Commit graph

88 commits

Author SHA1 Message Date
Vlad Zahorodnii
b8a70e62d5 Introduce RenderLoop
At the moment, our frame scheduling infrastructure is still heavily
based on Xinerama-style rendering. Specifically, we assume that painting
is driven by a single timer, etc.

This change introduces a new type - RenderLoop. Its main purpose is to
drive compositing on a specific output, or in case of X11, on the
overlay window.

With RenderLoop, compositing is synchronized to vblank events. It
exposes the last and the next estimated presentation timestamp. The
expected presentation timestamp can be used by effects to ensure that
animations are synchronized with the upcoming vblank event.

On Wayland, every outputs has its own render loop. On X11, per screen
rendering is not possible, therefore the platform exposes the render
loop for the overlay window. Ideally, the Scene has to expose the
RenderLoop, but as the first step towards better compositing scheduling
it's good as is for the time being.

The RenderLoop tries to minimize the latency by delaying compositing as
close as possible to the next vblank event. One tricky thing about it is
that if compositing is too close to the next vblank event, animations
may become a little bit choppy. However, increasing the latency reduces
the choppiness.

Given that, there is no any "silver bullet" solution for the choppiness
issue, a new option has been added in the Compositing KCM to specify the
amount of latency. By default, it's "Medium," but if a user is not
satisfied with the upstream default, they can tweak it.
2021-01-06 16:59:29 +00:00
Vlad Zahorodnii
6adfe3064f Drop Platform::createScreens()
Since the Screens class is a convenience wrapper around AbstractOutput
objects that come from the Platform, it should not be platform-specific.

By dropping createScreens(), output-related code becomes simpler.
2020-12-21 09:20:16 +00:00
Xaver Hugl
2da1b3211e Fix login modeset 2020-12-15 20:20:10 +00:00
Vlad Zahorodnii
5943eea4c9 Introduce Platform::{outputEnabled,outputDisabled} signals
These signals can be useful if you want to know what output exactly has
been disabled or enabled.

The outputEnabled signal is emitted after the outputAdded signal, and
the outputDisabled signal is emitted before the outputRemoved signal.
2020-12-09 17:44:00 +00:00
Vlad Zahorodnii
017528956b Move Scene::isPerScreenRenderingEnabled() to Platform
This way the Compositor can know if per screen rendering is enabled
before creating the Scene.
2020-12-02 15:32:30 +00:00
Xaver Hugl
9ab688067a Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend 2020-11-28 17:53:41 +00:00
Vlad Zahorodnii
2a8395c7dd Trim trailing whitespace 2020-11-28 11:01:47 +00:00
Vlad Zahorodnii
6f83132bd1 Introduce Platform::{outputAdded, outputRemoved} signals
These new signals can be useful if you are interested only in when a
specific output gets added or removed.
2020-11-24 17:51:32 +02:00
Aleix Pol
69eb8789ba drm: Make sure the screens are turned on when we come from suspend
Listen to logind for resume notification and turn the outputs on when it
happens, much like we do when pressing a key.

This way laptops come back on when the lid opens.

BUG: 428424
2020-11-03 17:59:02 +00:00
Aleix Pol
e0c965d316 Do not re-read output configuration if the outputs didn't change
They would override KScreen in case we were using a dock station that
brings 2 displays.
We'd get:
- udev: event for the first hotplughed screen
- kwin: process all screens properly (both)
- kscreen: would offer the right configuration for such displays
- udev: process the event for the second hotplug udev event
- kwin: restore the configuration
- kscreen: would think this is a conscious decision and embrace it as a
configuration

With this change we are only re-reading the configuration in case the
outputs changed.
2020-10-29 14:57:50 +00:00
Vlad Zahorodnii
5442762371 platforms/drm: Use a software cursor if the cursor image is too big
When dragging files on the desktop, the cursor image might be just too
big for the cursor plane, in which case we need to abandon hardware
cursors for a brief moment and use a software cursor. Once the files
have been dropped and the cursor image is small enough, we can go back
to using hw cursors.

BUG: 424589
2020-10-29 08:53:07 +00:00
Vlad Zahorodnii
d5ee009ba5 Fix capitalization in the word "software" 2020-10-29 08:53:07 +00:00
Vlad Zahorodnii
7372efffc6 platforms/drm: Remove redundant args in DrmBackend::moveCursor()
Similar to the cursor image, the cursor position can be retrieved by
checking Cursors::self()->currentCursor()->pos().
2020-10-28 06:28:41 +00:00
Vlad Zahorodnii
b53d195f34 platforms/drm: Hide sw cursor if there is no pointer
Currently, if there is no pointer, only the hardware cursor will be
hidden. If the software cursor is forced, you are going to see a dead
immovable cursor.
2020-10-27 11:46:34 +02:00
Vlad Zahorodnii
9b09f0399f Mark the cursor as rendered after performing compositing
If a cursor animation is driven purely by frame callbacks and kwin
uses hardware cursors, the cpu usage may spike to 100%.

This change addresses that issue by sending frame callbacks after a
compositing cycle has been performed.
2020-10-26 10:02:17 +02:00
Xaver Hugl
cdab4be19e Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
Laurent Montel
2ac8611523 If include is define in .h remove it if it's defined in .cpp too (scripted) 2020-10-23 21:37:16 +02:00
Vlad Zahorodnii
1e01b1334e platforms/drm: Remove redundant drmModeGetResources 2020-10-13 21:02:32 +03:00
Bhushan Shah
d9d1c976cd platforms/drm: do not try to use the GPU card node
On some devices, the GPU nodes are also added as /dev/dri/cardX, they
are not useful for KMS purposes and does not have display resources.
If we encounter such cards, then skip them.
2020-10-13 23:14:06 +05:30
Vlad Zahorodnii
0ef272bc21 platforms/drm: Save last working output transform
This can be useful for testing output transformations without kscreen.
2020-10-13 05:34:39 +00:00
Vlad Zahorodnii
691ce56627 platforms/drm: Query cursor capabilities per individual gpu
We should not assume that the cursor capabilities are shared by all DRM
devices.
2020-10-13 05:34:01 +00:00
Xaver Hugl
b50f747876 Multi-GPU output support on Wayland
This commit sets up udev and the DrmBackend to list and use all GPUs.

BUG: 425586
BUG: 417323
2020-10-05 21:05:55 +00:00
Vlad Zahorodnii
4ce853e8e4 Prettify license headers 2020-08-07 19:57:56 +00:00
Vlad Zahorodnii
1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00
Aleix Pol
42e543c5b2 screencasting: implement intefraces to create dmabuf textures 2020-07-23 13:14:22 +02:00
Andreas Haratzis
6c9026628c Fix DrmOutput sometimes being freed with a pending pageflip, often when waking from sleep.
It is possible for updateOutputs to be called when a pageflip is pending.
Freeing a DrmOutput with a pending pageflip is not allowed (see ~DrmOutput assert - the page flip handler will be called on the freed memory, possibly leading to use-after-free).
This works around the problem by delaying the destruction with teardown().

BUG: 422460
2020-07-07 18:33:28 -07:00
Méven Car
b77d29119e Drm backend: delete DrmOutput* after DrmScreens notified its users
Test:

Plug-in and out HDMI screen

Before:
Crash when pluggin-in
After:
No crash
2020-05-19 17:25:19 +02:00
Aleix Pol
3a9d7a6e9d Port KWin to KWaylandServer
Summary: Away from KWayland::Server and KF5WaylandServer.

Test Plan: Builds, ran nested session

Reviewers: #kwin, #plasma, #frameworks, davidedmundson, zzag

Reviewed By: #kwin, #plasma, davidedmundson, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D29278
2020-04-30 12:56:08 +02:00
Vlad Zahorodnii
c61b85f502 Revert "Fix build with Qt 5.12, Qt::hex and Qt::endl"
This reverts commit d18449c743.

Differential Revision: https://phabricator.kde.org/D29147
2020-04-24 10:18:45 +03:00
Aleix Pol
85b322ad9c drm: Fix hotplugging docking stations
Summary:
It turns out DRM connectors are not static and may change over time.
This patch refreshes them right before looking for new outputs.

BUG: 419061
FIXED-IN: 5.19.0

Test Plan:
Seems to work better, it's still not ideal but I think there's an unrelated bug
sending updates to clients.

Reviewers: #kwin, davidedmundson, meven

Reviewed By: #kwin, davidedmundson, meven

Subscribers: dalbers, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28642
2020-04-09 00:45:23 +02:00
Aleix Pol
6a33533816 drm: properly access a scoped pointer
Differential Revision: https://phabricator.kde.org/D28680
2020-04-08 16:26:07 +02:00
Aleix Pol
16fe8dbd88 drm: Don't leak planes 2020-04-08 16:12:03 +02:00
Aleix Pol
6abd23ed02 Make it possible to have a separate cursor for the tablet
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.

Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.

Reviewers: #kwin, cblack, davidedmundson

Reviewed By: #kwin, cblack, davidedmundson

Subscribers: davidedmundson, cblack, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28155
2020-04-03 01:16:45 +02:00
Aleix Pol
d18449c743 Fix build with Qt 5.12, Qt::hex and Qt::endl 2020-03-17 15:57:11 +01:00
Aleix Pol
cca0e15b45 Fix compiler warnings
Summary: No need to keep them around for no reason.

Test Plan: Tested the plugins I thought could be affected. Have been using it for a couple of days without problems

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28062
2020-03-17 15:07:52 +01:00
Roman Gilg
2632e4182c [platforms/drm] Allow running without outputs
Summary:
Set outputs enablement also when none outputs are present. This patch is
similar to earlier attempt at D17985.

BUG: 402827
BUG: 389551
BUG: 398680
BUG: 413758

Test Plan:
Starting without outputs, manual disconnects and DPMS changes. There is still
an issue when an output gets disconnected while the DPMS is off. But it's an
improvement already.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Maniphest Tasks: T10016

Differential Revision: https://phabricator.kde.org/D26511
2020-01-08 10:12:39 +01:00
Bhushan Shah
6b610927f4 [platforms/drm] introduce env var to select GPU
Summary:
In some environemnts it is possible that udev detection of primary GPU
fails and it picks the first available card (normally card0). But it is
not desired, and it would be required to use different card (card1).

Introduce environment variable, which when used, will make it possible
to use different card node then one selected by udev.

You can use it like KWIN_DRM_DEVICE_NODE=/dev/dri/card1 kwin_wayland

Test Plan: Tested on the device where card0 was not usable for kms, but card1

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24051
2019-09-19 15:01:15 +05:30
Roman Gilg
df3c1de848 [platforms/drm] Rework enablement and dpms switching
Summary:
This patch further refines output management.

We go now through AbstractWaylandOutput virtual functions to enable and
disable outputs.

Dpms changes and enablement switches use separate code paths at start in the
Drm backend code since they are similar but not the directly same. Common code
is shared though, functions are renamed accordingly.

Asserts have been put in place to better understand and check the control
flow. A seemingly unnecessary call to DrmOutput::pageFlipped on reactivation
after Vt switch has been removed to allow for that.

In future patches we need to look additionally at the legacy mode switching
code path which was and is still not working and better handling of the
current monitor Dpms state. For example a monitor being switched off is not
properly acted on and the workspace still expanded.

Test Plan:
With one and two monitors:
* Dpms off/on
* Vt switches
* Screen disable/enable

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Maniphest Tasks: T11459

Differential Revision: https://phabricator.kde.org/D23600
2019-09-05 17:36:21 +02:00
Roman Gilg
f7ff62e2e2 Lift output enablement into Platform
Summary:
This lifts the enablement code for outputs from the DRM backend to Platform
allowing other Wayland backends in the future to use this interface as well.

To do that we also create some helper functions on Platform level and have to
spill some KWayland classes into AbstractOutput what motivates a further split
of Platform into a Wayland child class like for AbstractOutput.

Test Plan: Disabled and enabled an output in DRM session.

Reviewers: #kwin

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23545
2019-09-05 17:22:44 +02:00
Roman Gilg
732610bd8f [platforms/drm] Early platform and outputs teardown
Summary:
Since we now use in the backends the OutputDeviceInterface for output data
all access must be complete before the Wayland server goes down. For that
introduce a new function to prepare shutdown in the backends.

While at it also remove the output deletion, since they get deleted through
Qt's object system leading to crashes on double free.

Test Plan: Shutdown works without seg faults in the Drm backend.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Maniphest Tasks: T11459

Differential Revision: https://phabricator.kde.org/D23602
2019-09-05 17:00:40 +02:00
Roman Gilg
5cc626c102 Remove outputs handling alternative
Summary:
With f013a4369c, cd6b69a4d2, d960be4b3f and edb200f6bc all possible
backends of a Wayland session have been ported to using the internal functions
of AbstractWaylandOutput's for managing outputs.

This removes the alternative code path used before in these backends, what
simplifies the code and is also a prerequisite to removing the Screens global
in the future.

Reviewers: #kwin, apol, zzag

Reviewed By: #kwin, apol, zzag

Subscribers: apol, kwin

Tags: #kwin

Maniphest Tasks: T11459, T11098

Differential Revision: https://phabricator.kde.org/D23485
2019-08-28 15:00:39 +02:00
Aleix Pol
cc6d2c2d1b drm: Save scaling and position of displays at shutdown
Summary:
Position and most importantly scaling will likely be the same on the next run,
This saves a flicker round at startup when scaling is different of 1 initialising the view at 1 then jumping at whatever the user requested.

Test Plan: Restarted my system several times

Reviewers: #kwin, #plasma, romangg

Reviewed By: #kwin, #plasma, romangg

Subscribers: davidedmundson, zzag, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22292
2019-07-10 21:01:46 +02:00
Aleix Pol
d3275784a8 Don't rescale every output every time outputs change
Summary:
Every time a display gets connected/disconnected, every output will be
reinitialized. We don't really need to reset the scaling to 1 every time
we don't know, especially since the setting has been set voluntarily.

Test Plan: When I disconnect the external display, my laptop doesn't fallback to scale=1.

Reviewers: #plasma, apol

Reviewed By: apol

Subscribers: davidedmundson, ngraham, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20521
2019-04-25 00:45:14 +01:00
Erik Kurzinger
c898f96df3 [platforms/drm] EGLStream DRM Backend Initial Implementation
Summary:
This is the initial implementation of a DRM backend based on the EGLDevice,
EGLOutput, and EGLStream extensions, supporting NVIDIA graphics hardware using
their proprietary driver. The new backend will be used if the environment
variable KWIN_DRM_USE_EGL_STREAMS is set. On initialization, it will attempt to
create an EGLDevice based on the DRM device currently in use and create
EGLOutputs and EGLStreams for any attached displays. These are used to control
presentation of the final composited frame. Additionally, it will register the
wl_eglstream_controller Wayland interface so that native EGL windows created by
clients can be attached to an EGLStream allowing buffer contents to be shared
with the compositor as a GL texture.

At this time there are two known bugs in the NVIDIA driver's EGL implementation
affecting desktop functionality. The first can result in tooltip windows drawn
by plasmashell to contain incorrect contents. The second prevents KWayland from
being able to query the format of EGLStream-backed buffers which interferes
with the blur effect. Fixes for both of these are currently in development and
should appear in an upcoming NVIDIA driver release.

Additionally, hardware cursors are currently not supported with this backend.
Enabling them causes the desktop to intermittently hang for several seconds.
This is also likely a bug in the NVIDIA DRM-KMS implementation but the root
cause is still under investigation.

Test Plan:
On a system with an NVIDIA graphics card running a recent release of their
proprietary driver

    * Ensure the nvidia_drm kernel module is loaded with the option "modeset=1"
      ("# cat /sys/module/nvidia_drm/parameters/modeset" should print "Y")
    * Ensure EGL external platform support is installed
      https://github.com/NVIDIA/eglexternalplatform
    * Ensure KWin was build with the CMake option
      KWIN_BUILD_EGL_STREAM_BACKEND=ON (this is the default)
    * Start a plasma wayland session with the environment variable
      KWIN_DRM_USE_EGL_STREAMS set
    * Ensure output from KWin OpenGL initialization indicates the NVIDIA EGL
      driver is in use (as opposed to Mesa / llvmpipe).
    * Desktop should be fully functional and perform smoothly.

Reviewers: #kwin, romangg, davidedmundson

Reviewed By: #kwin, romangg, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18570
2019-04-15 07:26:22 -07:00
Vlad Zagorodniy
02a5a08a6c [platforms/drm] Rework ScopedDrmPointer
Summary:
Currently there is no any good reason for keeping ScopedDrmPointer;
providing our own deleter for QScopedPointer would make more sense.

Given that we already have type that acts as a scoped pointer for drm
objects we can improve it a bit and make simpler, e.g.

    DrmScopedPointer<drmModeConnector> connector;

is much simpler than

    ScopedDrmPointer<_drmModeConnector, &drmModeFreeConnector> connector;

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: apol, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19905
2019-04-09 14:09:19 +03:00
Erik Kurzinger
d9c79e3627 [platforms/drm] Fix software cursors with drm backend
Summary:
If hardware cursor support is not available when using the drm backend for
Wayland compositing, the software cursor texture will not be updated when the
cursor image changes, and it will still be drawn when no cursor image is set
(such as when running a full-screen game). Furthermore, the drmModeSetCursor
and drmModeMoveCursor functions will still be unnecessarily called when the
cursor is moved or hidden.

To correct this, SceneOpenGL should connect Platform::cursorChanged as opposed
to Cursor::cursorChanged to its texture update function, as only the former
will be emitted when the cursor is updated and the compositor should check if
the cursor is hidden and the software cursor image is not null before rendering
it. DrmBackend::moveCursor and DrmBackend::hideCursor should also return
immediately if using a software cursor.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18376
2019-03-19 12:46:16 -07:00
Martin Flöser
cbbe94d769 Restrict available supported compositors based on first initialized one
Summary:
On Wayland we cannot switch from OpenGL to QPainter compositor as this
would break any running OpenGL application. KWin registers it's
EGLDisplay to Wayland and without OpenGL this doesn't make sense any
more. We are not able to render OpenGL buffers in the QPainter
compositor.

While it's theoretically possible to switch from QPainter to OpenGL it
doesn't make any sense for the same reason. Any running OpenGL
application would be using llvmpipe and could not be switched to proper
OpenGL.

This change stores the selected compositing type in Platform and the
implementations can use it to restrict the supported compositors. On X11
we don't need this, all other Platforms implement the restriction. Thus
it's no longer possible to switch the backends at runtime.

Test Plan:
Adjusted tests run, no runtime test as gui doesn't support
switching to QPainter anyway.

Reviewers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19084
2019-02-22 16:59:08 +01:00
Roman Gilg
27946199b6 Abstract output dpms handling
Summary:
Move init and Wayland side changes of dpms modes into
AbstractOutput.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Maniphest Tasks: T10016

Differential Revision: https://phabricator.kde.org/D16787
2018-11-14 19:57:25 +01:00
Laurent Montel
2043161889 Remove unused check 2018-10-25 08:05:13 +02:00
Roman Gilg
9cf2730f8d [colorcorrection] Set gamma through Output class
Summary:
With the new Output class we can set the gamma directly here. This is also
a stepping stone to adjust individual output gamma adjustment later on.

This means any future backend, which aims to support the color correction
frontend needs to use the Output class.

Test Plan: Night Color test still passes.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D11803
2018-08-31 11:58:21 +02:00