Commit graph

118 commits

Author SHA1 Message Date
Martin Gräßlin
abca474d44 Don't pass keyboard events to internal windows outside the screen geometry
PresentWindows moves the close button outside the visible area. We
don't want that one to take all key events.
2016-03-09 22:21:10 +01:00
Martin Gräßlin
2c0df531b7 Only pass key press events to TabBox
We want TabBox to operate on key press, not on key release. So far
it only operated on release as the press was filtered out by the
global shortcuts filter. To prevent that the tab box filter is moved
before the global shortcuts filter.

Note: first usage of TabBox has current window selected instead of
next. This problem is also visible on X11.
2016-03-04 15:40:20 +01:00
Martin Gräßlin
d2716c834b Pass pointer and wheel events to TabBox from special event filter
The TabBox implements methods for those events and performs same
logic as on X11. Click outside of TabBox closes. If the event is on
the TabBox we don't filter the event out and let the internal filter
forward the event.
2016-03-04 14:18:32 +01:00
Martin Gräßlin
8a1f19b145 Add support for Drag'n'Drop on Wayland
Drag'n'Drop on Wayland allows us to improve the drag'n'drop experience.
When entering a window during the drag'n'drop operation, KWin raises it.

BUG: 36065
FIXED-IN: 5.6.0 (Wayland only)
2016-03-02 08:34:41 +01:00
Martin Gräßlin
ed7bf6e091 Send leave/enter pointer event when starting/stoping effect mouse interception
When starting effect mouse interception the current focused window
and or decoration should get a leave event. Similar when the effect mouse
interception ends the current pointer position needs to be evaluated and
a pointer enter be sent if needed.
2016-02-25 09:15:41 +01:00
Martin Gräßlin
a029300ce5 Rework cursor image handling for Wayland
So far updating the cursor image was not really defined. It was possible
to use the cursor image from the wayland seat or have a custom set cursor
image. But there are no rules in place to decide which one to use when.

With this change a dedicated CursorImage class is introduced which tracks
the cursor image changes on the seat, on the decoration, in the effects
and so on. In addition it tracks which is the current source for the
image, that is whether e.g. the cursor from the seat or from effects
override should be used. Whenever the cursor image changes a signal is
emitted, which is connected to the signal in AbstractBackend.

Based on that the backends can directly show the image. The existing
code in the backends to install a cursor shape or to install the cursor
from the server is completely dropped. For the backend it's irrelevant
from where the image comes from.

A new feature added is that the cursor image is marked as rendered. This
is then passed on to the frame rendered in the Surface and thus animated
cursors are finally working. Unfortunately animated cursors are broken in
Qt (see https://bugreports.qt.io/browse/QTBUG-48181 ).
2016-02-25 08:14:48 +01:00
Martin Gräßlin
9eeef2d9ca Fix mouse action on (in)active window
Small regression: the command didn't get updated at all, so it was always
MouseNothing.

To prevent such a regression to sneak in again the change comes with
autotest for the action on inactive and active window.
2016-02-22 10:07:02 +01:00
Martin Gräßlin
83a4fe5408 Update keyboard modifier state on seat after each key event
The layout might have changed, thus we should notify the client about
it. The server ensures that on no state change it's not sent to the
client.
2016-02-19 13:59:02 +01:00
Martin Gräßlin
cb3c6a4780 Implement internal keyboard repeat
As a Wayland server KWin does not have to emit additional key repeat
events (unlike X11). The clients are responsible for handling this based
on the provided key repeat information.

Internally KWin needs key repeat, though. E.g. the effects need key
repeat (filtering in Present Windows), window moving by keyboard needs
repeat, etc. etc.

This change introduces the internal key repeat. For each key press a
QTimer is started which gets canceled again on the key release. If the
timer fires it invoked processKey with a new KeyboardKeyAutoRepeat state.
This is handled just like a KeyPress, but states are not updated and
the QKeyEvent has autorepeat set to true.

The event filters check for the autorepeat state and filter the event
out if they are not interested in it. E.g. the filters passing the event
to the Wayland client need to filter it out.

Currently auto-repeat is bound to using libinput. This needs to be
modified. The only backend sending repeated events is X11, thus for
other backends it should be enabled.

Whether creating a timer on each key event is a good idea is something to
evaluate in future.

Reviewed-By: Bhushan Shah
2016-02-19 08:22:53 +01:00
Martin Gräßlin
6d47839e95 Fix scroll direction on window wheel command
Experimental testing in real world showed it's just a signing issue
in this specific case. The events passed to wayland clients scroll
in correct direction.
2016-02-18 10:11:20 +01:00
Martin Gräßlin
e6e11f7853 Move window action handling logic into a dedicated InputEventFilter
The logic so far was in the end to decide whether the event should
be further processed or not. This can be better done by a dedicated
event filter.
2016-02-18 09:57:47 +01:00
Martin Gräßlin
2a98c681d0 Implement whell command in input handling
With that all the actions are implemented just like on X11.

There are two not yet implemented differences:
* hide splash window when clicking it
* replay event on special window
2016-02-18 09:18:39 +01:00
Martin Gräßlin
1f1a4ac6e8 Add support for modifier+wheel action
Implemented in the ForwardEventFilter: before forwarding the event
to the window we check whether a modifier is pressed and perform the
wheel command.

Possible improvements: each axis event triggers the same change, there
is no adjusted scaling.
2016-02-18 08:27:28 +01:00
Martin Gräßlin
f8f13a7fba Implement modifier+click in InputRedirection for Wayland
This change implements the mouse command for modifier (alt/meta) plus
click in InputRedirection so that it also works on Wayland.

Modifier plus mouse wheel is not implemented yet.

For easier code in Options a new method is added which provides the
configured modifier as a Qt::KeyboardModifier instead of a Qt::Key code.

Test case is added which simulates all variants of modifiers plus
supported mouse buttons to trigger move.
2016-02-17 17:07:09 +01:00
Martin Gräßlin
521470b04a Improve keyboard handling for internal windows
So far the key handler in the InternalWindowEventFilter used the
PointerInputRedirection's internal window. This had the result that
key events were only delivered to an internal window if the window
was under the cursor.

This change tries sending the event to the latest created and visible
window. Thus e.g. with nested context menus it goes to the current
sub menu as expected. The return value of sendEvent is used to filter
out the event.
2016-02-17 13:34:24 +01:00
Martin Gräßlin
46e3da297c Set timestamp on WaylandSeat for key event in LockScreenFilter
Was missing.
2016-02-16 17:14:28 +01:00
Martin Gräßlin
4f66f324d7 LockScreenEventFilter passes key events to KSldApp
The KSldApp needs all key events to be able to invoke the whitelisted
global shortcuts.

Reviewed-By: Bhushan Shah
2016-02-16 13:01:32 +01:00
Martin Gräßlin
57b11f8429 [backends/drm] Use an InputEventFilter to reenable outputs
So far the DrmOutput connected to all input events when going into
power saving. As we now have the input filters it's better to just
install a filter when an output goes into powersave and remove the
input filter again when all outputs are enabled again.

To make this work InputRedirection gains a new method to add a new
filter as the first filter. This is a potentially dangerous method
as it allows to have a filter before LockScreenFilter gets the
events. But in case of DPMS it's something we actually want.

A nice new feature possible with the input filter is that we can
filter out the event which re-enables the outputs. Thus when getting
on a system with output off and screen locked, the first key hit
doesn't go to the lock screen.

Reviewed-By: Bhushan Shah
BUG: 341201
Fixed-in: 5.6.0 (Wayland-only)
2016-02-15 15:53:43 +01:00
Martin Gräßlin
4e32dcfbfe Cleanup includes of input.(h|cpp) a little bit 2016-02-15 13:51:36 +01:00
Martin Gräßlin
849d17519c Split keyboard related functionality from InputRedirection
Similar to the change regarding pointer and touch a
KeyboardInputRedirection is created. The Xkb class is also moved to
the new files keyboard_input.h and keyboard_input.cpp.

Just like in the case of PointerInputRedirection no signals are added,
but the existing signals in InputRedirection are directly invoked.
2016-02-15 13:42:48 +01:00
Martin Gräßlin
59dc3816b4 Add missing override to LockScreenFilter 2016-02-15 10:36:42 +01:00
Martin Gräßlin
b8f8b2d8a0 Split out touch related functionality from InputRedirection
Similar to c044ad98be this change splits
all touch handling related functionality into a dedicated class called
TouchInputRedirection.
2016-02-15 09:36:59 +01:00
Martin Gräßlin
c044ad98be Split out pointer related handling from InputRedirection
All pointer related code is moved into a new class called
PointerInputRedirection.

The main idea is to simplify the code and make it easier to maintain.
Therefore also a few changes in the setup were performed:
* before init() is called, no processing is performed
* init() is only called on Wayland and after Workspace is created
* init property is set to false once Workspace or WaylandServer is
  destroyed

Thus code can operate on the following assumptions:
* Workspace is valid
* WaylandServer is valid
* ScreenLocker integration is used

The various checks whether there is a waylandServer() and whether
there is a seat are no longer needed.

Some of the checks have been reordered to be faster in the most common
use case of using libinput. E.g. whether warping is supported is first
evaluated by the variable bound to whether we have libinput and only if
that is false the backend is checked.

The new class doesn't have signals but invokes the signals provided
by InputRedirection. I didn't want to add new signals as I consider
them as not needed. The areas in KWin needing those signals should
be ported to InputEventFilters.
2016-02-12 13:38:26 +01:00
Martin Gräßlin
b8fcfbb8fc Drop bool InputRedirection::areButtonsPressed() const
Unused code, no longer needed as we have it in the events.
2016-02-11 16:30:58 +01:00
Martin Gräßlin
9b917a20fe ScreenEdgeInputFilter for checking whether a screenedge gets activated
So far the area based edges connected directly to global pointer pos
changed in InputRedirection. This didn't allow proper checking whether
the edge was triggered (e.g. missing timestamp).

This change merges the functionality into the new input filter mechanism.
There is now a dedicated input filter for screen edges, installed after
lock screen and before effects. It always passes events on, but also passes
all events through ScreenEdges to handle the activation. As it's installed
after the lock screen filter we don't need to check for screen locked any
more.

The code is now similar strucutured to the existing X11 based variants
and maybe will allow to also merge the X11 variant with the new one.
2016-02-11 15:56:40 +01:00
Martin Gräßlin
a51171720e Improve updating the pointer position after screen changes
The logic should not be tied to whether libinput is used. It's relevant
for all Wayland backends whether they use libinput or not.

In addition this should generate a pointer motion event, so that proper
processing can take place and we get proper pointer enter events.
2016-02-11 14:27:30 +01:00
Martin Gräßlin
5b5a966e48 Process pointer warped positions like normal updates
If the pointer is warped the position change should be treated like
a change coming from the input device. Our normal processing should
take place.

A problem in this case is the timestamp to pass to the wayland server.
Normally our timestamps come from the backend/libinput and we don't
know the next one. As an intermediate solution we just use the last
timestamp on the seat. In future a solution could be to not use the
backend's timestamp at all, but have our own timestamp handling.
2016-02-11 12:56:26 +01:00
Martin Gräßlin
c8c33ae398 Implement lock screen security for touch events
When the screen gets locked any existing sequence gets cancelled
and the focused touch surface gets reset. While screen is locked
touch events are filtered to only go to lock screen or input methods.

Test case is added for touch event during lock screen.

Reviewed-By: Bhushan Shah
2016-02-11 08:09:10 +01:00
Martin Gräßlin
a311f9bfda Add check for lock screen in InputRedirection::updateKeyboardWindow
Instead of only making the active client the focused keyboard surface,
the method now also performs the lock screen security restriction.

Also just like udatePointerWindow the method becomes public, so that
it can be used from the LockScreenEventFilter and is connected for
lock state changes. This means as soon as the screen locks the current
focused keyboard surface will get a leave event and get an enter event
once the screen unlocks.

The auto test is adjusted to verify these new conditions.

Reviewed-By: Bhushan Shah
2016-02-11 08:09:10 +01:00
Martin Gräßlin
16a33f662b Improve lock screen interaction for pointer in InputRedirection
InputRedirection connects to lockStateChanged to udate the current
pointer window. This way we can ensure that the current pointer
surface gets reset as soon as the screen locks (c.f. the expect
fail in the autotest) and also that it restores to the surface under
the mouse once the screen is unlocked.

The relevant code was not yet lock screen aware and performed an
early exit. Part of the code was fine, e.g. findToplevel is lock
screen aware. So this change adjusts the methods for updating the
internal window and decoration to be lock screen aware, that is they
get reset. With that updatePointerWindow is also lock screen aware.

Thus the LockScreenFilter can also use updatePointerWindow just like
the normal handling and does not need to reimplement parts of it. As
it now relies on other code being correct it has an additional check
to verify that the current pointer surface is a surface which is allowed
to get events. If it isn't the events are not forwarded.

Reviewed-By: Bhushan Shah
2016-02-11 08:09:10 +01:00
Martin Gräßlin
142e826191 Clear touch ids when canceling a touch sequence
Before calling touchUp would hit an abort in KWayland::Server.
2016-02-11 08:09:10 +01:00
Martin Gräßlin
d02c325a61 Refactor input event handling to be based on filters
The main motivation of this change is to remove the spaghetti code
in the input event handling. Each area of processing (e.g. lock screen)
is moved into a dedicated event filter. Processing the events now just
means calling a virtual method on each of the filters. As soon as the
method returns true, the processing is stopped.

This allows to have the security for the lock screen just in one place:
whenever the screen is locked the event filter can ensure that the events
are not further processed.

Currently all event filters are implemented directly in input.cpp and
are registered by InputRedirection itself. In future it would be better
to have those moved to the area they belong to and get registered from
there. E.g. the input filter for EffectsHandlerImpl should be created
by EffectsHandlerImpl. This requires an improved API to ensure that the
filters are installed in the correct sequence.
2016-02-11 08:09:10 +01:00
Martin Gräßlin
357e082d7a Drop InputRedirection::toXPointerButton
Unused code is unused.
2016-02-09 12:39:55 +01:00
Martin Gräßlin
a47b6f9435 Unset focused keyboard surface when screen is locked
If the screen is locked and no lock screen is shown yet we unset
the focused keyboard surface on key event. Similar we restore when
screen is unlocked.

This should hopefully fix the broken lockscreen unit test which hits
the special condition as the greeter doesn't show up on build.kde.org.
2016-02-09 08:45:29 +01:00
Martin Gräßlin
d83780fea3 Fix axis direction for processing global axis shortcuts
It mixed up horizontal and vertical.
2016-02-04 09:05:38 +01:00
Martin Gräßlin
5e782ac93e Set focusedPointerSurface to null when screen is locked and no greeter window
We want to get leave events on the previously focused surface when
the screen is locked.
2016-02-02 10:21:42 +01:00
Martin Gräßlin
bdb423da3d Only send key press events to the moving client
The invoked method is called keyPressEvent, thus it should not get
key release events. Before each key event was handled twice.
2016-01-29 09:52:01 +01:00
Martin Gräßlin
e61ad65f10 InputRedirection::updatePointerDecoration operates on AbstractClient for deco
As decoration and decoratedClient is now in AbstractClient we don't need
to keep it as Client specific code.
2015-12-18 16:41:49 +01:00
Martin Gräßlin
55bae74aae Specify inputTransformation in Toplevel
InputRedirection uses the inputTransformation() to pass to SeatInterface
for focused pointer surface. This prepares for proper input
transformation including scaling and rotation.
2015-12-18 15:37:46 +01:00
Martin Gräßlin
a055e2de82 Only compile VirtualTerminal if libinput is found
The implementation of VirtualTerminal is too linux specific and doesn't
compile on e.g. freebsd. Currently the most usage is in combination with
libinput. Only usage is:
* libinput related functionality in InputRedirection
* backends without custom input handling

Thus binding the feature to whether libinput is available is currently
the least invasive approach to get it compile on non-Linux.

In the long run this needs a different solution. The functionality
provided by VirtualTerminal is required and without the backends don't
work. It's needed to get notified about VT switches, when KWin needs to
stop rendering. So a solution for non-Linux needs to be found if
non-Linux wants to provide Wayland in future.

REVIEW: 126182
2015-12-01 07:57:39 +01:00
Martin Gräßlin
4d883a9cda Ensure pointer position is updated before screen locker enforcement
We need to update the pointer position, also if the screen is locked.
Otherwise the pointer doesn't move on the locked screen with libinput.

In addition we need to use the m_globalPointer for finding the correct
lock screen window as updatePointerWindow also does sanity checking on
the coordinates.

Also we need to introduce security checks where we use the signal.

REVIEW: 126103
2015-11-18 14:42:23 +01:00
Bhushan Shah
42ddf685c1 [InputRedirection] Don't crash on invalid Toplevel
Reviewed-By: Martin Gräßlin
2015-11-16 20:57:23 +05:30
Bhushan Shah
e5a0af1589 [InputRedirection] Check if workspace is valid before accessing it
Reviewed-By: Martin Gräßlin
2015-11-16 16:20:29 +05:30
Bhushan Shah
e5518dffe2 [wayland] Add some restrictions for lockscreen
When screen is locked,

- No window other then screenlocker or inputmethods gets rendered
- Only screenlocker gets keyboard events
- Only screenlocker and inputmethods get mouse events

Things that are not secured/tested are :

- Touch events
- Global shortcuts for screenlocker
- Fallback/emergency screen not yet working

REVIEW: 126015
2015-11-16 16:16:20 +05:30
Martin Gräßlin
4ebba6e134 [wayland] Don't pass keyboard events to Unmanaged windows
The way it was implemented it allowed an X11 unmanaged window to become
a key logger. Basically as soon as there was an unmanaged window it got
all key events. This problem was discovered through the xembed-sni-proxy
which broke key input to all Wayland windows in a Plasma/Wayland session.

With this change Unmanaged windows don't get any key events at all. This
might break some applications as e.g. context menus are using override
redirect windows. A test with Qt applications shows that the menus are
still functional and the events are delivered correctly internally.

If applications show problems with this change, we might need to weaken
the restriction.
2015-11-11 11:00:59 +01:00
Martin Gräßlin
cebd723c2c [libinput] Add an event queue
The Connection thread fills the event queue, it gets read from the
main thread. In order to properly support the threaded approach the
setup is changed to delegate into the own thread.
2015-11-03 10:26:01 +01:00
Martin Gräßlin
ea77d32259 [libinput] Make signals queueable
* Declare and register enums as metatypes
* quint32 instead of uint32_t
2015-11-03 10:26:01 +01:00
Martin Gräßlin
a23a9d38f9 Make it possible to end move/resize through mouse button release
Properly handle the mouse press/release events in InputRedirection
while we move windows. If it's the last mouse release event we end
the move resize of the window. For that we reuse the code written
in Client.
2015-10-28 10:43:49 +01:00
Martin Gräßlin
ac1f01fd3f Use AbstractClient for keyboard moving of clients
As keyPressEvent is in AbstractClient now we don't need to cast to
Client any more. This allows to end move of ShellClients as well.
2015-10-26 09:21:36 +01:00
Martin Gräßlin
f84b4758f2 Fix incorrect static_casts to Client
Replace by better dynamic_casts to AbstractClient.
2015-09-16 13:54:48 +02:00