Property invokes virtual methods returning false by default. Deleted
reimplements the isDeleted and returns true. Client returns true for
isClient. Method is not called isManaged as this is already used
inside Client.
Unlike stated at several places in the code it is not difficult to
setup the connections to all Clients.
It would have been nice if the failed attempts to connect the Clients
would not have made it into the code as emitted signals which are
nowhere used. Not to mention that like in all places the signals to
inform that a state changed were emitted before the state changed was
performed.
For this properties are defined in ClientGroup and several methods
are changed to be slots (to be invokable from scripts). On Client
the clientGroup is exported as a property.
The existing wrapper around ClientGroup is dropped as it is no
longer needed. Interestingly it was wrong anyway as it allowed to
construct a new ClientGroup, which has to be done internally.
At the same time the meta declarations get cleaned up a little bit.
Dropping the wrapper around Client and just exporting the Client's
properties. This breaks all existing scripts as it's now e.g.:
client.caption
instead of
client.caption()
But the first one is the more natural one for JavaScript and also
for everyone writing QML as well.
Setters and signals are mostly still missing in client. Other parts
like ClientGroup must be converted to properties, too.
Fixes a regression. When resize effect is available we can do a
fast resizing by only perform the resizing after the user ended
resizing the window.
REVIEW: 103363
breaks remember rules when called by ::setActivity() in ::manage()
TODO: add activity rules and make remember state applying more robust in 4.9
BUG: 264981
This input-only window is used to capture events above the
client window and preventing them from reaching the client.
It is currently used to enlarge the borders by an invisible
amount, using the ExtendedBorderRegion provided by the
decoration.
The direct method calls from class Client were removed and replaced by
connecting to the appropriate signals emitted by class Client. The
affected methods in class Tiling are notifyTilingWindowMinimizeToggle() and
updateAllTiles() which are now private Q_SLOTS.
Including tiling.h in class Client is no longer needed and was removed.
This initial commit introduces a new class Tiling. It is provided by
the files tiling/tiling.h and tiling/tiling.cpp. It covers all the
Tiling functionality which was provided by Workspace. In this initial
commit, all the functions were just moved and adjusted.
A new member variable m_tiling is introduced to Workspace, which
makes the new class Tiling accessible from Workspace.
The Tiling pointer is created in the constructor and deleted in
the deconstructor. Also a getter method tiling() is provided.
All calls from other classes are updated to use the methods in class
Tiling now.
It is possible that adding this build option broke the Scripting
component. This is something that should not happen. Unfortunately
by just ifdefing everything scripting related with scripting enabled
we have build errors. These are caused by the fact that the scripting
code includes e.g. client.h through "./../client.h". At one offending
place I changed that to "client.h", but there is also a client.h in
the scripting directory.
The includes and naming of the scripting files clearly have to be fixed!