Commit graph

284 commits

Author SHA1 Message Date
Martin Gräßlin
334b4bf622 Move handling of Virtual Desktops into a VirtualDesktopManager
The ownership for virtual desktops is moved from Workspace into a new
VirtualDesktopManager. The manager is responsible for providing the count
of virtual desktops and keeping track of the currently used virtual
desktop.

All methods related to moving between desktops are also moved from
Workspace to the new manager, though all methods related to Clients on
Virtual Desktops remain in Workspace for the time being. This is to have
the new manager as independent from KWin core as possible.

An rather important change for the handling of virtual desktops is that
the count and the id of a desktop is now an unsinged integer instead of
an integer. The reason for that is that we cannot have a negative count
of desktops as well as it is not possible to be on a desktop with a
negative identifier.

In that regard it is important to remember that a Client can be on a
desktop with a negative identifier. The special value for a Client being
on all desktops is handled by using -1 as a desktop. For the time being
this is not adjusted but instead of comparing the virtual desktop ids one
should prefer to use the convenient methods like isOnDesktop and
isOnAllDesktops. This would allow in future to internally change the
representation for on all desktops.
2013-01-07 09:47:51 +01:00
Casian Andrei
01adbe6dc5 Implement color correction (per output)
Add an option to kcmcompositing in the 'Advanced' tab, to enable or
disable color correction. It is specified that it's experimental and it
needs Kolor Manager.

Before painting for a particular screen, ColorCorrection::setupForOutput
should be called.

A screen property is added for WindowPaintData.

In kwinglutils, The fragment shaders are intercepted before being
compiled and they get a couple of lines of code inserted in order to do
the color correction. This happens only when color correction is enabled, of
course.

For D-Bus communication with KolorServer, everything is async.

The implementation basically manages a set of color lookup tables for
different outputs and for different window regions. These are taken via
D-Bus. Each lookup table has around 700 KB.

This commit reintroduces the changes from the former merge with the
"color2" branch. In this form, it can be easily reverted.

REVIEW: 106141
2012-11-13 22:47:09 +02:00
Casian Andrei
a46d247702 Revert "Merge branch 'color2'"
This merge is incomplete and it does not include the review number of
the associated review request. It should have been pushed as a single
commit, because the merged commits were not intended to be published in
their form.

This reverts commit dcba90263069a221a5489b1915c5cf1ca39d090c, reversing
changes made to 50ae07525c7fde07794e7548c3d6e5a69cb1a89d.

Conflicts:
	kwin/scene_opengl.cpp
	kwin/scene_opengl.h
2012-11-13 22:19:32 +02:00
Thomas Lübking
03d782fa73 scripted title manipulation / stripping
REVIEW: 106896
BUG: 308995
2012-11-09 00:37:34 +01:00
Kai-Uwe Behrmann
479be668d7 Merge branch 'color2'
Conflicts:
	kwin/libkwineffects/kwinglplatform.cpp
2012-11-07 23:54:18 +01:00
Thomas Lübking
0e69bdf0ed add ElectricBorderCornerRatio setting [0,1]
REVIEW: 106509
CCBUG: 308993
2012-10-25 20:16:53 +02:00
Casian Andrei
8341d4406b Merge remote-tracking branch 'origin/master' into color2
Results in cleaner changes.
Put all the color correction stuff from SceneOpenGL in SceneOpenGL2.

Conflicts:
	kwin/eglonxbackend.cpp
	kwin/glxbackend.cpp
	kwin/scene.h
	kwin/scene_opengl.cpp
	kwin/scene_opengl.h
2012-09-23 11:57:38 +03:00
Martin Gräßlin
5a6d9400b2 Split SceneOpenGL into a concrete SceneOpenGL1 and SceneOpenGL2
SceneOpenGL turns into an abstract class with two concrete subclasses:
* SceneOpenGL1
* SceneOpenGL2

It provides a factory method which first creates either the GLX or EGL
backend which is passed to a static supported() method in the concrete
sub classes. These method can test whether the backend is sufficient to
be used for the OpenGL version in question. E.g. the OpenGL 2 scene
checks whether the context is direct.

The actual rendering is moved into the subclasses with specific OpenGL 1
and OpenGL 2 code. This should make the code more readable and requires
less checks whether a Shader is bound. This is now known through the
Scene: the OpenGL1 scene will never have a shader bound, the OpenGL2 scene
will always have a shader bound.

To make this more reliable the ShaderManager is extended by a disable
method used by SceneOpenGL1 to ensure that the ShaderManager will never
be used. This also obsoletes the need to read the KWin configuration
whether legacy GL is enabled. The check is moved into the supported
method of the OpenGL2 scene.

REVIEW: 106357
2012-09-16 21:28:11 +02:00
Casian Andrei
87515dc9a9 Merge remote-tracking branch 'origin/master' into color2
Conflicts:
	kwin/workspace.cpp
2012-09-16 13:42:45 +03:00
Martin Gräßlin
d5e8b9398d Merge branch 'KDE/4.9' 2012-09-08 19:48:13 +02:00
Martin Gräßlin
4240494130 Initialize m_vBlankTime in Options
Thanks to Albert for spotting this issue.

BUG: 306457
FIXED-IN: 4.9.2
2012-09-08 19:47:03 +02:00
Casian Andrei
7d331ea7ff CC: Rename "glColorCorrection" property to "colorCorrected" 2012-08-27 15:29:59 +03:00
Casian Andrei
a417888b0e Implement color correction support
The implementation consists of a class in libkwineffects.

There are some slight modifications in the compositor. Regions for
different outputs are drawn at different times.

Currently only per output color correction is implemented. However, the
grounds are prepared for implementing per window color correction
easily.

The ColorCorrection class needs to communicate via D-Bus with a KDED
module, KolorServer, which is a part of KolorManager.

The only visible part for the user consists of a check box in the
advanced tab for the compositing KCM.

The actual correction is done by injecting a piece of code in the
fragment shader, code that does a 3D lookup into a special color lookup
texture. The data for these textures is obtained from KolorServer. All
D-Bus calls are async.
2012-08-20 20:37:25 +03:00
Martin Gräßlin
a394fade64 Remove Tiling support from KWin
As discussed on the mailinglist [1] the tiling support is
removed from KWin. The main reasons for this step are:
* it is unmaintained
* it is a mode not used by any of the core KWin team
* original developer said at Akademy 2012 that he is not
  interested in picking up the work again
* tiling has quite some bugs, e.g. multi screen not supported
* is conflicting with other concepts in KWin, e.g. activities

There is ongoing work to get tiling supported through a KWin
script, which is a preferred way as it does not influence the
existing C++ code base.

[1] http://lists.kde.org/?l=kwin&m=133149673110558&w=2
BUG: 303090
FIXED-IN: 4.10
REVIEW: 105546
2012-07-14 11:18:06 +02:00
Thomas Lübking
fc665106c9 Swap vsync order, trade in 1frame lag
REVIEW: 103058
2012-05-17 11:41:26 +02:00
Martin Gräßlin
23708521c6 Make GLVSync a complete user controlled variable
There is no need to have it driver specific any more.
All drivers seem to support it (only Intel had been
opt-ed out without any apparent reason shown in commit log).

This was the last driver specific setting which means that
the method applyDriverSpecificSettings() got dropped from
CompositingPrefs.
2012-04-29 21:44:35 +02:00
Martin Gräßlin
d6540c8392 Remove strict binding from compositing prefs
Strict binding follows the driver (GLPlattform) unless
the user has a config value specified in the kwinrc.

For this a new property is added to Options to indicate
whether strict binding is user defined or follows the
driver. In case of driver the strict binding option is
set when OpenGL compositor starts up.
2012-04-29 21:44:34 +02:00
Martin Gräßlin
3ed63d4c45 Reparse Configuration at startup asynchronous
Options loading is split into three parts:
* reparse configuration
* loading of non-compositing related options
* loading of composited related options not needing CompositingPrefs

At startup the reparsing of configuration is done through a Thread
to gain a little bit of less waiting.

Before something else accesses the KConfig for the first time we
wait for the thread to finish and perform the other two loading
operations of Options.

The settings depending on CompositingPrefs will only be invoked
if a compositor is going to be needed.

REVIEW: 104562
2012-04-22 22:29:07 +02:00
Martin Gräßlin
5c71a75e8e Use setters for parsing the config options
Use setter when changing a value to ensure that signal gets emitted
and the option dependencies are applied.
Also use the default values as provided by the static getters.

REVIEW: 104561
2012-04-16 18:08:25 +02:00
Martin Gräßlin
53a36b3757 Implement relationship between options in setters
Ensure that depending options are set to correct values.
2012-04-16 18:06:25 +02:00
Martin Gräßlin
67425b8a5d Initialize member variables in Options 2012-04-16 18:06:25 +02:00
Martin Gräßlin
f7bcdaa6dd Introduce setters and change signals for all KWin Options
For most of the properties defined in Options a setter and dedicated
change signal is added.
2012-04-16 18:06:25 +02:00
Martin Gräßlin
27643f5a9e Drop kephal dependency from KWin
Kephal has turned into not being more than a wrapper around
QDesktopWidget and does not even provide syntax sugar.

REVIEW: 104427
2012-04-01 08:11:57 +02:00
Thomas Lübking
e89fc7333f Detect nvidia refresh rate using xvidmode
REVIEW: 104442
2012-03-30 22:56:49 +02:00
Thomas Lübking
eb83686d56 [Janitorial] Remove legacy "rules" to ignore position request and focus stealing prevention
REVIEW: 104274
2012-03-21 22:32:33 +01:00
Martin Gräßlin
551ad4d4ff KWin::Options becomes a QObject and provides properties
This allows to inject the options into KWin scripts.

REVIEW: 104036
2012-02-27 19:34:13 +01:00
Martin Gräßlin
ca663c3749 Constify getter methods in KWin::Options 2012-02-27 19:31:58 +01:00
Martin Gräßlin
212908ee88 Refactoring of KWin::Options: getter methods instead of public variables 2012-02-27 19:31:58 +01:00
Thomas Lübking
85635dd485 fix tabbing
BUG: 290959
BUG: 265160
BUG: 229292
BUG: 238279
BUG: 290758
BUG: 222831
BUG: 278275
BUG: 245747
BUG: 230000

BUG: 253697
BUG: 230570
BUG: 265977
BUG: 225337
BUG: 225339

REVIEW: 103855
2012-02-11 16:30:22 +01:00
Thomas Lübking
bf88ec09ac Revert "fix tabbing"
pushed out of branch, not master - leading to absent revision, found hash collision??

This reverts commit 94b2ad7b85801e37e2df4671cdc4f26b6d7e5506.
2012-02-11 16:29:14 +01:00
Thomas Lübking
d245035a17 fix tabbing
BUG: 290959
BUG: 265160
BUG: 229292
BUG: 238279
BUG: 290758
BUG: 222831
BUG: 278275
BUG: 245747
BUG: 230000

BUG: 253697
BUG: 230570
BUG: 265977
BUG: 225337
BUG: 225339

REVIEW: 103855
2012-02-11 16:01:41 +01:00
Martin Gräßlin
7c6155a865 Drop xinerama related options
Behavior is now like all xinerama related options are enabled.
There seems to be no valid reasons to run multi screen without
xinerama support and even if a user would wish to do so she can
just disable xinerama in xorg.conf.

Furhtermore thanks to KWin scripting it is possible to achieve the
behavior as it used to be with the options disabled. E.g. it is
possible to span a window in fullscreen mode over all screens.

This change is in accordance to the discussion on kwin and plasma
mailinglists:
http://mail.kde.org/pipermail/plasma-devel/2012-January/018542.html
2012-02-09 16:52:39 +01:00
Thomas Lübking
117eb46684 add mouse preference against focus chain
there's currently no GUI config item, use
   kwriteconfig --file kwinrc --group Windows --key NextFocusPrefersMouse true
   qdbus org.kde.kwin /KWin reconfigure

BUG: 159989
CCBUG: 80897
FIXED-IN: 4.8
2011-12-01 13:13:13 +01:00
Thomas Lübking
6c934998a5 don't request focus by mouse events in the current event cycle
BUG: 279356
BUG: 286116
REVIEW: 103284
2011-11-29 21:11:11 +01:00
Martin Gräßlin
73153c861c Support lower/raise opacity for all modifier+mouse combos
REVIEW: 102377
2011-08-29 07:01:32 +02:00
Martin Gräßlin
0c47ca5e97 Remove defines for X extensions
The following dependencies have become mandatory build deps:
* XRandR
* XRender
* XFixes
* XDamage
* XComposite
2011-08-13 16:46:43 +02:00
Martin Gräßlin
987bc837d9 Remove define KWIN_HAVE_OPENGL_COMPOSITING
Due to changes in build system we have always either OpenGL or OpenGL ES.
This allows to remove the KWIN_HAVE_OPENGL_COMPOSITING define. In the
effects the define is kept as KWIN_HAVE_OPENGL which can be used in
future to build also an XRender only effect system.
2011-08-13 16:46:43 +02:00
Martin Gräßlin
5213c4aff6 Drop direct rendering setting
The advanced compositing option "direct rendering" could only
correctly be honored in the case of proprietary NVIDIA drivers.
In all other cases playing with the setting was most likely
harmful as it could result in inconsistent states and the
option not to be honored at all.

This patch resolves this issue by moving the detection whether
to use a direct rendering context completely into the hands of
 the set environment variables or the helper program:
* if LIBGL_ALWAYS_INDIRECT is set, we use an indirect context
* if KWIN_DIRECT_GL is set, we use a direct context
* if none of the two are set, we use the helper program, if it
  returns 0 we create a direct context, otherwise we set
  LIBGL_ALWAYS_INDIRECT and create an indirect context

If a user really wants to influence the behavior the
environment variables can be used.

REVIEW: 102074
2011-07-31 17:40:03 +02:00
Martin Gräßlin
6cfdbfe1dc Remove compositing self-check
Removes the last bits of the self-check at compositing startup.
It seems like they were only added to XRender because they were
in OpenGL and there they are not available for quite some time.

Also removes the now obsolete disable functionality checks from UI.

REVIEW: 101756
2011-06-26 09:19:22 +02:00
Arthur Arlt
25654f25b8 Removing TopMenu
Since the funtionality of TopMenu did no longer work in KDE4 this feature was
removed from Workspace. Every reference to it was removed as well as commentaries
and documentation.

REVIEW: 101485
2011-06-24 12:27:56 +02:00
Martin Gräßlin
12d3b354fc Remove drawbound move/resize functionality
Drawbound was nowadays only used when compositing is disabled.
For the composited case, the drawbound was replaced by the resize
effect and in fact we should always just use the resize effect.

REVIEW: 101411
2011-06-23 12:15:54 +02:00
Martin Gräßlin
a81ddf2949 Disable Unredirect Fullscreen Windows by default
Well we don't have another choice if half of the drivers crash kwin
whenever you watch a fullscreen flash video or use a screen saver.
Unredirect Fullscreen Window was quite useful in case you used
to play heavy OpenGL games, but pretty useless for anything else.
For the game and hd video usecase we nowadays have the better way
of really suspending compositing (either by the client indicating or
with a window specific rule). The plus of suspending compositing is
that the driver doesn't crash.

And yes we are "supposed" to no longer workaround driver bugs.
Good joke, I like to redirect my inbox to everyone who things we
are not allowed to workaround driver bugs.

CCBUG: 252817
2011-05-15 09:40:19 +02:00
Martin Gräßlin
4d463a4dc4 Use placement strategy Maximizing when building without decos 2011-04-29 12:46:04 +02:00
Thomas Lübking
0c5d47f3ae unify composite activation, 'Enable' only controls initial state 2011-03-06 22:35:13 +01:00
Martin Gräßlin
57d11c134a Move kwineffects library into own directory
Second part of cleaning up the lib directory: the effects library
now lives in libkwineffects/ directory.

For existing effects nothing changes as the install path is unchanged.
The change obsoletes the lib/ directory.

As glplatform.h has not yet been exported I dared to export it and
adjust the places where it is used.
CCMAIL: kwin@kde.org
2011-02-19 10:01:31 +01:00
Martin Gräßlin
0a7e48f7aa KWin uses kdelibs coding style. 2011-01-31 20:07:03 +01:00
Martin Gräßlin
fe069f188b Option AltTabStyle not used anymore.
This should have been removed together with the tabbox rewrite.
2011-01-30 14:24:48 +01:00
Martin Gräßlin
2f56415a21 Removing SHM and Fallback OpenGL Compositing modes.
Our primary target is Texture From Pixmap and it is supported
by all important drivers nowadays. If a driver is not able to
support TFP using OpenGL at all is probably no good idea and
XRender is more suited.
2011-01-30 14:24:48 +01:00
Martin Gräßlin
e5932ff214 Make it compile again after rebasing on current trunk 2011-01-30 14:11:58 +01:00
Thomas Lübking
337e1eac18 revert vsync strategy, fix timeouts
differecens to patch atteched to 258971:
- removed debug statements
- fixed indention...
- NON vsync strategy does not rely on the estimation, but on the time passed since the last repaint trigger, allowing a precise framerate

CCBUG: 258971


svn path=/trunk/KDE/kdebase/workspace/; revision=1210445
2010-12-31 13:14:11 +00:00