Commit graph

5 commits

Author SHA1 Message Date
Martin Gräßlin
d89777bcac Make Wayland::EGL optional again
This is needed to make KWin build-able on non-Linux, but is actually
only a workaround. The dependency should also be available on non-Linux.

This disables the EGL integration in the Wayland backend (QPainter still
available) and the EGL fallback in the qpa plugin (preferred context
sharing still available, but requires a working OpenGL Scene).

REVIEW: 126202
2015-12-01 07:58:47 +01:00
Martin Gräßlin
8175562a7a [wayland] Fix cleanup handling on tear down
ASAN righly complained: we need to delete our Wayland objects before
we destroy the internal client connection. Solved by better setting
parent relationships in the QPA plugin and correctly delete objects
in destroy of internal client connection.
2015-11-10 11:35:00 +01:00
Martin Gräßlin
1998d5ac1a [wayland] Improve tear-down to not crash if X11 applications are still around
We need to destroy the compositor after Xwayland terminated and after
the internal Wayland connection is destroyed. This means when destroying
the Workspace we may no longer destroy the Compositor at the same time.
Also we need to ensure that other tear down functionality doesn't call
into the no longer existing internal client connection.

With this change kwin doesn't crash when exiting with Wayland and/or
X11 windows still open.
2015-11-10 08:56:32 +01:00
Martin Gräßlin
a10be8a7d7 [qpa] Dispatch Wayland server before trying to find a ShellClient
Ensures that all pending events are processed and we actually have
created the ShellSlient.
2015-08-25 14:33:51 +02:00
Martin Gräßlin
26b3569a0b [wayland] Add a QPA plugin for kwin_wayland
This introduces an own QPA plugin for KWin. QtWayland's plugin is not
a good solution for KWin as QtWayland is meant for Wayland clients and
not for a Wayland server. Given that it makes more sense to have a very
minimal QPA plugin which supports the use cases we actually have.

With our own QPA plugin we should be able to improve the following
areas:
* no need to create Wayland server before QApplication
* Qt::BypassWindowManagerHint can be supported
* no workaround for creating OpenGL context in main thread
* sharing OpenGL context with Qt
* OpenGL context for Qt on libhybris backend

The plugin supports so far the following features:
* creating a QPlatformWindow using KWayland::Client (ShellSurface)
* creating a QPlatformBackingStore using a ShmPool
* creating a QPlatformOpenGLContext with Wayland::EGL
* or creating a QPlatformOpenGLContext which shares with KWin's scene
* creating a QPlatformScreen for each KWayland::Client::Output
* QPlatformNativeInterface compatible to QtWayland
2015-08-25 14:33:50 +02:00