Commit graph

4620 commits

Author SHA1 Message Date
Arjen Hiemstra
39a3b53bfb windowview: Only create PlaceholderMessage when needed
If there's windows and we're not searching, we don't need the
PlaceholderMessage. So only create it when we actually need it to reduce
the time needed to activate the effect.
2023-01-17 10:03:37 +00:00
Arjen Hiemstra
8242584b6e windowview: Use asynchronous instantiators instead of repeaters
We don't need the features of Repeater here and can instead just use an
Instantiator, which allows us to use asynchronous creation for the
window delegates, reducing the time needed to activate the effect.
2023-01-17 10:03:37 +00:00
Vlad Zahorodnii
cf583aa367 Change default latency policy to "Force smoothest animations"
There are some performance differences between X11 and Wayland. Desktop
systems are mostly unaffected by them, but laptops suffer a bit.

On Wayland, kwin always does double buffering. This is great for
reducing latency and avoiding tearing, but if the gpu can't keep up with
the work, you're going to see stuttering.

Another issue is that in order to reduce latency, we need to have very
good frame stats. At the moment, kwin records only cpu render time, but
we also need to record the gpu time. We've already done some work in
this area, but it's most likely Plasma 6 material. (plasma/kwin!1163)

In the meantime, let's change the default latency policy to "Force
smoother animations." It's going to improve frame rate. If people care
about latency, they can change latency policy in system settings; the
option is still there.

CCBUG: 452119
2023-01-17 04:10:30 +00:00
l10n daemon script
03c407cb7d SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-17 02:03:45 +00:00
Vlad Zahorodnii
d42442b424 effects: Fix a typo in RenderGeometry::appendWindowVertex()
Only the y coord is scaled, but both x and y coords have to be scaled.
2023-01-16 18:52:50 +00:00
Weng Xuetian
ff092b12b0
Add text-input-v1 support
Main reason to support this old interface is because this is the only
protocol chromium (and effectively all electron app) that supports.

The protocol itself very similar to text-input-v2 with some minor difference.
So not hard to support by just duplicate some existing code. There might be
some unclear protocol design issue if kwin need to support multiple SeatInterface,
but for now it should be ok to assume there is only one seat.

Tested using fcitx5 against weston-editor and chromium with flag
--enable-features=UseOzonePlatform --ozone-platform=wayland
--enable-wayland-ime
2023-01-16 10:34:37 -08:00
Vlad Zahorodnii
5963790b21 kcms/rules: Use window class and role with original casing
The window rules kcm uses lower-case window class and role, but kwin can
use window class and role with other casing, which will break the ExactMatch
match rule.

BUG: 464190
2023-01-16 16:52:02 +00:00
Kai Uwe Broulik
ecf3fa9f10 backends/x11: Remove dependency on GLTexture::toImage
It is being phased out. Instead, read the pixels from the
cursor's framebuffer using `glReadPixels`.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-01-16 15:06:20 +00:00
Vlad Zahorodnii
dedae9e667 effects/morphingpopups: Fix glitch
There's a visual glitch that looks like a random rectangle in the top
left corner of morphing popup. It appears like it's caused by the blur
effect, it produces wrong results when the window is captured in
CrossFadeEffect::redirect().

Make CrossFadeEffect::redirect() unset blur and contrast force roles, so
the backdrop effects are not included in the captured frame.
2023-01-16 13:43:18 +02:00
Vlad Zahorodnii
d32f8df7c8 effects/{blur,contrast}: Move to the front in the effect chain pos
Backdrop effects such as blur and background contrast have to be in the
front of the effect chain because they need to work with background
before the window is painted on top.

Hopefully it's going to fix panel popup blinking visual artifacts.
2023-01-16 10:23:28 +00:00
Arjen Hiemstra
f95eb71173 Remove WindowQuad::makeArrays and WindowQuad::makeInterleavedArrays
RenderGeometry can do all that these methods do and offers some extra
functionality, in addition to having a more explicit API.
2023-01-16 09:51:28 +00:00
Arjen Hiemstra
3118b48650 Disable vertex snapping for Wobbly Windows and Magic Lamp
The subdivided grid used by these effects doesn't account for pixel
alignment. If we force the generated WindowQuads to be rounded, the
quad's sizes no longer match the texture sizes, which results in blurry
rendering.

BUG: 461283

eeffects
2023-01-16 09:51:28 +00:00
Arjen Hiemstra
3ee51e3f21 Allow overriding the vertex snapping mode for OffscreenEffect
Certain effects need vertices that aren't being rounded to device
coordinates. So allow those to explicitly request that.
2023-01-16 09:51:28 +00:00
Arjen Hiemstra
2bff7c5c71 Port OffscreenEffect to use RenderGeometry for geometry
This makes the code more explicit and allows using some of the new
features of RenderGeometry in OffscreenEffect.
2023-01-16 09:51:28 +00:00
Arjen Hiemstra
622114dfb5 Move texture coordinate post processing into a method of RenderGeometry
This allows us to reuse the code in other places.
2023-01-16 09:51:28 +00:00
Arjen Hiemstra
db7283ee5c Add default global vertex attribute layouts for GLVertex{2,3}D
This avoid some duplication when using GLVertex2D for geometry.
2023-01-16 09:51:28 +00:00
Arjen Hiemstra
c9b32afb1c Add a property to RenderGeometry that determines what vertex snapping mode to use
Currently, only two modes are provided, rounding or not rounding, which
allows explicitly disabling snapping. However, should we have a reason
to add more modes it is now fairly simple to change.
2023-01-16 09:51:28 +00:00
l10n daemon script
60d41538b7 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-16 02:00:47 +00:00
l10n daemon script
3b5ea6e798 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-15 01:55:25 +00:00
l10n daemon script
e12d9c1c6b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-14 17:31:49 +00:00
Xaver Hugl
9cd52b4060 backends/libinput: don't multiply v120 value by scroll speed
The value is a representation of the discrete steps a mouse wheel can take.
Multiplying that with a scroll speed destroys the whole purpose of the value.
2023-01-14 13:12:22 +00:00
l10n daemon script
31d20fab92 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-14 02:02:24 +00:00
Aleix Pol
a5aaa9e3c4 org.kde.KWin: Expose a window's UUID
Exposes a Window's UUID so that it can be used with other APIs like
window management or screencasting.
2023-01-13 17:51:36 +01:00
Ismael Asensio
fdd585e44c kcms/tabbox: Fix Reset not disabling Apply
Fix the code to get the actual saved shortcuts on KGlobalAccel
when discerning if they have changed.

Amends commit: 76ac4be316
2023-01-13 09:49:15 +00:00
Nicolas Fella
c9691b5855 kcms/tabbox: Don't offer switcher from global themes that don't actually ship a switcher
Some global themes, e.g. Breeze Dark, don't ship a switcher and instead point to the one from the Beeze global theme

They do show up in the selection though, which is confusing and doesn't actually work
2023-01-13 08:49:04 +00:00
l10n daemon script
392379163a SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-13 02:03:45 +00:00
Ismael Asensio
b11416c396 kcms/tabbox: Highlight non-default shortcuts
This sets the property on the shortcut widgets when they
should get highlighted: the option is selected in System
Settings and the shortcut is not the default.

It requires a change in `KXMLGui/KKeyShortcutWidget` to
actually paint the highlihgt ring.
(commit 47572c26, KF103)

CCBUG: 459318
2023-01-12 19:58:08 +01:00
Vlad Zahorodnii
73005fcd72 kcms/compositing: Improve wording of "allow tearing" option
When reading "allow tearing in fullscreen", I expect something after the
word "fullscreen". Either "windows" or "mode".
2023-01-12 13:30:58 +00:00
Ismael Asensio
76ac4be316 kcms/tabbox: Make shortcuts config save on apply
Currently, tabbox shortcuts are directly saved to KGlobalAccel
when they change, which is inconsistent with the rest of the
KCM and leads to confusion regarding Defaults and isSaveNeeded
status.

Let's instead manage the changes internally and just save them
to KGlobalAccel on Apply/Save.

m_actionsCollection is only used as a helpful way to store this
internal configuration, and doesn't really needs saving to
or restoring from config.

BUG: 459325
FIXED-IN: 5.27
2023-01-12 12:15:48 +00:00
l10n daemon script
b3776cef5b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-12 02:01:58 +00:00
Vlad Zahorodnii
fe1054a52a autotests: Fix a typo in testKeyboardShortcutsInhibitorInterface
We need to monitor whether the inhibitorActive signal gets emitted. It
reduces the test's execution time from about 5 seconds to a couple
milliseconds.
2023-01-11 20:34:27 +00:00
Xaver Hugl
b4e8d44967 remove some macros with questionable usefulness 2023-01-11 19:22:23 +00:00
Nate Graham
d312ee24b8 effects: always use Title Case for user-facing effect titles
Most already did, but these three did not, creating inconsistency.

BUG: 464122
FIXED-IN: 5.27
2023-01-11 12:03:51 -07:00
Aleix Pol
ddd60a0c1b backgroundcontrast: Guard against calling a nullptr
There are cases where GLVertexBuffer::map will return null (as seen in
kwinglutils.cpp:1816) which does happen (as seen in the backtrace of bug
462017)
Make sure we don't call the null map in that case.

BUG: 372305
2023-01-11 14:37:10 +00:00
ivan tkachenko
ea61a6f63a
effects/magiclamp: Fix window suddenly disappearing when reversing minimize animation
In this branch a new animation is being started, so a ref-guard needs
to be the same as in the similar branch for starting minimize animation
in the slot above.
2023-01-11 14:35:20 +03:00
ivan tkachenko
f4c3ae7c20
effects/magiclamp: Fix code style (add {braces} about if body) 2023-01-11 14:32:54 +03:00
Vlad Zahorodnii
301e57169d backends/drm: Fix surface and buffer damage order in qpainter output layers
The prototype of OutputLayer::endFrame() looks as follows

    virtual bool endFrame(const QRegion &renderedRegion, const QRegion &damagedRegion) = 0;

On the other hand, qpainter output layers use a different order in the
header file and the cpp file.
2023-01-11 11:14:59 +02:00
Vlad Zahorodnii
91bef430bf backends/virtual: Move glFlush() to endFrame()
It makes more sense in endFrame() rather than present().
2023-01-11 08:09:19 +00:00
Vlad Zahorodnii
ff53950a6d backends/virtual: Drop KWIN_WAYLAND_VIRTUAL_SCREENSHOTS
Virtual backend is used primarily by tests, there are plans to use it
for virtual outputs too. But in either case we don't need screenshots.

I also can't imagine how it can be useful as a debugging tool. It's more
convenient to spin a windowed kwin instance.

The main motivation behind this change is to get rid of custom code in
virtual output layers and simplify it a bit more.
2023-01-11 08:09:19 +00:00
Kai Uwe Broulik
af99b4e98c backends/x11: Present surface even with empty damage
All the other backends present their surface regardless.
If the surface isn't presented, the scheduled frame is never
finished, and rendering gets stuck indefinitely.

This is also consistent with x11 standalone backend
which forgoes this check.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-01-10 15:18:13 +01:00
Vlad Zahorodnii
0bd4851326 effects: Fix projection matrix logic in OffscreenEffect
WindowPaintData contains two projection matrices -
screenProjectionMatrix and projectionMatrix. I'm not sure why we have
two.

screenProjectionMatrix is initialized by the scene. While
projectionMatrix is usually updated by the effects. The two are not in
sync.

On the other hand, OffscreenEffect takes into account only
screenProjectionMatrix. It means that if a window is transformed by two
offscreen effects, the final result is going to be broken because
an OffscreenEffect must use the projection matrix specified by another
OffscreenEffect, which it doesn't.

This change cleans up projection matrix properties in WindowPaintData,
so there's only one projection matrix property. With that, offscreen
effects can be properly nested.

BUG: 462876
2023-01-10 12:05:28 +00:00
Nate Graham
0075f7bd16 Use more user-friendly terminology for border actions everywhere
The window rules KCM calls this "No titlebar and frame", but different
less user-friendly terminology is used for the context menu action and
the global action. Let's unify them using the more user-friendly name.

BUG: 464007
FIXED-IN: 5.27
2023-01-09 15:16:51 -07:00
Niklas Stephanblome
1f1e67f90b effects/overview: Correct size of active virtual desktop highlight outline
The focus outline that highlights the active virtual desktop in the Overview effect, as
well as the half-transparent outlines that are around the other virtual desktops, cover
2 pixels on every side of every virtual desktop thumbnail.

This is because an invisible rectangle is used that has the same size as the thumbnail
and has a colored border, but borders are always drawn on the inside of QML rectangles,
so content in the thumbnail is covered up. Therefore, the width of the rectangle has to
be slightly adjusted to account for the thickness of the border.

BUG: 450963
FIXED-IN: 5.27
2023-01-09 16:29:52 +00:00
l10n daemon script
2f8e2ef689 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-09 02:00:23 +00:00
Xaver Hugl
2525109f1a window: use std::unique_ptr to manage the windowitem 2023-01-07 21:52:10 +01:00
Xaver Hugl
797bcb8bda window: use std::unique_ptr to manage the effectwindow 2023-01-07 21:52:10 +01:00
Xaver Hugl
3c8d2d6f18 window: use std::unique_ptr to manage the shadow 2023-01-07 21:52:10 +01:00
Weng Xuetian
6e87fae7f7 Support XKB_CONTEXT_NO_SECURE_GETENV flag
Since kwin play with CAP_SYS_NICE, secure_getenv will fail for xkbcommon
to load user level xkbmap. This allows kwin to load config under
~/.config/xkb

BUG: 447206
2023-01-07 11:35:42 +00:00
l10n daemon script
97041dab12 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2023-01-07 02:06:50 +00:00
Vlad Zahorodnii
b0e452563b kcms/effects: Fix effect loading/unloading order
There are effects that are mutually exclusive, e.g. magnifier and zoom.
They both use the same global shortcuts.

When switching from zoom to magnifier, the zoom effect must be unloaded
first, then the magnifier effect can be loaded. Doing so in the opposite
order will break global shortcuts in the magnifier effect because
zooming shortcuts are still bound by the zoom effect.

BUG: 457800
2023-01-06 13:41:38 +00:00