Commit graph

8 commits

Author SHA1 Message Date
Martin Gräßlin
2db7538891 ShaderEffect not available in OpenGL ES.
Deprecate the ShaderEffect, will probably be dropped in 4.7
2011-01-30 14:11:56 +01:00
Luboš Luňák
88cbf98167 Funny, I didn't know XRender now had shaders too :).
Fix the proper #define.


svn path=/trunk/KDE/kdebase/workspace/; revision=821054
2008-06-16 08:45:28 +00:00
Luboš Luňák
4fc3d50790 Properly #ifdef OpenGL-only and XRender-only stuff.
svn path=/trunk/KDE/kdebase/workspace/; revision=817585
2008-06-06 11:07:15 +00:00
Luboš Luňák
3c3b5f4b2d Split kdecoration and kwineffects libraries as two modules for doxygen.
svn path=/trunk/KDE/kdebase/workspace/; revision=762274
2008-01-16 18:13:24 +00:00
Luboš Luňák
01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Luboš Luňák
e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00
Luboš Luňák
5faa397849 Vertex redesign - redo the way windows are split into smaller parts
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.


svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Rivo Laks
2632c2ff56 Add ShaderEffect class which provides generic support for fullscreen shader effects
svn path=/trunk/KDE/kdebase/workspace/; revision=683160
2007-07-04 09:54:32 +00:00