Luboš Luňák
649887d6c2
Looks like using XserverRegion for keeping damage regions
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wasn't that good idea. Changed to QRegion.
svn path=/branches/work/kwin_composite/; revision=590648
2006-09-30 15:40:03 +00:00
Luboš Luňák
1c7e7bb2b7
Keeping scene-related data in opengl scene.
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svn path=/branches/work/kwin_composite/; revision=590319
2006-09-29 19:05:36 +00:00
Luboš Luňák
efff218441
A very crude OpenGL-based compositing code.
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svn path=/branches/work/kwin_composite/; revision=590265
2006-09-29 16:49:34 +00:00
Luboš Luňák
e24815411a
Keep damage info separately for every window.
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svn path=/branches/work/kwin_composite/; revision=561966
2006-07-13 18:17:49 +00:00
Luboš Luňák
03fedc56dd
No effects when not compositing.
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svn path=/branches/work/kwin_composite/; revision=560594
2006-07-10 18:34:57 +00:00
Luboš Luňák
e6c23e4cd3
Ok, I give up, whoever wants more complicated transformations than just
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translation are welcome to implement it themselves. I'm no graphics guy
after all and this seems to be far beyond me.
svn path=/branches/work/kwin_composite/; revision=559182
2006-07-06 18:22:01 +00:00
Luboš Luňák
0516e1e73b
Add support for translation and add two "plugins" that
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make windows transparent or shake them while moving.
svn path=/branches/work/kwin_composite/; revision=559013
2006-07-06 13:17:44 +00:00
Luboš Luňák
1719127d3f
Make the opacity slider and wheel operations work again.
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svn path=/branches/work/kwin_composite/; revision=558740
2006-07-05 22:26:34 +00:00
Luboš Luňák
bab62bf88f
Use kwinrc:[Translucency]:UseTranslucency for controlling compositing.
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svn path=/branches/work/kwin_composite/; revision=558712
2006-07-05 21:46:01 +00:00
Luboš Luňák
c7f515630d
Support for transparency.
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svn path=/branches/work/kwin_composite/; revision=558690
2006-07-05 20:52:57 +00:00
Luboš Luňák
f400646a6d
xrender compositing work - now it uses damage areas
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to reduce amount of painting
svn path=/branches/work/kwin_composite/; revision=558580
2006-07-05 16:04:11 +00:00
Luboš Luňák
29111875e1
Very basic compositing with xrender.
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svn path=/branches/work/kwin_composite/; revision=558481
2006-07-05 13:26:08 +00:00
Luboš Luňák
afcc9b6897
Prepare for scene rendering with different engines.
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svn path=/branches/work/kwin_composite/; revision=558442
2006-07-05 12:30:03 +00:00
Luboš Luňák
e76564c165
Proper stacking order even for unmanaged windows.
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svn path=/branches/work/kwin_composite/; revision=558427
2006-07-05 12:00:13 +00:00
Luboš Luňák
4f12c1e606
Some first attempt at effects interface.
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svn path=/branches/work/kwin_composite/; revision=558191
2006-07-04 20:51:01 +00:00
Luboš Luňák
06e47c10db
Remove the temporary hacks again.
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svn path=/branches/work/kwin_composite/; revision=558185
2006-07-04 20:32:43 +00:00
Luboš Luňák
157372f2e7
And add a silly moving-in animation for new windows.
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Now it's time to add plugins interface so that people who can
do this for real do it.
svn path=/branches/work/kwin_composite/; revision=558173
2006-07-04 20:07:58 +00:00
Luboš Luňák
c2e60957d5
Add a silly snowing-like effect to windows so that it's visible
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there's something going on.
svn path=/branches/work/kwin_composite/; revision=558171
2006-07-04 20:05:52 +00:00
Luboš Luňák
571ba9cf9e
Basic compositing support. It doesn't actually do anything
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besides drawing what should be drawn anyway, and there are
still some things missing like stacking order for override
redirect windows, but KWin is basically a compositing manager now.
svn path=/branches/work/kwin_composite/; revision=558168
2006-07-04 20:02:07 +00:00