Summary:
Thanks to std::bind we don't need that many different slots to setup the
global shortcut connections. Instead we can have one shared
implementation which takes the argument and passes it to the window.
To support std::bind arguments in kwinbindings the initShortcut method
and dependencies are adjusted as well as a new macro is added.
As I don't want to include abstract_client.h in workspace.h a new enum
is created for the quick tiling flags used in Workspace. This caused a
larger refactoring as the change to an enum class also caused quite some
changes.
Test Plan: Affected test cases still pass
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6783
Summary:
Making QActions with the Connection as a parent is dangerous as it gets
moved to a new thread, moving all child objects to that thread.
KGlobalAccel and QAction aren't thread safe and we shouldn't be using it
in two threads. This was notably seen when runnng invokeShortcut over
DBus which then invokes it on the main thread. Something my laptop was
doing when I closed the lid.
This patch simply moves the code to the Input class, where we set up the
libinput connection.
Test Plan:
Closed lid, kwin_wayland was still there when I resumed
Set manual shortcut for toggling touchpad, that still worked
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5733
Summary:
There are a few places where KWin needs to read values from kcminputrc.
As I need to add yet another one it makes more sense to properly
structure it like in other cases and have only one kcminputrc hold in
the application. This also allows to better mock the config values in
the integration tests.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5540
Summary:
This change adds global touchpad swipe gestures to the
GlobalShortcutsManager and hooks up the swipe gestures as defined at the
Plasma Affenfels sprint:
* swipe up: Desktop Grid
* swipe down: Present Windows
* swipe left: previous virtual desktop
* swipe right: next virtual desktop
The main work is handled by two new classes: SwipeGesture and
GestureRecognizer. This is implemented in a way that it can be extended
to also recognize touch screen gestures and pinch gestures.
The SwipeGesture defines what is required for the gesture to trigger.
Currently this includes the minimum and maximum number of fingers
participating in the gesture and the direction. The gesture gets
registered in the GestureRecognizer.
The events for the gesture are fed into the GestureRecognizer. It
evaluates which gestures could trigger and tracks them for every update
of the gesture. In the process of the gesture tracking the
GestureRecognizer emits signals on the Gesture:
* started: when the Gesture gets considered for a sequence
* cancelled: the Gesture no longer matches the sequence
* triggered: the sequence ended and the Gesture still matches
The remaining changes are related to hook up the existing shortcut
framework with the new touchpad gestures. The GlobalShortcutManager
gained support for it, InputRedirection and EffectsHandler offer methods
to register a QAction. VirtualDesktopManager, PresentWindows and
DesktopGrid are adjusted to support the gesture.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel
Tags: #plasma_on_wayland
Differential Revision: https://phabricator.kde.org/D5097
Summary:
InputRedirection has a workaround to add a connect on a QAction which
is used for a global shortcut. This is specific to the X11 platform as
the xtime needs to be updated.
This change adds a new virtual method to the Platform and moves the
implementation into the X11 standalone platform. Thus it does no longer
gets called on Wayland.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D4168
Summary:
An improvement from the introduction of InputEventSpy. Instead of
specifying a std::function as argument, we let the compiler decide what
is the best argument.
Reviewers: #kwin, #plasma, mart
Reviewed By: mart
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3877
Summary:
So far KWin's input event processing is mostly based on
InputEventFilters. A filter can - as the name suggest - filter out an
input event from further processing. Our code shows that this is not
sufficient for all input event processing.
We have several areas inside KWin where we need to have access to all
input events, where the processing needs to happen on all events and
filtering is not allowed. This results in sub-optimal code which has
classes which know too much and do too much.
Examples:
* key-repeat handling done in KeyboardInputRedirection
* Layout change OSD in Xkb
* modifier only shortcuts in Xkb
* emitting signals for Cursor class in KeyboardInputRedirection
Also there are misuses of the InputEventFilters and internal API
* DebugConsole keyboard state (uses wrong information)
* DebugConsole input events tab (uses Filter, should be a spy)
This change introduces the API needed to fix these problems. It
introduces an InputEventSpy which is modelled after the InputEventFilter
with the difference that it has only void messages and uses the KWin
introduced event classes.
The spies are always processed prior to the filters, thus we know it can
have all events.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3863
Summary:
Prior to this change various event filters performed deep calls into
Xkb class to figure out the modifiers relevant for global shortcuts (aka
consumed modifiers). This shows that this is a general useful
information which should be available to all input event filters
directly.
Thus it's now added to the input events and exposed directly in
InputRedirection so that the calls into Xkb are no longer needed.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3810
Summary:
For every input event we have similar code. We go through all
InputFilters, invoke a method with some arguments and check whether
the filter returns true.
Instead of duplicating that logic everywhere, there is now one method
in InputRedirection which takes a std::function to call on the input
filters. The std::function is supposed to be generated with a std::bind
on the InputFilter::method with all the required arguments.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3806
Summary:
There are two types of constraints supported:
1. Pointer confinement
2. Pointer locking
In the case of confinement the pointer is confined to a given region of
the surface. This is comparable to general operation where the pointer
is confined to the screen region.
In the second case the pointer gets locked. That means it cannot move at
all. No further position updates are provided, only relative motion
events can go to the application. There is a hint about cursor position
update on unlock which is not yet implemented in KWayland::Server, thus
also not in this change.
The implementation in KWin grants the requests for pointer constraints
when the pointer enters the constrained region, either by pointer
movement or by e.g. stacking order changes. There is no confirmation
from user required to enter that mode. But we want to show an OSD when
the pointer gets constrained, this is not yet implemented, though.
Breaking an active constraint is relatively easy. E.g. changing the
stacking order will break the constraint if another surface is under the
cursor. Also (in case of confinement) moving the pointer to an
overlapping window breaks the confinement. But as soon as one moves the
pointer back to the window a constraint might get honoured again.
To properly break there is a dedicated event filter. It listens for a
long press of the Escape key. If hold for 3sec the pointer constraint is
broken and not activated again till the pointer got moved out of the
window. Afterward when moving in the pointer might activate again.
The escape filter ensures that the key press is forwarded to the
application if it's a short press or if another key gets pressed during
the three seconds. If the three seconds way fires, the later escape
release is not sent to the application.
This basic interaction is also ensured through an added auto test.
This change implements T4605.
Test Plan: Added auto test and nested KWin Wayland with D3488
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3506
Summary:
A second interactive selection mode gets added to select a position on
the screen. This is handled by the same input event filter as for the
window selection. Just that instead of returning a window, it returns a
QPoint.
This allows to pick a point on the screen which we need to screenshot
the screen under the mouse cursor and in future for color picking.
The screenshot effect provides two new dbus methods to (interactively)
select a screen or fullscreen. This allows spectacle to screenshot the
(full) screen with still having the user in control.
Reviewers: #kwin, #plasma_on_wayland, bgupta
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3475
Summary:
The interactive window selection is implemented in InputRedirection
through a dedicated InputEventFilter. The InputEventFilter so far takes
care of pointer input and keyboard input. In addition it ensures that
keyboard and pointer focus is reset on start and on end.
With this change KillWindow now also works on Wayland, but only for X11
windows, as the Wayland variant is not yet implemented.
Test Plan: Tested in nested setup, auto-tests still needed
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3365
A new protected method is added to InputEventFilter to forward a
QKeyEvent to the Wayland server. Several input filters need to forward
the event to have a proper state of the events. E.g. the TabBox filter,
but also the internal window filter and effects filter. It's important
to update all events even if the events are not forwarded to a surface.
This new method takes care of the general handling like ignoring key
repeats, etc.
Reviewed-By: bshah
Summary:
Gesture events are swipe or pinch events on a touch pad.
This change implements basic support by:
* wrapping them in LibInput::Event
* processing them in LibInput::Connection and emitting
dedicated signals
* Forwarding them in InputRedirection to PointerInputRedirection
* Support them in the internal input event filter
* Printing debug information in DebugConsole
Further handling is not yet done. In future the following should be
implemented:
* activating e.g. zoom and present windows on pinch/swipe gesture
* forwarding non global gestures to KWayland
Note that forwarding to KWayland is not yet useful as QtWayland does
not yet have support for the unstable protocol. No Qt application could
make use of it yet. So for the moment just global gestures is the best
we can get.
Test Plan: Looked at output of DebugConsole when triggering gestures
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2359
Summary:
This is a workaround for QTBUG-54371 resulting in QtWayland never
requesting the input methods panel without having keyboard focus.
Thus also the virtual keyboard is not working.
With this change we go back to always announcing a keyboard and
binding the virtual keyboard to whether we don't have an alpha-numeric
keyboard instead of whether there is a keyboard on the seat.
Reviewers: #kwin, #plasma_on_wayland, bshah
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2343
Summary:
Qt's touch event API is rather difficult and complex to implement.
As none of KWin's internal windows supports multi-touch gestures yet,
this is going the easy route and just simulates a left mouse button
press. If in future need arises for touch gesture support on KWin's
internal windows, this can be added.
Test Plan: Tested on exopc with DebugConsole and auto test
Reviewers: #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D1661
Summary:
Touch events are emulating mouse events, in particular left mouse
button.
With this change one can move windows through the decoration, use
the decoration buttons and also support the double click action.
As finding the decoration is pretty much exactly the same as for
pointer events, a new base class is introduces which provides the
functionality of updating the decoration and the shared common
variables.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1604
Summary:
The configuration file kcminput, group Mouse is parsed to decide whether
pointer devices should be in left handed mode. The config is applied
whenever a new device is added.
In addition the Connection listens to KGlobalSettings for a mouse
settings changed signal which might be emitted by the mouse KCM.
When such a signal is emitted, all pointer devices are reconfigured.
This allows to change the mouse handed settings on Wayland.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1543
As a Wayland server KWin does not have to emit additional key repeat
events (unlike X11). The clients are responsible for handling this based
on the provided key repeat information.
Internally KWin needs key repeat, though. E.g. the effects need key
repeat (filtering in Present Windows), window moving by keyboard needs
repeat, etc. etc.
This change introduces the internal key repeat. For each key press a
QTimer is started which gets canceled again on the key release. If the
timer fires it invoked processKey with a new KeyboardKeyAutoRepeat state.
This is handled just like a KeyPress, but states are not updated and
the QKeyEvent has autorepeat set to true.
The event filters check for the autorepeat state and filter the event
out if they are not interested in it. E.g. the filters passing the event
to the Wayland client need to filter it out.
Currently auto-repeat is bound to using libinput. This needs to be
modified. The only backend sending repeated events is X11, thus for
other backends it should be enabled.
Whether creating a timer on each key event is a good idea is something to
evaluate in future.
Reviewed-By: Bhushan Shah
So far the DrmOutput connected to all input events when going into
power saving. As we now have the input filters it's better to just
install a filter when an output goes into powersave and remove the
input filter again when all outputs are enabled again.
To make this work InputRedirection gains a new method to add a new
filter as the first filter. This is a potentially dangerous method
as it allows to have a filter before LockScreenFilter gets the
events. But in case of DPMS it's something we actually want.
A nice new feature possible with the input filter is that we can
filter out the event which re-enables the outputs. Thus when getting
on a system with output off and screen locked, the first key hit
doesn't go to the lock screen.
Reviewed-By: Bhushan Shah
BUG: 341201
Fixed-in: 5.6.0 (Wayland-only)
Similar to the change regarding pointer and touch a
KeyboardInputRedirection is created. The Xkb class is also moved to
the new files keyboard_input.h and keyboard_input.cpp.
Just like in the case of PointerInputRedirection no signals are added,
but the existing signals in InputRedirection are directly invoked.
All pointer related code is moved into a new class called
PointerInputRedirection.
The main idea is to simplify the code and make it easier to maintain.
Therefore also a few changes in the setup were performed:
* before init() is called, no processing is performed
* init() is only called on Wayland and after Workspace is created
* init property is set to false once Workspace or WaylandServer is
destroyed
Thus code can operate on the following assumptions:
* Workspace is valid
* WaylandServer is valid
* ScreenLocker integration is used
The various checks whether there is a waylandServer() and whether
there is a seat are no longer needed.
Some of the checks have been reordered to be faster in the most common
use case of using libinput. E.g. whether warping is supported is first
evaluated by the variable bound to whether we have libinput and only if
that is false the backend is checked.
The new class doesn't have signals but invokes the signals provided
by InputRedirection. I didn't want to add new signals as I consider
them as not needed. The areas in KWin needing those signals should
be ported to InputEventFilters.
When the screen gets locked any existing sequence gets cancelled
and the focused touch surface gets reset. While screen is locked
touch events are filtered to only go to lock screen or input methods.
Test case is added for touch event during lock screen.
Reviewed-By: Bhushan Shah
Instead of only making the active client the focused keyboard surface,
the method now also performs the lock screen security restriction.
Also just like udatePointerWindow the method becomes public, so that
it can be used from the LockScreenEventFilter and is connected for
lock state changes. This means as soon as the screen locks the current
focused keyboard surface will get a leave event and get an enter event
once the screen unlocks.
The auto test is adjusted to verify these new conditions.
Reviewed-By: Bhushan Shah
The main motivation of this change is to remove the spaghetti code
in the input event handling. Each area of processing (e.g. lock screen)
is moved into a dedicated event filter. Processing the events now just
means calling a virtual method on each of the filters. As soon as the
method returns true, the processing is stopped.
This allows to have the security for the lock screen just in one place:
whenever the screen is locked the event filter can ensure that the events
are not further processed.
Currently all event filters are implemented directly in input.cpp and
are registered by InputRedirection itself. In future it would be better
to have those moved to the area they belong to and get registered from
there. E.g. the input filter for EffectsHandlerImpl should be created
by EffectsHandlerImpl. This requires an improved API to ensure that the
filters are installed in the correct sequence.
We take the configuration from the kcminputrc config file, group
keyboard (see plasma-desktop.git/kcms/keyboard/kcmmisc.cpp)
The values are only used for libinput. For backends providing input
events we expect to get repeated key events anyway.
On popular demand!
This change tracks how modifiers are used and detects a modifier only
key press/release. That is:
* no other key is pressed when the modifier gets pressed
* no other key gets pressed before the modifier gets released
If such a press/release is detected, we call a configurable dbus call.
The possible shortcuts can be configured in kwinrc, group
"ModifierOnlyShortcuts". The following keys are supported:
* Shift
* Control
* Alt
* Meta
As value it takes a QStringList (comma seperated string) with
service,path,interface,method,additionalargs
E.g. to invoke Desktop Grid effect on Meta key:
[ModifierOnlyShortcuts]
Meta=org.kde.kglobalaccel,/component/kwin/,org.kde.kglobalaccel.Component,invokeShortcut,ShowDesktopGrid
I do not intend to add a config interface for it. Let's keep it a hidden
way.
REVIEW: 124954
The KGlobalAccelD which gets created by KWin needs a plugin for the
platform specific parts. This change introduces such a plugin. It's
linked against kwin so that it can integrate with the core.
On enable the plugin registers itself in the InputRedirection and
GlobalShortcutsManager checks the plugin whether a shortcut got
triggered.
As the loading of the plugin must happen after InputRedirection is
fully created a dedicated init method is added to InputRedirection.
REVIEW: 124187
We used to change it only on keypresses. This resulted in the strange
situation that e.g. the input method virtual keyboard doesn't show up
until one presses a real key, because e.g. maliit only activates the
keyboard if there is an active focus object in the Qt application.
If there is a visible internal window it gets the pointer events.
The assumption is that the last created internal window is the top
most in stacking order.
So far input events were sent through Xwayland which is not needed as
we have all information available. Even more it had the pointer surface
on the wrong window when interacting with decorations as it was on the
window and not on the decoration.
When creating a new xkb keymap we need to pass it to the Wayland server's
seat. As the Wayland protocol expects the keymap as a file descriptor, a
temporary file is created, mmapped and the keymap written into it. As
the Wayland protocol doesn't restrict how long the file descriptor needs
to be valid we keep any created temporary file around till the
InputRedirection gets destroyed.
This change is motivated by the fact that we need to suspend libinput
before switching the virtual terminal. Also we don't want to take over
libinput if we do not have a VirtualTerminal created - in windowed mode
we don't want libinput to be started. So binding it to the backends which
create the VirtualTerminal makes sense.
The KWin::Application gains a new signal virtualTerminalCreated which is
emitted from VirtualTerminal once it's properly setup. This is used by
Input to create Libinput integration instead of binding it to logind.
Furthermore Libinput gets suspended when the VirtualTerminal reports that
it is no longer active. For re-activation we still just use logind's
session active property.