Commit graph

10 commits

Author SHA1 Message Date
Luboš Luňák
cd98bc12d5 Shared implementation of rendering gl geometry.
svn path=/branches/work/kwin_composite/; revision=656516
2007-04-21 16:02:19 +00:00
Luboš Luňák
5fc1d4c480 Tabbox effect also converted to plugins.
svn path=/branches/work/kwin_composite/; revision=653014
2007-04-12 14:12:34 +00:00
Luboš Luňák
0b4f83fc90 The rest ported to plugins, BoxSwich being the only exception.
svn path=/branches/work/kwin_composite/; revision=652990
2007-04-12 13:12:11 +00:00
Luboš Luňák
e3b865cd5f namespace KWinInternal -> KWin - shorter typing of names in gdb, yay
svn path=/branches/work/kwin_composite/; revision=650770
2007-04-05 12:07:35 +00:00
Philip Falkner
574e562906 Some updates to the tabbox.
Provide a pair of methods, setCurrentClient() and setCurrentDesktop(),
to allow effects to select items in the tabbox without activating them.

Insulate effects from having to know the order of desktops, with
currentDesktopList().  DesktopMode and DesktopListMode should be
effectively identical as far as how effects work.

Some changes to how the tabbox refcounting is done, should work a little
better.  Other small cosmetic changes.

Update BoxSwitchEffect.


svn path=/branches/work/kwin_composite/; revision=647594
2007-03-28 20:29:45 +00:00
Luboš Luňák
8b5b40e4e8 Shadows. Right not it's only flat black rectangle, but otherwise
everything should work.


svn path=/branches/work/kwin_composite/; revision=646315
2007-03-25 10:48:07 +00:00
Philip Falkner
aa6d8eabc5 Add GLTexture class. This is a convenient wrapper around managing an OpenGL texture, as well as loading an image into it. Includes support for loading from QImage, QPixmap, and a file. Defaults to a GL_TEXTURE_2D target, and will scale image if necessary.
Also add SceneOpenGL::Texture class, based on GLTexture.  Optimised for SceneOpenGL::Window, this adds support for loading from an X Pixmap, as well as taking advantage of texture_from_pixmap/shm when available.  Automatically detects what texture target should be used, so be sure to enableUnnormalizedTexCoords() before painting.

Make SceneOpenGL::Window, BoxSwitchEffect, and ExplosionEffect use the new classes.

svn path=/branches/work/kwin_composite/; revision=645125
2007-03-21 18:14:09 +00:00
Philip Falkner
1dc9715e45 Show effect even when only one option is available, like the default tabbox does.
svn path=/branches/work/kwin_composite/; revision=641579
2007-03-11 21:19:44 +00:00
Philip Falkner
04e488b0a7 Add XRender support to BoxSwitch.
This includes icon support for XRender.

svn path=/branches/work/kwin_composite/; revision=640729
2007-03-08 22:12:41 +00:00
Philip Falkner
6af1c36304 Actually add BoxSwitch effect.
svn path=/branches/work/kwin_composite/; revision=640631
2007-03-08 16:54:50 +00:00