizeWindowTest is extended by a test case to verify that
the move only ends once all mouse buttons are released. So far this
is not yet the case as KWin has an incorrect mapping of buttons to
Qt::MouseButtons.
2016-02-17 11:00:58 +01:00
Martin Gräßlin
5200a484ce [autotest] Adjust LockScreenTest to fix that KSldApp goes to Locked state
So far KSldApp was always either in state AcquiringLock or Unlocked
during the tests. Due to a fix in WaylandServer it now can also enter
the Locked state. But this is timing related and also depends on whether
the greeter works at all. E.g. on build.kde.org the greeter fails to
start, so it never enters the Locked state.

The adjusted test now considers that the state might have changed to
Locked and expects one additional signal to be emitted.
2016-02-17 09:41:17 +01:00
Martin Gräßlin
fed7a48112 Revert "[autotest] Let's dare enabling the OpenGL compositor in the tests"
This reverts commit 5e21963a3b.

Unfortunately all tests failed on the CI system, so no GL yet :-(
2016-02-12 15:22:55 +01:00
Martin Gräßlin
5e21963a3b [autotest] Let's dare enabling the OpenGL compositor in the tests
CI system is adjusted, so that OpenGL should work. At least latest
run didn't show the EGL warnings in the lock screen test. So let's
try to enable again. It's possible that this fails horribly. If that's
the case I'll revert again.

The dontCrashGlxgearsTest is kept on QPainter as locally it crashes
on teardown (needs fixing).
2016-02-12 14:18:14 +01:00
Martin Gräßlin
a51171720e Improve updating the pointer position after screen changes
The logic should not be tied to whether libinput is used. It's relevant
for all Wayland backends whether they use libinput or not.

In addition this should generate a pointer motion event, so that proper
processing can take place and we get proper pointer enter events.
2016-02-11 14:27:30 +01:00
Martin Gräßlin
79c274b942 [autotest] Add test case for update pointer focus after screen change
The test removes the second screen while the cursor is on it. This
should warp the pointer to the center of first screen and trigger
a focus enter event.

As can be seen by the expect failures currently it's bound to libinput
and also doesn't process the event as if it were a pointer event.
2016-02-11 14:25:04 +01:00
Martin Gräßlin
5b5a966e48 Process pointer warped positions like normal updates
If the pointer is warped the position change should be treated like
a change coming from the input device. Our normal processing should
take place.

A problem in this case is the timestamp to pass to the wayland server.
Normally our timestamps come from the backend/libinput and we don't
know the next one. As an intermediate solution we just use the last
timestamp on the seat. In future a solution could be to not use the
backend's timestamp at all, but have our own timestamp handling.
2016-02-11 12:56:26 +01:00
Martin Gräßlin
3aeec88449 [autotest] Add test for internal pointer warping
When warping a pointer through Cursor::setPos it should be processed
just like any other pointer event. It should generate enter/leave event,
create motion events, etc. This is currently not the case as the test
shows.
2016-02-11 12:48:42 +01:00
Martin Gräßlin
8e6f387a6e [autotest] Test case for stacking order changes should change focus
A new test case which ensures that when stacking order changes the
pointer focus gets re-evaluated and updated. I was positively surprised
to notice that this already works.

Noticed two other problems while writing the test case:
* warping pointer does not re-evaluate the pointer pos
* deleting a ShellSurface (client) does not destroy the ShellClient (server)
2016-02-11 10:47:21 +01:00
Martin Gräßlin
f4e28e2c9c Fix typo 2016-02-11 09:34:19 +01:00
Martin Gräßlin
c8c33ae398 Implement lock screen security for touch events
When the screen gets locked any existing sequence gets cancelled
and the focused touch surface gets reset. While screen is locked
touch events are filtered to only go to lock screen or input methods.

Test case is added for touch event during lock screen.

Reviewed-By: Bhushan Shah
2016-02-11 08:09:10 +01:00
Martin Gräßlin
a311f9bfda Add check for lock screen in InputRedirection::updateKeyboardWindow
Instead of only making the active client the focused keyboard surface,
the method now also performs the lock screen security restriction.

Also just like udatePointerWindow the method becomes public, so that
it can be used from the LockScreenEventFilter and is connected for
lock state changes. This means as soon as the screen locks the current
focused keyboard surface will get a leave event and get an enter event
once the screen unlocks.

The auto test is adjusted to verify these new conditions.

Reviewed-By: Bhushan Shah
2016-02-11 08:09:10 +01:00
Martin Gräßlin
16a33f662b Improve lock screen interaction for pointer in InputRedirection
InputRedirection connects to lockStateChanged to udate the current
pointer window. This way we can ensure that the current pointer
surface gets reset as soon as the screen locks (c.f. the expect
fail in the autotest) and also that it restores to the surface under
the mouse once the screen is unlocked.

The relevant code was not yet lock screen aware and performed an
early exit. Part of the code was fine, e.g. findToplevel is lock
screen aware. So this change adjusts the methods for updating the
internal window and decoration to be lock screen aware, that is they
get reset. With that updatePointerWindow is also lock screen aware.

Thus the LockScreenFilter can also use updatePointerWindow just like
the normal handling and does not need to reimplement parts of it. As
it now relies on other code being correct it has an additional check
to verify that the current pointer surface is a surface which is allowed
to get events. If it isn't the events are not forwarded.

Reviewed-By: Bhushan Shah
2016-02-11 08:09:10 +01:00