Commit graph

6 commits

Author SHA1 Message Date
Martin Gräßlin
a025791d7b [backends/virtual] Add a virtual rendering OpenGLBackend
The backend is based on drm's gbm backend and also uses the GBM
platform, but with the default display allowing the driver to pick
a device. In addition it doesn't use a surface, but a surfaceless
context with a framebuffer object to render to. Given that it diverged
too much from drm's backend to allow more code sharing.

If KWin is started from a tty it gets a proper driver, if KWin is started
in a X11 session it only gets llvmpipe. Given that there is a chance that
the autotests using the virtual backend will fail. In that case a follow
up patch will enforce either O2 or Q.
2015-10-08 16:12:09 +02:00
Martin Gräßlin
2e888da70e [backends/virtual] Move save screenshot functionality to the backend
Allows code reusability when adding an OpenGL backend.
2015-10-08 15:53:03 +02:00
l10n daemon script
83cc5f5842 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2015-10-05 10:23:58 +00:00
l10n daemon script
43c35c1c6c SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2015-10-04 10:50:57 +00:00
l10n daemon script
c342be5961 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2015-10-03 11:20:49 +00:00
Martin Gräßlin
bfa9646d1d [wayland] Add a virtual framebuffer backend
A new backend which doesn't present the rendered output. It uses a
QPainter scene, renders to a QImage but doesn't present it anywhere.
Thus a real virtual backend.

By exporting the environment variable KWIN_WAYLAND_VIRTUAL_SCREENSHOTS
the backend creates a temporary dir, prints the path to std-out and
saves each rendered frame into that directory. Of course with exit it
will be deleted again.
2015-10-02 10:58:33 +02:00