Commit graph

54 commits

Author SHA1 Message Date
Luboš Luňák
cd98bc12d5 Shared implementation of rendering gl geometry.
svn path=/branches/work/kwin_composite/; revision=656516
2007-04-21 16:02:19 +00:00
Rivo Laks
ec29f33832 Make enable/disableUnnormalizedTexCoords() work with custom textures (e.g. rendertarget ones).
Make texture dirty when enabling rendertarget.

svn path=/branches/work/kwin_composite/; revision=656496
2007-04-21 15:04:37 +00:00
Rivo Laks
cc1a7a9eca Add GLRenderTarget class.
The render target is used to render the scene (or part of it) onto texture. This texture can then be used
  e.g. to do some postprocessing.
  Demo effect coming soon.

Move checkGLError() to kwineffects.*
Add GLTexture ctor which takes width and height and creates an empty texture (to be used with
  GLRenderTarget to render onto it)

svn path=/branches/work/kwin_composite/; revision=655489
2007-04-18 15:22:13 +00:00
Rivo Laks
0353f3376e Make effects actual plugins, so it's possible to load them on runtime.
There's also a kwineffects library now, containing the effects API, which makes it possible to write
  third-party effects.
API isn't complete yet and for now just two effects have been converted but I'm working on it :-)

svn path=/branches/work/kwin_composite/; revision=652226
2007-04-10 13:02:08 +00:00
Renamed from glutils.cpp (Browse further)