Since the Screens class is a convenience wrapper around AbstractOutput
objects that come from the Platform, it should not be platform-specific.
By dropping createScreens(), output-related code becomes simpler.
One of the annoying things about EGL headers is that they include
platform headers by default, e.g. on X11, it's Xlib.h, etc.
The problem with Xlib.h is that it uses the define compiler directive to
declare constants and those constants have very generic names, e.g.
'None', which typically conflict with enums, etc.
In order to work around bad things coming from Xlib.h, we include
fixx11.h file that contains some workarounds to redefine some Xlib's
types.
There's a flag or rather two flags (EGL_NO_PLATFORM_SPECIFIC_TYPES and
EGL_NO_X11) that are cross-vendor and they can be used to prevent EGL
headers from including platform specific headers, such as Xlib.h [1]
The benefit of setting those two flags is that you can simply include
EGL/egl.h or epoxy/egl.h and the world won't explode due to Xlib.h
MESA_EGL_NO_X11_HEADERS is set to support older versions of Mesa.
[1] https://github.com/KhronosGroup/EGL-Registry/pull/111
These signals can be useful if you want to know what output exactly has
been disabled or enabled.
The outputEnabled signal is emitted after the outputAdded signal, and
the outputDisabled signal is emitted before the outputRemoved signal.
This change moves the XRender backend to platformsupport directory,
similar to the OpenGL and the QPainter backend. This allows to put
platform-specific logic in XRenderBackend.
Night Color adjusts the color temperature based on the current time in
your location. It's not a generic color correction module per se.
We need a central component that can be used by both night color and
colord integration to tweak gamma ramps and which will be able to
resolve conflicts between the two. The Night Color manager cannot be
such a thing because of its very specific usecase.
This change converts Night Color into a plugin to prepare some space for
such a component.
The tricky part is that the dbus api of Night Color has "ColorCorrect"
in its name. I'm afraid we cannot do that much about it without breaking
API compatibility.
When dragging files on the desktop, the cursor image might be just too
big for the cursor plane, in which case we need to abandon hardware
cursors for a brief moment and use a software cursor. Once the files
have been dropped and the cursor image is small enough, we can go back
to using hw cursors.
BUG: 424589
Currently, we use glFinish() to ensure that stream consumers don't see
corrupted or rather incomplete buffers. This is a serious issue because
glFinish() not only prevents the gpu from processing new GL commands,
but it also blocks the compositor.
This change addresses the blocking issue by using native fences. With
the proposed change, after finishing recording a frame, a fence is
inserted in the command stream. When the native fence is signaled, the
pending pipewire buffer will be enqueued.
If the EGL_ANDROID_native_fence_sync extension is not supported, we'll
fall back to using glFinish().
Besides being unused, we should avoid making OpenGL contexts current
against the EGLSurface of the first output because it's a slippery road
that may end up in leaking context-specific resources in the mid of a
compositing restart.
On Wayland, internal windows that use OpenGL are rendered into fbos,
which are later handed over to kwin. In order to achieve that, our QPA
creates OpenGL contexts that share resources with the scene's context.
The problems start when compositing has been restarted. If user changes
any compositing settings, the underlying render backend will be
reinitialized and with it, the scene's context will be destroyed. Thus,
we no longer can accept framebuffer objects from internal windows.
This change addresses the framebuffer object sharing problem by adding
a so called global share context. It persists throughout the lifetime of
kwin. It can never be made current. The scene context and all contexts
created in our QPA share resources with it.
Therefore we can destroy the scene OpenGL context without affecting
OpenGL contexts owned by internal windows, e.g. the outline visual or
tabbox.
It's worth noting that Qt provides a way to create a global share
context. But for our purposes it's not suitable since the share
context must be known when QGuiApplication attempts to instantiate a
QOpenGLContext object. At that moment, the backend is not initialized
and thus the EGLDisplay is not available yet.
BUG: 415798
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.
In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
Currently in order to load an Xcursor theme, kwin uses libwayland api,
which looks really awkward because of the way how the compositor talks
to itself via the internal connection.
The main motivation behind this change is to limit the usage of kwayland
client api in kwin.
Assume that Xwayland's current X11 time stamp corresponds to the system
monotonic time. Unfortunately, we cannot make roundtrips to Xwayland and
we cannot query the time stamp asynchronously because it may introduce
regressions in the standalone X11 window manager.
Differential Revision: https://phabricator.kde.org/D29250
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.
Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.
Reviewers: #kwin, cblack, davidedmundson
Reviewed By: #kwin, cblack, davidedmundson
Subscribers: davidedmundson, cblack, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28155
Summary:
This patch further refines output management.
We go now through AbstractWaylandOutput virtual functions to enable and
disable outputs.
Dpms changes and enablement switches use separate code paths at start in the
Drm backend code since they are similar but not the directly same. Common code
is shared though, functions are renamed accordingly.
Asserts have been put in place to better understand and check the control
flow. A seemingly unnecessary call to DrmOutput::pageFlipped on reactivation
after Vt switch has been removed to allow for that.
In future patches we need to look additionally at the legacy mode switching
code path which was and is still not working and better handling of the
current monitor Dpms state. For example a monitor being switched off is not
properly acted on and the workspace still expanded.
Test Plan:
With one and two monitors:
* Dpms off/on
* Vt switches
* Screen disable/enable
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23600
Summary:
This lifts the enablement code for outputs from the DRM backend to Platform
allowing other Wayland backends in the future to use this interface as well.
To do that we also create some helper functions on Platform level and have to
spill some KWayland classes into AbstractOutput what motivates a further split
of Platform into a Wayland child class like for AbstractOutput.
Test Plan: Disabled and enabled an output in DRM session.
Reviewers: #kwin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23545
Summary:
Since we now use in the backends the OutputDeviceInterface for output data
all access must be complete before the Wayland server goes down. For that
introduce a new function to prepare shutdown in the backends.
While at it also remove the output deletion, since they get deleted through
Qt's object system leading to crashes on double free.
Test Plan: Shutdown works without seg faults in the Drm backend.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23602
Summary:
With f013a4369c, cd6b69a4d2, d960be4b3f and edb200f6bc all possible
backends of a Wayland session have been ported to using the internal functions
of AbstractWaylandOutput's for managing outputs.
This removes the alternative code path used before in these backends, what
simplifies the code and is also a prerequisite to removing the Screens global
in the future.
Reviewers: #kwin, apol, zzag
Reviewed By: #kwin, apol, zzag
Subscribers: apol, kwin
Tags: #kwin
Maniphest Tasks: T11459, T11098
Differential Revision: https://phabricator.kde.org/D23485
Summary:
So far we were following a bit unique and rare doxygen comment style:
/**
* Contents of the comment.
**/
Doxygen comments with this style look balanced and neat, but many people
that contribute to KWin don't follow this style. Instead, they prefer
more traditional doxygen comment style, i.e.
/**
* Contents of the comment.
*/
Reviewing such changes has been a bit frustrating for me (so selfish!)
and for other contributors.
This change switches doxygen comment style in KWin to a more traditional
style. The main reason for doing this is to make code review process easier
for new contributors as well us.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22812
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.
The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.
Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.
A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!
The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.
The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, apol, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22371
Summary:
So far KWin didn't send axis_source, axis_discrete, and axis_stop. Even
though most of those events are optional, clients need them to work as
expected. For example, one needs axis_source and axis_stop to implement
kinetic scrolling; Xwayland needs axis_discrete to prevent multiple
scroll events when the compositor sends axis deltas greater than 10, etc.
BUG: 404152
FIXED-IN: 5.17.0
Test Plan:
* Content of a webpage in Firefox is moved by one line per each mouse
wheel "click";
* Scrolled gedit using 2 fingers on GNOME Shell, sway, and KDE Plasma;
in all three cases wayland debug looked the same (except diagonal scroll
motions).
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19000
Summary:
On Wayland we cannot switch from OpenGL to QPainter compositor as this
would break any running OpenGL application. KWin registers it's
EGLDisplay to Wayland and without OpenGL this doesn't make sense any
more. We are not able to render OpenGL buffers in the QPainter
compositor.
While it's theoretically possible to switch from QPainter to OpenGL it
doesn't make any sense for the same reason. Any running OpenGL
application would be using llvmpipe and could not be switched to proper
OpenGL.
This change stores the selected compositing type in Platform and the
implementations can use it to restrict the supported compositors. On X11
we don't need this, all other Platforms implement the restriction. Thus
it's no longer possible to switch the backends at runtime.
Test Plan:
Adjusted tests run, no runtime test as gui doesn't support
switching to QPainter anyway.
Reviewers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19084
Summary:
We have a mix of different doxygen comment styles, e.g.
/*!
Foo bar.
*/
/**
* Foo bar.
*/
/** Foo bar.
*/
/**
* Foo bar.
*/
/**
* Foo bar.
**/
To make the code more consistent, this change updates the style of all
doxygen comments to the last one.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18683
Summary:
With the new Output class we can set the gamma directly here. This is also
a stepping stone to adjust individual output gamma adjustment later on.
This means any future backend, which aims to support the color correction
frontend needs to use the Output class.
Test Plan: Night Color test still passes.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11803
Summary:
In order to separate high-level properties of individual outputs from
hardware-specific ones and access these, introduce a new generic class Output.
Also make the DrmOutput class directly a child class of this generic class.
The long-term goal is to get rid of the Screens global object on Wayland and
instead directly work with Output objects on compositing level.
This should enable us long-term to do direct scanout to hardware planes, what
I predict needs this generic output representation at one point.
Test Plan: Manually.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11781
With Wayland KWin needs to provide certain services, which were provided
before that by the Xserver. One of these is gamma correction, which includes
the - by many people beloved - functionality to reduce the blue light at
nighttime. This patch provides the KWin part of that. It is self contained,
but in the end will work in tandem with a lib in Plasma Workspace and a KCM
in Plasma Desktop, which can be used to configure Night Color.
* Three modi:
** Automatic: The location and sun timings are determined automatically
(location data updates will be provided by the workspace)
** Location: The sun timings are determined by fixed location data
** Timings: The sun timings are set manually by the user
* Color temperature value changes are smoothly applied:
** Configuration changes, which lead to other current values are changed
in a quick way over a few seconds
** Changes on sunrise and sunset are applied slowly over the course of few
minutes till several hours depending on the configuration
* The current color value is set immediately at startup or after suspend
phases and VT switches. There is no flickering.
* All configuration is done via a DBus interface, changed values are tested
on correctness and applied atomically
* Self contained mechanism, speaks directly to the hardware by setting the
gamma ramps on the CRTC
* Currently working on DRM backend, extensible to other platform backends in
the future
* The code is written in a way to make the classes later easily extendable to
also provide normal color correction, as it's currently done by KGamma on X
Test Plan:
Manually with the workspace parts and added integration tests in KWin using
the virtual backend.
BUG:371494
Reviewers: #kwin, graesslin
Subscribers: kwin, plasma-devel, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5928
Summary: Mostly so DRM can report if it has AMS or not
Test Plan:
Ran on my DRM setup, printed debug.
Spawned nested compositor, printed debug on that
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8702
Summary:
So far KWin does not know which Compositors the platform actually
supports. This results in KWin happily trying to use the OpenGL
compositor on fbdev or the QPainter compositor on hwcomposer although
that is obviously going to fail as the platform doesn't support this.
By adding a pure virtual method all Platforms can define what they
support. In a later step the Compositor can use this to create an
appropriate scene and also perform proper fallback handling in case the
scene creation fails.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8316
Summary:
The Platform API is extended by a call to create the EffectsHandler. In
X11 standalone Platform a new EffectsHandlerImplX11 is added which
contains the X11 only parts of the EffectsHandler, such as grabbing the
X keyboard and the X11 mouse interception window.
The EffectsHandlerImpl gains some virtual methods for the parts which
are now done in the X11 specific implementation. In return we get rid of
lots of if-else structures checking for the operation mode.
Test Plan: Only compile tested.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7955
Summary:
So far the Platform performed a deep query into the AbstractEglBackend
to get information such as EGLContext, EGLConfig, EGLSurface. This
change adjusts this so that the AbstractEGLPlatform forwards it directly
whenever it gets informed about one following the approach already used
for EGLDisplay. This simplifies the code a lot and allows to remove the
dependency on the actual scene backend from the Platform (in order to
split out the SceneOpenGL into a plugin).
Test Plan:
Run nested kwin_wayland, triggered Outline which requires all
those methods.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7698
Summary:
By moving the functionality into the Platform API we can also implement
support on other platforms which support this in general (e.g. DRM once
Roman's color adjustment patches landed).
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7447
Summary:
Not needed except for X11/non-composited usage, so should be in the
plugin instead of core.
Platform API is extended to create a decoration renderer.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7444
Summary:
Creating the OutlineVisual is moved into the Platform API. The default
implementation creates the composited OutlineVisual. The X11 standalone
platform overrides it and creates the non composited outline in case no
compositing is used.
Test Plan:
Run kwin_x11 with KWIN_COMPOSE=N and KWIN_COMPOSE=X,
non composited outline and composited outline loaded
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7450
Summary:
KWin::updateXTime only delegates into the platform API where the method
is a no-op. The actual implementation is moved into the X11 standalone
platform as it uses QX11Info which is non functional except on the X11
standalone platform.
This change exposes a problem with timestamp handling: on Wayland the
X11 timestamp does not get updated at all, causing e.g. window sync not
work correctly (c.f. bug 374881). We cannot implement the updating in the
same way as QX11Info/Qt xcb platform does it as that would introduce a
blocking roundtrip to XWayland which is dangerous.
As a side-effect this change removes linking to Qt5::X11Extras in kwin
core as it's no longer needed.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7515
Summary:
The overlay window is only needed for the X11 based compositors. Given
that it is better suited in the X11 platform. Unfortunately it is not
possible to completely move it into the platform plugin as it is still
referenced in KWin core (e.g. SceneXRender). Due to that the
OverlayWindow in KWin core is turned into a pure virtual class with the
implementation being moved into the plugin.
The platform API gains a new virtual factory method which is only
implemented in the X11 platform.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7193
Summary:
Provides a virtual method in Screens where backends can supply the scale
of each screen, this is then set on each output.
For the X windowed backend this value is taken from a command line
parameter.
Test Plan:
Ran windowed mode with --scale 1 and 2
then kate --platform=wayland from another screen.
On the latter case UI elements were scaled up correctly
Reviewers: #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3159