Summary:
The PresentWindows effect does not hide the window to close the selected
window. Instead it moves it outside the visible area. As this is a
"special" KWin window it is on top of the stacking order and needs to be
ignored in the slideback effect.
Instead of doing a special casing for this window the effect is changed
to ignore windows outside the visible area in general. Windows outside
the visible area just don't make sense to block the slideback effect.
BUG: 381402
FIXED-IN: 5.10.4
Test Plan: Slideback works after using Present Windows effect
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6468
Summary:
On Wayland it can happen that a window is still in the stacking order
although it is not visible. This is mostly the case for Plasma windows.
So far the slideback effect did not ignore those windows and as they are
higher in the stacking order than most other windows it blocked the
effect from working once a Plasma panel element got closed.
This change considers a window which has painting disabled in the
stacking order as not usable and thus filters out all those windows.
BUG: 364483
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5462
the stackingOrderChanged() signal came before the window turned an effect window
usually this is no problem as the change shall not be caught anyway, but
the window may have changed its stack position
BUG: 353745
FIXED-IN: 5.5
REVIEW: 126134
As all effects have always been compiled into the same .so file it's
questionable whether resolving the effects through a library is useful
at all. By linking against the built-in effects we gain the following
advantages:
* don't have to load/unload the KLibrary
* don't have to resolve the create, supported and enabled functions
* no version check required
* no dependency resolving (effects don't use it)
* remove the KWIN_EFFECT macros from the effects
All the effects are now registered in an effects_builtins file which
maps the name to a factory method and supported or enabled by default
methods.
During loading the effects we first check whether there is a built-in
effect by the given name and make a shortcut to create it through that.
If that's not possible the normal plugin loading is used.
Completely unscientific testing [1] showed an improvement of almost 10
msec during loading all the effects I use.
[1] QElapsedTimer around the loading code, start kwin five times, take
average.
REVIEW: 115073
Each effect is able to declare itself as currently being active,
that is transforming windows or painting or screen or doing anything
during the current rendered frame.
This change eliminates the hottest path inside KWin identified by
callgrind.
REVIEW: 102449
This needs to be improved in core. Currently ClientGroup does not yet
emit signals, as it would be difficult to connect them. Nevertheless
the effects dependency should be removed.
EffectsHandlerImpl connects to the Workspace signal clientActivated.
The emitting of the signal is slightly moved from before the activation logic
to after the activation logic. This might change behavior in the scripting
component, but the previous code looked wrong.
All previously existing windowAdded methods are renamed to slotWindowAdded.
EffectsHandlerImpl is connected to Workspace's clientAdded signal, which is
emitted a little bit earlier than the previous direct method call. This might
change behavior.
Another signal is added to Workspace to signal that an unmanaged is added.