Rivo Laks
c2830a6360
Effects can now request windows to be subdivided into multiple quads.
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Effects also get access to window's vertices. This can be used to change shape of
the window, e.g. for wobble effect
svn path=/branches/work/kwin_composite/; revision=626706
2007-01-24 11:51:38 +00:00
Luboš Luňák
0ae5a772e7
Add EffectWindow as a window representation for effects,
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to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.
svn path=/branches/work/kwin_composite/; revision=626360
2007-01-22 22:57:22 +00:00
Luboš Luňák
77f803a563
Instead of the somewhat fragile way of trying to clean up Client/Unmanaged
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instances and keeping them around after the window is closed, create
class Deleted as a representation of a closed window.
svn path=/branches/work/kwin_composite/; revision=626356
2007-01-22 22:51:30 +00:00
Luboš Luňák
92652a187d
Support in scene painting code for drawing also hidden windows.
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svn path=/branches/work/kwin_composite/; revision=621337
2007-01-08 17:05:58 +00:00
Luboš Luňák
6a66250620
Better synchronization of refresh rate and vsyncing,
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patch by Philip Falkner.
svn path=/branches/work/kwin_composite/; revision=610110
2006-12-03 13:29:14 +00:00
Luboš Luňák
049460fa2e
Reset window damage after updating the damaged areas of the OpenGL texture
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or Xrender picture, not after every repaint.
This also allows removing the confusing initPaint()/postPaint() calls in Scene.
svn path=/branches/work/kwin_composite/; revision=607500
2006-11-24 21:28:00 +00:00
Luboš Luňák
d92d3a8165
Document the compositing framework and the scene backends,
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describe the design, add links to external docs.
Restructure COMPOSITE_TODO into sections and add sort of priorities.
svn path=/branches/work/kwin_composite/; revision=600163
2006-10-29 19:23:45 +00:00
Luboš Luňák
3f9b754ee7
Add post-painting pass to be used for triggering
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repaints with animations.
svn path=/branches/work/kwin_composite/; revision=600156
2006-10-29 19:07:10 +00:00
Luboš Luňák
6b41c062c8
Remove the WrapperEffect hack, it's ugly.
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svn path=/branches/work/kwin_composite/; revision=600155
2006-10-29 19:06:32 +00:00
Luboš Luňák
10b31e7222
Support for animations, still some todo's pending.
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svn path=/branches/work/kwin_composite/; revision=598831
2006-10-24 19:17:48 +00:00
Luboš Luňák
548eb09a74
Move shared code to base class.
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svn path=/branches/work/kwin_composite/; revision=598752
2006-10-24 13:38:31 +00:00
Luboš Luňák
1d7b94acfc
Basic window transformations.
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svn path=/branches/work/kwin_composite/; revision=597997
2006-10-22 10:15:19 +00:00
Luboš Luňák
779597a648
Basic screen transformation.
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svn path=/branches/work/kwin_composite/; revision=597815
2006-10-21 18:07:00 +00:00
Luboš Luňák
ddab4e0d2c
Move functionality to the base Scene class.
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svn path=/branches/work/kwin_composite/; revision=596186
2006-10-16 21:06:34 +00:00
Luboš Luňák
caed149f40
Add pre-paint passes that will allow finding out how the painting will be done.
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svn path=/branches/work/kwin_composite/; revision=596109
2006-10-16 18:46:07 +00:00
Luboš Luňák
338adc9ad5
Throw away old code for effects and start anew.
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svn path=/branches/work/kwin_composite/; revision=595965
2006-10-16 10:12:48 +00:00
Luboš Luňák
d547cf8cd4
Move duplicated functionality to the base class.
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svn path=/branches/work/kwin_composite/; revision=595639
2006-10-15 08:58:38 +00:00
Luboš Luňák
06203d0652
Don't bother with trying to transform window damage,
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when there are any transformations, it should simply
repaint everything (todo).
svn path=/branches/work/kwin_composite/; revision=593450
2006-10-07 21:18:36 +00:00
Luboš Luňák
f14000b7fb
Implement all missing Scene virtuals.
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svn path=/branches/work/kwin_composite/; revision=591145
2006-10-01 21:14:53 +00:00
Luboš Luňák
649887d6c2
Looks like using XserverRegion for keeping damage regions
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wasn't that good idea. Changed to QRegion.
svn path=/branches/work/kwin_composite/; revision=590648
2006-09-30 15:40:03 +00:00
Luboš Luňák
1c7e7bb2b7
Keeping scene-related data in opengl scene.
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svn path=/branches/work/kwin_composite/; revision=590319
2006-09-29 19:05:36 +00:00
Luboš Luňák
e6c23e4cd3
Ok, I give up, whoever wants more complicated transformations than just
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translation are welcome to implement it themselves. I'm no graphics guy
after all and this seems to be far beyond me.
svn path=/branches/work/kwin_composite/; revision=559182
2006-07-06 18:22:01 +00:00
Luboš Luňák
0516e1e73b
Add support for translation and add two "plugins" that
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make windows transparent or shake them while moving.
svn path=/branches/work/kwin_composite/; revision=559013
2006-07-06 13:17:44 +00:00
Luboš Luňák
c7f515630d
Support for transparency.
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svn path=/branches/work/kwin_composite/; revision=558690
2006-07-05 20:52:57 +00:00
Luboš Luňák
f400646a6d
xrender compositing work - now it uses damage areas
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to reduce amount of painting
svn path=/branches/work/kwin_composite/; revision=558580
2006-07-05 16:04:11 +00:00
Luboš Luňák
afcc9b6897
Prepare for scene rendering with different engines.
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svn path=/branches/work/kwin_composite/; revision=558442
2006-07-05 12:30:03 +00:00