Currently, the BufferInterface encapsulates all the kinds of client
buffers. This has become a somewhat annoying issue as we want to
reference the shm pool if a shm buffer is destroyed, or have custom
buffer readiness logic for linux dma-buf client buffers.
Implementing all of that with the current abstractions will be
challenging as there's no good separation between different client
buffer types.
This change splits the BufferInterface class in three sub-classes -
DrmClientBuffer, LinuxDmaBufV1ClientBuffer, and ShmClientBuffer.
In addition to that, this change fixes the broken buffer ref'ing api.
s_version is used only to initialize a global so there is no point for
storing protocol version in a static member field and use funky syntax
in the cpp file to initialize it. This change also simplifies the code.
Summary:
This improves the cleanup of a shadow from client side. The server now
notices when the client destroyed the shadow.
Reviewers: #plasma_on_wayland
Subscribers: plasma-devel
Differential Revision: https://phabricator.kde.org/D1789
Summary:
Unlike the other cases this one is not as dangerous as the shadow
protocol doesn't have a destructor request (yet).
Once that is added the problem would be the same: destroying the
ShadowInterface when the parent SurfaceInterface gets destroyed would
result in a protocol error on client side.
Reviewers: #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D1711
Summary:
Not needed as the dtor of the Resource ensures that the wl_resource
gets destroyed.
Reviewers: #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D1680
Follows a useful change added in the kwaylandScanner tool the
s_version becomes part of the Private class.
Also fixes the related generation in the tool.
The shadow protocol is inspired by the KWin's X11 protocol and the
DecorationShadow in KDecoration2.
A shadow is attached to a surface (after a commit on surface) and
consists of several image parts (represented through a buffer):
* top-left
* top
* top-right
* right
* bottom-right
* bottom
* bottom-left
* left
In addition there is an offset on each side.
For more information see also the X11 protocol described at [1].
Note: the protocol is currently missing documentation and changing
the shadow is not yet properly delegated to the server API.
[1] https://community.kde.org/KWin/Shadow