Commit graph

1612 commits

Author SHA1 Message Date
Vlad Zahorodnii
e6b5cf283e core: Batch pointer input device events
This change introduces InputDevice::pointerFrame(). The main motivation
behind it is to allow batching multiple pointer events within a single
event frame.

BUG: 454428
2023-05-05 10:27:08 +00:00
Vlad Zahorodnii
1f2a060a5e autotests: Remove WAYLAND_ONLY leftovers 2023-05-03 11:40:01 +00:00
Vlad Zahorodnii
0a82f33db5 Drop XCB_ICCCM_FOUND checks
Qt requires xcb-icccm 0.3.9. On the other hand, 0.3.9 contains all the
types and functions used by kwin, so remove the corresponding
XCB_ICCM_FOUND checks to simplify the code.
2023-05-03 11:40:01 +00:00
Vlad Zahorodnii
076493cc05 autotests: Improve running time of testPointerInput 2023-05-03 11:21:53 +00:00
Vlad Zahorodnii
7b6eca612e Stop quick tile combine timer when activating a window
The quick tile test waits 1s to ensure that the quick tile combine timer
is not active. On the other hand, if the active window changes, it makes
sense to reset quick tile combine status. That also lets us get rid of
the QTest::qWait() in QuickTilingTest::testShortcut().
2023-04-28 14:30:49 +00:00
Andreas Cord-Landwehr
258e9d8426 Extend GLX switch to check if QtGui was being built with GLX plugin
Even though epoxy with GLX may be present, Qt's native interface only
exposes GLX API when it was being built with GLX support.
2023-04-27 18:29:51 +00:00
Vlad Zahorodnii
5a42d0ac0e autotests: Drop testDontCrashNoBorder
The test used to verify that kwin doesn't crash when ShellClient sets
new geometry. ShellClient used to access decoration borders without
checking whether decoration() is null.

On the other hand, we've added a bunch of new test cases in
testXdgShellWindow, so let's remove this one. If the bug is back, that
test will fail.
2023-04-24 10:13:58 +00:00
Xaver Hugl
e7c803b7e5 backends/drm: store drm properties directly in drm objects
This makes it possible to ensure type safety for enums, as each drm property
object can have its own type now, and it reduces the amount of typing needed
to access properties
2023-04-23 14:09:29 +02:00
Xaver Hugl
adc5104e2a autotests/drm: disable tests to work around FreeBSD CI issues
The tests don't do anything platform specific, so test only on Linux
until the cause of the problems is found
2023-04-23 14:09:29 +02:00
Vlad Zahorodnii
111e98d24a autotests: Remove render node check in testPointerInput
The test doesn't require OpenGL anymore.
2023-04-22 20:28:59 +03:00
Vlad Zahorodnii
e3bc9e8ac6 autotests: Allow running lockscreen test with software rendering
The test needs OpenGL in order to ensure that the window view effect is
loaded and it registers a screen edge. On the other hand, we could
register a screen edge ourselves and thus allow running the test on
freebsd.
2023-04-22 16:45:40 +00:00
Vlad Zahorodnii
959bb661af autotests: Drop testBufferSizeChange
testXdgShellWindow already tests intricate subsurface size changes. The
surface pixmaps are handled differently now too, so the test is not
useful as it used to be 4 or 5 years ago.
2023-04-22 15:03:19 +00:00
Vlad Zahorodnii
c54a324e99 autotests: Make PointerInputTest::testUnfocusedModifiers() less flaky
While 50ms is enough on dev machines, CI runners can be more loaded and
some events can arrive after more time.
2023-04-22 15:01:20 +00:00
Vlad Zahorodnii
e0da725533 autotests: Fix Test::waitForWindowDestroyed
Before Deleted merge, it used to be equivalent to waiting until the
window is closed.

This fixes tests waiting until the window closing animation completes
and the Window object is destroyed.
2023-04-22 13:55:29 +00:00
Vlad Zahorodnii
9852748a84 autotests: Use software rendering in testPointerInput
testPointerInput requires OpenGL compositing because it wants to test
cursor push back in the window view effect and the window view effect is
available only if OpenGL is supported.

On the other hand, ScreenEdgesTest::testPushBack() already tests similar
scenario, so let's drop relevant test in testPointerInput to allow
running it when using software rendering.
2023-04-22 13:10:11 +00:00
Vlad Zahorodnii
c693450976 backends/virtual: Port to gbm
The virtual backend uses the surfaceless platform. On the other hand, we
move in a direction where the graphics buffer type is explicit, which
creates issues for the virtual backend.

This change ports the virtual backend to gbm so we could manually
allocate dmabuf buffers in order to unify buffer handling in kwin.

Its main drawback is that you won't be able to use the virtual backend
on setups without render nodes. On the other hand, given that the
compositor is meaningless without clients being able to share buffers
with it, it's reasonable to require some way to create and export prime
buffers.
2023-04-22 15:09:59 +03:00
Vlad Zahorodnii
15f6c910be autotests: Fix crash
If a test case is skipped, there will be no input devices.
2023-04-22 09:15:24 +00:00
Vlad Zahorodnii
ee31581006 autotests: Remove WAYLAND_ONLY tests
WAYLAND_ONLY will create two tests: one with Xwayland, the other without
Xwayland. This is somewhat wasteful and it results in higher CI times.

On the other hand, Xwayland is started on demand. If a test doesn't need
Xwayland, it won't start.

So let's remove WAYLAND_ONLY in order to lighten kwin on CI resources.
If wayland only tests are needed, we can consider passing the operation
mode to the WAYLANDTEST_MAIN helper, but there aren't such tests afaik.
2023-04-21 14:25:23 +03:00
Xaver Hugl
9915cfc6df wayland: send modifiers to clients under the mouse 2023-04-19 14:19:52 +02:00
Xaver Hugl
57c7eccb32 libkwineffects: extract most useful kwinglplatform bits to a separate class 2023-04-12 15:16:33 +02:00
Vlad Zahorodnii
70353d399d Drop Window::inputGeometry
It's been mostly superseded by Window::hitTest().
2023-03-31 20:44:19 +03:00
Aleix Pol
d0b87a900f screencasting: Add an autotest
Adds an autotest that makes sure a screencasting stream works as
expected.
Adds an optional dependency to KPipeWire only effective to run the test.
2023-03-31 00:19:59 +02:00
Vlad Zahorodnii
712a23bd59 Move Window::desktop to X11Window
Window::desktop() is obsolete. On the other hand, X11 doesn't support
having a window on several virtual desktops, so we still need it. As a
compromise, this change moves it to X11Window instead.
2023-03-30 18:42:28 +00:00
Vlad Zahorodnii
aebc361c45 Drop Window::isOnDesktop(int) 2023-03-30 15:42:31 +00:00
Vlad Zahorodnii
3e766e8d5e Move Window::{frameId,window} to X11Window 2023-03-29 13:18:01 +03:00
Vlad Zahorodnii
dbbcf31d0d x11: Merge Unmanaged into X11Window
Currently, managed and override-redirect windows are split in two types:
X11Window and Unmanaged. While looking at it strictly from type
perspective, this is great. But it creates other problems, e.g. we need
to put shared X11-specific code in the base Window class or mess with
"base" classes.

As an alternative solution, this change merges the Unmanaged class into
the X11Window class and disables some functionality based on the value
of isUnmanaged().

X11Window::manage() is used to create a managed Window. X11Window::track()
is used to create an unmanaged Window.
2023-03-28 18:14:32 +00:00
Vlad Zahorodnii
e31ec802f4 Drop Deleted
Currently, the normal window lifecycle looks as follows: create Window,
wait until it's shown, add it to Workspace, wait until it's closed,
create a Deleted, copy properties from the original window to the
deleted one, destroy the original window, wait until the last deleted
window reference is dropped.

There are a couple of issues with this design: we can't nicely
encapsulate X11 or Wayland specific implementation details if they need
to be accessed for closed windows; manual copying of properties is
cumbersome and error prone and we've had a dozen of cases where effects
worked incorrectly because some properties had not been copied.

The goal of this patch is to drop Deleted and extend the lifetime of the
original window, but with a special state set: Window::isDeleted().

The main danger is that somebody can try to do something with deleted
windows that they should not do, but on the other hand, such code needs
to be guarded with relevant checks too.
2023-03-28 08:31:08 +00:00
Vlad Zahorodnii
a9ad59b32a Improve Workspace::outputAt()
Workspace::outputAt() casts vectors to four rectangle corners and uses
the shortest one to decide which output is the closest to the given
point.

This works poorly on dual monitor setups where on the left side you have
a monitor with landscape orientation and one with portrait orientation
on the right hand side. In that case, outputAt() will prefer the left
monitor even though the right monitor is the closest one if you cast a
perpendicular from the given point to the right monitor.

In order to improve the handling of that case, this change makes
Workspace::outputAt() compute the closest point to the output geometry
rectangle and use the squared distance as the score.
2023-03-25 21:24:59 +00:00
Vlad Zahorodnii
1211d8e3d6 Prefix more kwineffects includes with libkwineffects/ 2023-03-25 21:05:12 +00:00
Vlad Zahorodnii
c5eabfa4d1 tabbox: Drop TabBoxClient
The indirection contributes unnecessary complexity. The usage of
std::weak_ptr and std::shared_ptr complicates the things further, e.g.

![Screenshot_20230325_170226](/uploads/d8b68a9eff47c93c4463bb230b5bbe49/Screenshot_20230325_170226.png)

---

Ideally, same should be done with TabBox and TabBoxHandler, but that can be done in another MR.
2023-03-25 20:46:54 +00:00
Xaver Hugl
67dc0c5c48 backends/drm: restrict common mode generation to drivers that support scaling
Also set the scaling mode property to "full aspect", which should reduce
the number of cases where the feature can cause issues
2023-03-25 18:52:15 +01:00
Vlad Zahorodnii
cf1d66ef59 tabbox: Drop support for _KDE_FIRST_IN_WINDOWLIST
LXR search shows that _KDE_FIRST_IN_WINDOWLIST is not used anywhere in
KDE codebase besides KWin.
2023-03-25 11:14:09 +00:00
Vlad Zahorodnii
1f43605329 Drop Workspace::clientList() 2023-03-24 22:28:46 +00:00
Vlad Zahorodnii
4a1e7df599 tabbox: Drop desktop switching
Tabbox supports two operation modes: switching between windows and
desktops. Switching between windows is more commonly used. Desktop
switching is not exposed in user settings and it requires some advanced
knowledge of kwin's internals to enable it.

On the other hand, over the past years, we've double downed on effects
like desktop grid and overview to provide graphical means to switch
between virtual desktops.

This change drops desktop switching because it's effectively unused to
simplify the tabbox code, which can be very handy for the future
refactorings of window switching.
2023-03-24 22:01:12 +00:00
Vlad Zahorodnii
e88a4e34a3 Remove some include_directories()
It seems we've settled on dir/dir/header.h includes, so let's use them
consistently.
2023-03-23 14:37:48 +02:00
Vlad Zahorodnii
49607b6eab cmake: Tidy scripted effect CMakeLists.txt code 2023-03-21 07:18:27 +00:00
Xaver Hugl
a60d8941b6 port more stuff to standard smart pointers 2023-03-20 14:16:37 +01:00
Xaver Hugl
3e94a3945c src/tabbox: port to standard smart pointers 2023-03-20 14:05:29 +01:00
Xaver Hugl
e83c593fda adapt to kdecoration changes 2023-03-19 15:26:15 +00:00
Vlad Zahorodnii
8f21d444c6 Make Workspace::allClientList() return all windows
Currently windows are scattered in a few separate lists. If you need to
go through the windows, you have to do it piece by piece. On the other
hand, with the overhaul of window types, we've started converging
towards one universal type: Window. Keeping windows in the separate
buckets goes against this design.

Workspace::stackingOrder() already contains all windows. This change
repurposes Workspace::allClientList() from a list of "normal" windows to
all windows, i.e. Workspace::windows(), to be consistent.

There's one API change though. Scripting API will expose other window
types too. This is an intentional change so scripted effects could
operate with all windows. It also matches the current behavior observed
in libkwineffects, which exposes all windows as well.
2023-03-15 11:52:01 +00:00
Xaver Hugl
f433213bd6 backends/drm: simplify how atomic commits are done
Instead of having every DrmProperty store pending values, store the data
for the next commit in a separate and temporary type. This simplifies the
code and makes it possible to do commits in a separate thread
2023-03-15 12:09:12 +01:00
Xaver Hugl
d9077e36c5 backends/drm: use a common base class for property blobs
This simplifies the code a bit and makes more generic handling of blobs
possible
2023-03-14 19:23:17 +01:00
Vlad Zahorodnii
7aa89944d7 Fix -Wambiguous-reversed-operator
`this` must be const to match the const-ness of the other mode.
2023-03-14 17:46:57 +02:00
Vlad Zahorodnii
c91b90c58a Tidy Window::windowClosed() signal
"window" is redundant, so remove it. Also remove the original window
argument to improve the API consistency.
2023-03-14 07:15:56 +00:00
Vlad Zahorodnii
2f56cdc3fe Replace Deleted with Window where possible
With this, Window and Deleted can be interchanged, which makes merging
the two easier.
2023-03-13 14:41:44 +02:00
Vlad Zahorodnii
149db99c6a Make Window ref'able 2023-03-13 14:41:44 +02:00
Vlad Zahorodnii
995d509e45 Allow destroying Deleted immediately
Currently Deleted are destroyed with a delay to avoid dangling pointers
within the middle of painting.

On the other hand, it's reasonable to require not to delete windows when
kwin starts painting the screen.

Over the years, we refactored how deleted windows. They are always
unreferenced after finishing the current frame. So it should be fine to
destroy Deleted immediately now.
2023-03-13 14:41:41 +02:00
Vlad Zahorodnii
4148be0d27 Port to versionless QML module imports
It's more convenient and Qt upstream seems to encourage to use it too,
e.g. example import statements have no version.
2023-03-12 14:18:34 +00:00
Vlad Zahorodnii
18a9b3b25a Adjust to KDecoration API changes 2023-03-12 13:29:36 +00:00
Vlad Zahorodnii
86e1305e80 rules: Make wmclass matching case sensitive
WM_CLASS is case sensitive.
2023-03-10 14:16:32 +00:00
Xaver Hugl
e4938297e6 scene: fix texture inversion with the drm backend
Specify the render target to buffer transformation and take that into
account in effects and when calculating the projection matrix.
2023-03-09 13:22:53 +00:00
Xaver Hugl
2417a0381f backends/drm: port from gbm_surface to a custom swapchain using gbm buffers 2023-03-09 13:22:53 +00:00
Vlad Zahorodnii
c1eca80190 wayland: Remove implicit slide constraint adjustment
Panel sets constraint adjustments so let's remove the implicit slide
constraint adjustment to adhere more closely to the spec.
2023-03-09 13:05:42 +00:00
Natalie Clarius
4f617e90b8 placement: add autotests for cascade if covering 2023-03-08 19:04:57 +00:00
Vlad Zahorodnii
0c0605abb9 Merge Window::minimize and Window::unminimize
Code of Window::minimize() and Window::unminimize() is mostly the same
with the exception of some state checks, so merge the two to tidy the
code.
2023-03-07 12:20:07 +00:00
Vlad Zahorodnii
9720a6ee84 Remove window argument in Window's maximize signals
Either use QObject::sender() or capture the window using a lambda.
2023-03-07 10:31:25 +02:00
Vlad Zahorodnii
b099ad8ade Drop deprecated Qt::AA_UseHighDpiPixmaps
Qt::AA_UseHighDpiPixmaps has no any effect now.

We used to rely on the fact that Qt::AA_UseHighDpiPixmaps is disabled by
default in Qt 5 in kwin_x11. It's not clear what to do about it now.
2023-03-03 08:36:14 +00:00
Vlad Zahorodnii
06d195980b autotests: Drop night color test
It doesn't test anything useful. It's hard to make it test useful things
too due to needing to change the system time. Linking with it also
breaks the encapsulation and it won't work when using MODULE library.
2023-03-01 15:50:10 +00:00
Hannah Kiekens
0543949df7 Enable GLSL for Mali (Lima) / PinePhone devices
Commit 88cf8355 changed the behaviour of Mali (Lima) / PinePhone devices by disabling GLSL
88cf8355 got backported in 5.27.1 and broke PinePhone devices (White rectangle on topright quarter of a black screen)

This patch restores the behaviour of 5.27.0
2023-02-28 21:04:37 +00:00
Vlad Zahorodnii
10df3b0eb0 Remove Qt 5 specific code 2023-02-28 18:30:26 +02:00
Vlad Zahorodnii
d9f5d432be Port to KF6 2023-02-28 18:30:26 +02:00
Vlad Zahorodnii
3809a2712b tabbox: Remove unused arg in DesktopChainManager::addDesktop() 2023-02-25 21:22:40 +00:00
Vlad Zahorodnii
d79a4a1daa Make VirtualDesktopManager::currentChanged pass VirtualDesktop
It fixes the remaining usage of int desktop ids in Workspace, ignoring
Workspace::setInitialDesktop().
2023-02-25 21:22:40 +00:00
Vlad Zahorodnii
ad330924e2 Rename Window::desktopChanged()
We have Window::desktops(), so rename the signal to match it.
2023-02-25 13:15:06 +00:00
Vlad Zahorodnii
282e2dfbde Ensure that the current virtual desktop cannot be null
VirtualDesktopManager::currentChanged() can be emitted with
previousDesktop being null/0. It can happen only on startup. After that,
it's always valid. In order to make the code that uses the
currentChanged signal less trickier, ensure that the current virtual
desktop is initialized when the virtual desktop config is loaded.
2023-02-25 11:50:23 +02:00
Vlad Zahorodnii
03e098204f Port Workspace::sendWindowToDesktop to VirtualDesktop 2023-02-24 10:32:41 +02:00
Vlad Zahorodnii
0dec5e3f20 Merge Window::client{Minimized,Unminimized} with Window::minimizedChanged
This merges Window::clientMinimized() and Window::clientUnminimized()
signals with the Window::minimizedChanged() signal to simplify some
code.

The avoid animation flag has been dropped because its main usage is to
avoid playing animation during window initialization. But it's not possible
to trigger minimize animation at that moment. API-wise it's better to avoid
having such flags too and rely on surface role to decide whether to play a
given animation.
2023-02-23 22:33:26 +00:00
Vlad Zahorodnii
b53621136d Drop Window::desktopPresenceChanged()
This signal exists as a convenience helper, but it's not always emitted
as it's advertised to work. Instead of fixing it, let's drop the signal
to simplify virtual desktop code. Its effects can be accomplished by
monitoring Window::desktopChanged() and VirtualDesktopManager::currentChanged()
signals in effects and scripts where needed.
2023-02-23 22:10:37 +00:00
Vlad Zahorodnii
a2062090eb Rename interactive move resize lifecycle signals
Add the "interactive" word to be consistent and put "started",
"stepped", and "finished" at the end of signal names where they are more
expected.
2023-02-23 11:38:34 +00:00
Vlad Zahorodnii
8bb2d52972 Rename Window::clientMaximizeStateChanged signal
Make it shorter to be more readable.
2023-02-23 09:17:47 +00:00
Vlad Zahorodnii
88c974835c Drop duplicate clientMaximizedStateChanged signal 2023-02-23 09:17:47 +00:00
Xaver Hugl
520fa3042a pointer input: always confine pointer to screens
Checking if the pointer needs to be confined before doing `std::clamp` on
the position is useless and causes problems. With this change, the pointer
will always be confined to exactly the screen, without any fractional offsets.

BUG: 461911
2023-02-22 19:01:22 +00:00
Vlad Zahorodnii
e0062f675d Port away from QRectF::contains()
QRectF::contains() considers right and bottom edges inside the
rectangle, but the relevant code has the opposite expectations.
2023-02-21 19:45:51 +00:00
Xaver Hugl
4cd25cf571 cursor: make position, hotspot and size floating point
This allows all pixel positions to be used on high dpi screens,
and corrects damage tracking with Xwayland cursors

CCBUG: 466094
2023-02-20 21:01:39 +00:00
Vlad Zahorodnii
70a063a34c scripting: Rename ScreenEdgeItem to ScreenEdgeHandler
ScreenEdgeItem is not an item, so rename it to something else. "Handler"
is inspired by QtQuick, e.g. TapHandler.
2023-02-17 13:19:29 +02:00
Vlad Zahorodnii
72b7bda18e scripting: Drop Window.geometry property 2023-02-16 07:42:54 +00:00
Tomasz Paweł Gajc
88cf83554f add support for Lima, V3D, VC4 (based on https://github.com/OpenMandrivaAssociation/kwin/blob/master/kwin-5.21.4-add-support-for-panfrost-driver.patch made by Bernhard Rosenkraenzer) and update list of supported devices for Panfrost 2023-02-15 11:23:02 +00:00
Vlad Zahorodnii
f71ee59a37 Port away from Cursor::setPos()
Use input device specific apis to change the position of the cursor. The
main reason to do so is to break the assumption that Cursor position is
the same as pointer position, which I would like to rely on later to
merge tablet and pointer cursors.
2023-02-13 14:17:10 +02:00
David Redondo
cc4d99aea4 Fix button to Qt::MouseButton mapping
Even though the names seem to match, QtWayland maps button values
to enum values in ascendung order (as it does on X11). The wrong
mapping is usually not a problem because we send the native button
events to clients. However when the Qt names or values are used
for communication between KWin and a client this leads to
misunderstandings.
BUG:465463
FIXED-IN:5.27.1
2023-02-10 09:27:37 +00:00
Vlad Zahorodnii
20487c7cda effects: Drop legacy EffectsHandler::desktopChanged overloads 2023-02-07 18:10:52 +02:00
David Edmundson
2ca4627207 Autotests: Dont warp cursor before X is available kwin side 2023-02-06 16:24:01 +00:00
David Edmundson
466f2fe8ba Launch xwayland on demand
This installs a socket notifier onto our xwayland socket, when a user
connects we launch xwayland. The client then connections once kwin has
established itself as the compositor.

For a full desktop plasma session this patch effectively does nothing
too useful as we still start kcminit and make xrdb calls on startup
which in turn will launch X, but for the same reason this patch should
be harmless now as we're still processing the xrdb calls before any
clients will connect.
2023-02-06 16:24:01 +00:00
David Edmundson
29b456ff25 Autotests: Use a helper method to create X11 connection 2023-02-06 16:02:50 +00:00
Vlad Zahorodnii
271de0ccc6 scripts: Port some scripts to org.kde.kwin v3 qml api 2023-02-03 17:22:16 +00:00
Xaver Hugl
1746af4b02 gesture: use the global direction enums 2023-02-02 16:21:36 +00:00
Xaver Hugl
a9334cb9c6 unify touchpad gesture APIs
There don't need to be separate functions for real time and not real time
2023-02-02 16:21:36 +00:00
Vlad Zahorodnii
e5901070cc Drop support for _KDE_NET_WM_TEMPORARY_RULES
It's an obscure feature, which perhaps not worth putting an effort to
make it work on wayland and x11.
2023-02-02 15:34:24 +00:00
Xaver Hugl
58fdbbc444 autotests/integration: test restoration of window states on moveresize cancel 2023-01-24 11:39:02 +00:00
Xaver Hugl
3d1101d5ff autotests/integration: fix decoration input test 2023-01-18 19:15:29 +01:00
Aleix Pol
a5aaa9e3c4 org.kde.KWin: Expose a window's UUID
Exposes a Window's UUID so that it can be used with other APIs like
window management or screencasting.
2023-01-13 17:51:36 +01:00
Vlad Zahorodnii
9b0758ea71 autotests: Remove weird qwait in pointer input test 2023-01-12 11:40:26 +00:00
Vlad Zahorodnii
7a8bb01323 autotests: Make testStruts quicker
As far as I can tell, there's no reason to add an artificial delay of
50ms, which repeated 100 times accumulates to 5 seconds.
2023-01-12 10:44:31 +00:00
Vlad Zahorodnii
1c3610413d autotests: Make testPlasmaWindow quicker
Before

    Executed in   10.79 secs    fish           external
       usr time    4.85 secs  918.00 micros    4.85 secs
       sys time    0.62 secs  119.00 micros    0.62 secs

After

    Executed in    1.45 secs      fish           external
       usr time  941.63 millis  486.00 micros  941.14 millis
       sys time  578.99 millis   62.00 micros  578.93 millis
2023-01-12 10:08:43 +00:00
Vlad Zahorodnii
9751aca548 autotests: Make testNoGlobalShortcuts quicker 2023-01-12 09:49:40 +00:00
Vlad Zahorodnii
f04ad754ce autotests: Make testX11Window quicker
Before

    Executed in   17.39 secs      fish           external
       usr time  422.91 millis    1.92 millis  420.99 millis
       sys time  586.41 millis    0.22 millis  586.19 millis

After

    Executed in    1.23 secs      fish           external
       usr time  395.63 millis    0.00 millis  395.63 millis
       sys time  228.55 millis    2.13 millis  226.42 millis
2023-01-12 09:23:43 +00:00
Vlad Zahorodnii
e689ab5ebd autotests: Make testSlidingPopups quicker
The test waits longer than needed to determine whether effects stopped
playing animations

Before

    Executed in   22.41 secs      fish           external
       usr time  997.42 millis  722.00 micros  996.70 millis
       sys time  744.81 millis   79.00 micros  744.73 millis

After

    Executed in    9.71 secs      fish           external
       usr time  894.42 millis    1.03 millis  893.38 millis
       sys time  689.80 millis    0.11 millis  689.69 millis
2023-01-12 07:48:54 +00:00
Vlad Zahorodnii
773d8c61b1 autotests: Reduce execution time of testLockScreen
testLockScreen uses !eventSpy.wait() expression to check whether the
given signal is emitted. QSignalSpy::wait()'s default timeout is 5s,
which is too much. We don't need to wait that much, in fact, even
wl_display_sync() would suffice. In either case, let's pass explicit
timeout of 10ms which should be good enough.

Before

    Executed in   60.49 secs    fish           external
       usr time    3.92 secs    1.03 millis    3.92 secs
       sys time    2.29 secs    0.16 millis    2.29 secs

After

    Executed in   19.38 secs    fish           external
       usr time    1.64 secs  347.00 micros    1.64 secs
       sys time    1.15 secs   54.00 micros    1.15 secs
2023-01-11 21:39:30 +00:00
Xaver Hugl
00c0f29f8e autotests/drm: add test that verifies extending output lifetimes works 2022-12-30 14:53:45 +00:00
Xaver Hugl
f6b6d3051b use std::chrono::microseconds for time in input events 2022-12-21 21:07:15 +01:00
Vlad Zahorodnii
6c71bfd800 scene: Rename Scene to WorkspaceScene
Currently, the Scene class is used to represent the contents of the
Workspace so rename it to match its usage.
2022-12-21 11:49:07 +02:00