Commit graph

6 commits

Author SHA1 Message Date
Luboš Luňák
4019dff500 Distinguish between damage and repaints - damage is when windows contents
change, repaint just triggers repaint of the area (without e.g. the texture
updating for OpenGL).
addDamage() -> addRepaint()
CCMAIL: kwin@kde.org


svn path=/branches/work/kwin_composite/; revision=632866
2007-02-12 15:22:43 +00:00
Philip Falkner
949aa1a778 Add PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS flag, to be called by effects in prePaintScreen(). Indicates that some window(s) may have transformed geometry, so the whole screen should be repainted.
svn path=/branches/work/kwin_composite/; revision=632580
2007-02-11 17:35:10 +00:00
Luboš Luňák
0ae5a772e7 Add EffectWindow as a window representation for effects,
to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.


svn path=/branches/work/kwin_composite/; revision=626360
2007-01-22 22:57:22 +00:00
Luboš Luňák
77f803a563 Instead of the somewhat fragile way of trying to clean up Client/Unmanaged
instances and keeping them around after the window is closed, create
class Deleted as a representation of a closed window.


svn path=/branches/work/kwin_composite/; revision=626356
2007-01-22 22:51:30 +00:00
Luboš Luňák
0283b97a62 When no transformations are needed simple screen painting can be used
even for painting the whole screen, not just a region.


svn path=/branches/work/kwin_composite/; revision=605563
2006-11-17 08:43:24 +00:00
Luboš Luňák
5f03c77514 Move effects to their own directory.
svn path=/branches/work/kwin_composite/; revision=600157
2006-10-29 19:08:09 +00:00