Commit graph

15 commits

Author SHA1 Message Date
Martin Gräßlin
2db7538891 ShaderEffect not available in OpenGL ES.
Deprecate the ShaderEffect, will probably be dropped in 4.7
2011-01-30 14:11:56 +01:00
Lucas Murray
3fd898cbf7 Less warnings please.
svn path=/trunk/KDE/kdebase/workspace/; revision=1031445
2009-10-05 07:58:12 +00:00
Martin Gräßlin
2830385a40 The assert for popRenderTarget in kwinshadereffect caused the kwin freezes as if assert has not been compiled in, the fbo will never be detached. So now we have working looking glass and sharpen effect back.
BUG: 183981

svn path=/trunk/KDE/kdebase/workspace/; revision=960039
2009-04-27 20:02:22 +00:00
Lucas Murray
6d41a1320e Moved all debug, warning and error messages into the KWin 1212 area.
Replaced deprecated kdDebug() with kDebug().
Removed empty debug messages.

svn path=/trunk/KDE/kdebase/workspace/; revision=885620
2008-11-17 15:04:52 +00:00
Luboš Luňák
88cbf98167 Funny, I didn't know XRender now had shaders too :).
Fix the proper #define.


svn path=/trunk/KDE/kdebase/workspace/; revision=821054
2008-06-16 08:45:28 +00:00
Adriaan de Groot
2b96a2063e The guard in the .h file is for XRENDER. So if there is no xrender but there is opengl (which is the case with Xorg 6.9 on Solaris, at least) then the .h file doesn't declare Shader, but the .cpp file tries to define it.
svn path=/trunk/KDE/kdebase/workspace/; revision=820474
2008-06-14 12:43:37 +00:00
Luboš Luňák
4fc3d50790 Properly #ifdef OpenGL-only and XRender-only stuff.
svn path=/trunk/KDE/kdebase/workspace/; revision=817585
2008-06-06 11:07:15 +00:00
Luboš Luňák
bb433ac40e No longer include config*.h files in installed headers.
Also slightly redo the #define's for effects, now it's:
- #ifdef KWIN_HAVE_COMPOSITING to check whether there's any compositing support at all
- #ifdef KWIN_HAVE_OPENGL_COMPOSITING to check for OpenGL-based compositing
- #ifdef KWIN_HAVE_XRENDER_COMPOSITING the same for XRender
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=749628
2007-12-17 14:14:53 +00:00
Luboš Luňák
01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Luboš Luňák
e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00
Thiago Macieira
d2aee14a35 Remove use of k_funcinfo
svn path=/trunk/KDE/kdebase/workspace/; revision=702583
2007-08-20 21:33:48 +00:00
Laurent Montel
994c800d79 Adapt to new KWarning/kFatal/kDebug api
svn path=/trunk/KDE/kdebase/workspace/; revision=695877
2007-08-03 06:59:24 +00:00
Rivo Laks
b027b57233 Shaders can now use cursorX and cursorY uniform variables
svn path=/trunk/KDE/kdebase/workspace/; revision=687375
2007-07-13 13:10:31 +00:00
Luboš Luňák
5faa397849 Vertex redesign - redo the way windows are split into smaller parts
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.


svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Rivo Laks
2632c2ff56 Add ShaderEffect class which provides generic support for fullscreen shader effects
svn path=/trunk/KDE/kdebase/workspace/; revision=683160
2007-07-04 09:54:32 +00:00