Luboš Luňák
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b1a526960f
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Don't cache the window pixmap, it doesn't make any difference.
svn path=/branches/work/kwin_composite/; revision=593445
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2006-10-07 21:14:57 +00:00 |
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Luboš Luňák
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f14000b7fb
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Implement all missing Scene virtuals.
svn path=/branches/work/kwin_composite/; revision=591145
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2006-10-01 21:14:53 +00:00 |
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Luboš Luňák
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d65ebbcb5f
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Opengl transparency.
svn path=/branches/work/kwin_composite/; revision=590751
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2006-09-30 18:09:41 +00:00 |
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Luboš Luňák
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ace6b4ad8a
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Opengl support for shaped windows.
svn path=/branches/work/kwin_composite/; revision=590728
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2006-09-30 17:28:27 +00:00 |
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Luboš Luňák
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fba72ecdfe
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Update only damaged areas.
svn path=/branches/work/kwin_composite/; revision=590678
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2006-09-30 16:17:54 +00:00 |
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Luboš Luňák
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649887d6c2
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Looks like using XserverRegion for keeping damage regions
wasn't that good idea. Changed to QRegion.
svn path=/branches/work/kwin_composite/; revision=590648
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2006-09-30 15:40:03 +00:00 |
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Luboš Luňák
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1c7e7bb2b7
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Keeping scene-related data in opengl scene.
svn path=/branches/work/kwin_composite/; revision=590319
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2006-09-29 19:05:36 +00:00 |
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Luboš Luňák
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efff218441
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A very crude OpenGL-based compositing code.
svn path=/branches/work/kwin_composite/; revision=590265
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2006-09-29 16:49:34 +00:00 |
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