Commit graph

150 commits

Author SHA1 Message Date
Vlad Zahorodnii
7575de4b02 Port Window::updateInteractiveMoveResize() away from input()->keyboardModifiers()
Since 12c12b3af1, input()->keyboardModifiers()
doesn't work on X. Modifiers need to be pulled from input events.
2024-07-15 15:08:11 +00:00
Vlad Zahorodnii
d2df8ea9aa autotests: Make testTranslucency less flaky
There's a race condition between the window becoming ready for painting
and testing the translucency animation.
2024-07-09 11:36:10 +03:00
Vlad Zahorodnii
af7388c8a3 autotests: Port xdg-shell factory functions to unique_ptr 2024-03-10 17:25:52 +00:00
Vlad Zahorodnii
e23cb52a16 wayland: Add windows when readyForPainting changes
A window is added to the workspace when it's mapped. It's assumed that
the first Window::windowShown signal indicates that. But it's not
entirely true. For example, if setHidden(false); setHidden(true); are
called in succession, the window will be marked as ready for painting
even though it isn't.

The Window::readyForPaintingChanged() signal fixes that. It's emitted
when the window is actually mapped.
2024-01-29 12:35:10 +02:00
Vlad Zahorodnii
784d48ef52 Port away from deprecated KConfigBase::group() api 2023-11-28 10:02:03 +00:00
Aleix Pol Gonzalez
b853de3d29 Allow building KWin without KGlobalAccel
Signed-off-by: Falko Becker <falko.becker@mbition.io>
2023-11-27 17:07:28 +01:00
Vlad Zahorodnii
2ff0fc26a4 Merge EffectWindow::{windowMinimized,windowUnminimized}
The main motivation is to match the Window API.
2023-11-21 18:20:02 +00:00
Vlad Zahorodnii
4faad8bd49 effects.h -> effecthandler.h 2023-11-20 15:47:36 +00:00
Vlad Zahorodnii
86084d118c libkwineffects/ -> effect/ 2023-11-20 11:32:43 +00:00
Vlad Zahorodnii
8566cb3735 Move effectloader.h to libkwineffects/ 2023-11-16 15:51:39 +02:00
Vlad Zahorodnii
36021b12a7 Drop redundant "kwin" prefix in some filenames 2023-11-16 13:37:50 +00:00
Vlad Zahorodnii
15b47ce7fc Merge EffectsHandlerImpl and EffectsHandler 2023-11-15 15:21:50 +02:00
Vlad Zahorodnii
8fbf287254 libkwineffects: Port to VirtualDesktop
This makes effects api consistent with the scripting api. In addition to
that, VirtualDesktop objects are more stable.
2023-10-26 07:21:49 +00:00
Vlad Zahorodnii
3bed991941 Link KI18n with libkwin privately 2023-10-25 12:46:12 +00:00
Laurent Montel
bc6116c5a7 There's no QVector anymore, QList is the QVector in Qt6 2023-10-19 13:43:53 +00:00
Vlad Zahorodnii
9e10394db1 Move window specific signals from EffectsHandler to EffectWindow
This makes the api of EffectWindow more similar to the api of Window. It
also makes more sense to keep such signals in EffectWindow. In the future,
the effect window can be dropped in favor of the window.
2023-10-06 07:05:37 +00:00
Vlad Zahorodnii
dc6dba231d Port away from KWayland's server-decoration implementation 2023-09-25 06:42:02 +00:00
Vlad Zahorodnii
14ab38b596 composite.h -> compositor.h 2023-09-08 09:48:59 +03:00
Vlad Zahorodnii
9cf6011ba4 autotests: Don't be so paranoid about compositing type
In many cases it's irrelevant, what we care about is whether given effect
is loaded and performs its function. So remove these paranoid checks
except the tests where it's important to use OpenGL compositing.
2023-09-08 09:48:16 +03:00
Aleix Pol Gonzalez
49a76ea772 Install KWaylandServer headers
There are use cases for the headers to be used, e.g. when implementing
wayland-specific workflows from an Effect.
In order to be able to use these, we also need to expose libkwin to be
imported as it carries the interfaces' symbols.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-07-04 08:22:43 +00:00
Vlad Zahorodnii
16cc0f5ebb autotests: Make test framework a static lib again
Static plugins being linked with shared libraries doesn't work smoothly.
POSITION_INDEPENDENT_CODE target property needs to be set for
every such plugin. However, there can be targets that we have no control
over, which need POSITION_INDEPENDENT_CODE to be set too. Asking such
projects to add this property and them refusing to do so would be
reasonable because kwin's entire static plugin pipeline is weird.

The test framework was made a shared library because kwin build
directory used to get really big (in 10s of gigabytes).

Due to the -fPIC issues, this change makes the test framework a static
lib again. Obviously, this brings back the big build directory problem.
But, it's not as terrible as it used to be. With this change, kwin build
directory is a couple of gigabytes in debug build, which is a lot but
not as bad as it used to be before.
2023-06-23 08:01:03 +00:00
Vlad Zahorodnii
712fd3396c Sync EffectsHandler::windowAdded with Workspace::windowAdded
This change makes the EffectsHandler emit the windowAdded signal as soon
as the Workspace::windowAdded signal is received and minimize the
difference between the states observed in kwin core and effects.
2023-06-16 06:41:12 +00:00
Vlad Zahorodnii
6b2f46ca1f autotests: Remove unused outputbackend.h includes 2023-05-23 11:42:32 +03:00
Vlad Zahorodnii
cab0765947 autotests: Use layer-shell based panels 2023-05-23 10:48:31 +03:00
Xaver Hugl
6e9d5c2cc3 autotests: directly call setVirtualOutputs 2023-05-09 15:18:33 +00:00
Vlad Zahorodnii
1f2a060a5e autotests: Remove WAYLAND_ONLY leftovers 2023-05-03 11:40:01 +00:00
Vlad Zahorodnii
0a82f33db5 Drop XCB_ICCCM_FOUND checks
Qt requires xcb-icccm 0.3.9. On the other hand, 0.3.9 contains all the
types and functions used by kwin, so remove the corresponding
XCB_ICCM_FOUND checks to simplify the code.
2023-05-03 11:40:01 +00:00
Vlad Zahorodnii
e0da725533 autotests: Fix Test::waitForWindowDestroyed
Before Deleted merge, it used to be equivalent to waiting until the
window is closed.

This fixes tests waiting until the window closing animation completes
and the Window object is destroyed.
2023-04-22 13:55:29 +00:00
Vlad Zahorodnii
c693450976 backends/virtual: Port to gbm
The virtual backend uses the surfaceless platform. On the other hand, we
move in a direction where the graphics buffer type is explicit, which
creates issues for the virtual backend.

This change ports the virtual backend to gbm so we could manually
allocate dmabuf buffers in order to unify buffer handling in kwin.

Its main drawback is that you won't be able to use the virtual backend
on setups without render nodes. On the other hand, given that the
compositor is meaningless without clients being able to share buffers
with it, it's reasonable to require some way to create and export prime
buffers.
2023-04-22 15:09:59 +03:00
Vlad Zahorodnii
49607b6eab cmake: Tidy scripted effect CMakeLists.txt code 2023-03-21 07:18:27 +00:00
Vlad Zahorodnii
8f21d444c6 Make Workspace::allClientList() return all windows
Currently windows are scattered in a few separate lists. If you need to
go through the windows, you have to do it piece by piece. On the other
hand, with the overhaul of window types, we've started converging
towards one universal type: Window. Keeping windows in the separate
buckets goes against this design.

Workspace::stackingOrder() already contains all windows. This change
repurposes Workspace::allClientList() from a list of "normal" windows to
all windows, i.e. Workspace::windows(), to be consistent.

There's one API change though. Scripting API will expose other window
types too. This is an intentional change so scripted effects could
operate with all windows. It also matches the current behavior observed
in libkwineffects, which exposes all windows as well.
2023-03-15 11:52:01 +00:00
Vlad Zahorodnii
c91b90c58a Tidy Window::windowClosed() signal
"window" is redundant, so remove it. Also remove the original window
argument to improve the API consistency.
2023-03-14 07:15:56 +00:00
Vlad Zahorodnii
2f56cdc3fe Replace Deleted with Window where possible
With this, Window and Deleted can be interchanged, which makes merging
the two easier.
2023-03-13 14:41:44 +02:00
Vlad Zahorodnii
995d509e45 Allow destroying Deleted immediately
Currently Deleted are destroyed with a delay to avoid dangling pointers
within the middle of painting.

On the other hand, it's reasonable to require not to delete windows when
kwin starts painting the screen.

Over the years, we refactored how deleted windows. They are always
unreferenced after finishing the current frame. So it should be fine to
destroy Deleted immediately now.
2023-03-13 14:41:41 +02:00
Vlad Zahorodnii
0c0605abb9 Merge Window::minimize and Window::unminimize
Code of Window::minimize() and Window::unminimize() is mostly the same
with the exception of some state checks, so merge the two to tidy the
code.
2023-03-07 12:20:07 +00:00
Vlad Zahorodnii
03e098204f Port Workspace::sendWindowToDesktop to VirtualDesktop 2023-02-24 10:32:41 +02:00
Vlad Zahorodnii
8bb2d52972 Rename Window::clientMaximizeStateChanged signal
Make it shorter to be more readable.
2023-02-23 09:17:47 +00:00
Vlad Zahorodnii
88c974835c Drop duplicate clientMaximizedStateChanged signal 2023-02-23 09:17:47 +00:00
Vlad Zahorodnii
f71ee59a37 Port away from Cursor::setPos()
Use input device specific apis to change the position of the cursor. The
main reason to do so is to break the assumption that Cursor position is
the same as pointer position, which I would like to rely on later to
merge tablet and pointer cursors.
2023-02-13 14:17:10 +02:00
Vlad Zahorodnii
20487c7cda effects: Drop legacy EffectsHandler::desktopChanged overloads 2023-02-07 18:10:52 +02:00
David Edmundson
29b456ff25 Autotests: Use a helper method to create X11 connection 2023-02-06 16:02:50 +00:00
Vlad Zahorodnii
e689ab5ebd autotests: Make testSlidingPopups quicker
The test waits longer than needed to determine whether effects stopped
playing animations

Before

    Executed in   22.41 secs      fish           external
       usr time  997.42 millis  722.00 micros  996.70 millis
       sys time  744.81 millis   79.00 micros  744.73 millis

After

    Executed in    9.71 secs      fish           external
       usr time  894.42 millis    1.03 millis  893.38 millis
       sys time  689.80 millis    0.11 millis  689.69 millis
2023-01-12 07:48:54 +00:00
Vlad Zahorodnii
6c71bfd800 scene: Rename Scene to WorkspaceScene
Currently, the Scene class is used to represent the contents of the
Workspace so rename it to match its usage.
2022-12-21 11:49:07 +02:00
Vlad Zahorodnii
f7a8635b10 Move scene related bits into src/scene/ directory
We've got quite a few scene related files, move them in a directory to
group related code together.
2022-12-16 19:15:35 +00:00
Xaver Hugl
a054093580 qAbs -> std::abs 2022-11-22 09:27:23 +00:00
Vlad Zahorodnii
12acd9bb78 autotests: Port away from OutputBackend::setInitialWindowSize() 2022-11-17 14:20:44 +00:00
Vlad Zahorodnii
b830d408af core: Rename Platform to OutputBackend 2022-11-10 10:10:28 +02:00
Vlad Zahorodnii
482741499d autotests: Reduce the number of "using namespace KWayland::Client"
KWayland::Client has ambiguous type names such as "Compositor" or
"Output". Use full types to improve code readability.
2022-11-08 13:34:58 +00:00
Vlad Zahorodnii
9d53f2d29c autotests: Add missing setVirtualOutputs calls 2022-10-06 18:04:35 +00:00
Vlad Zahorodnii
6d3f00e82c autotests: Remove QVERIFY(signalSpy.isValid())
We use the PMF syntax so the isValid() check is unnecessary as the
compiler will notify about wrong signal at compile time. It makes
writing autotests feel less boilerplaty.
2022-09-14 09:21:29 +00:00