Summary: The explicit Chain type makes code more cleaner.
Test Plan: Still compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14431
Summary:
Having these two enabled doesn't make sense. Also, Window Aperture + eye
On Screen looks really weird.
Test Plan:
Opened the Desktop Effects KCM, both the Window Aperture effect and the
eye On Screen effect are in an exclusive category:
{F6160394, layout=center, size=full}
Reviewers: #kwin, #plasma, #vdg, davidedmundson, ngraham
Reviewed By: #kwin, #plasma, #vdg, davidedmundson, ngraham
Subscribers: ngraham, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14456
Summary:
Listen for cursor position hint changes and set cursor position to the hint
on unlock if a valid position hint was set.
Test Plan: With pointer constraints test app.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Maniphest Tasks: T4693
Differential Revision: https://phabricator.kde.org/D14176
Summary:
There are several reasons why I "re-wrote" the Glide effect:
* it doesn't work correctly because it suffers from undesired perspective distortions: {F5914378}
The worst part is that windows are distorted so much on multiple monitor setups that it's hard to say whether that's glide animation.
* window close animation is not quite intuitive: if the close button is
located at the top and I click it, I would expect that window is
rotated around the bottom edge, not the top; (IMHO)
* it's too much distracting when working on something for quite good
amount of time: e.g. when editing photos, which involves a big number
of different dialogs;
* there are issues with deletion of QTimeLine;
* windows are not gracefully released if some other effect grabs them;
* its code doesn't follow common coding style in KWin.
So, the "new" Glide effect is more subtle, it's possible to have
different rotation edges for window open/close animations, it doesn't
animate special windows(like audio volume feedback), the code is simpler
and readable. Yet, there are some issues with QTimeLine, which are
common to all effects in KWin anyway.
### Demos
{F5889803}
//Window Open Animation//
{F5889804}
//Window Close Animation//
{F5889805, layout=center, size=full}
//KCM//
CCBUG: 394245
Test Plan:
* Enabled the Glide effect
* Closed System Settings
* Opened it again
Reviewers: #kwin, #plasma, #vdg, davidedmundson
Reviewed By: #kwin, #plasma, #vdg, davidedmundson
Subscribers: ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13338
Summary:
Kdelibs coding style states the following about whitespace placement:
> For pointers or references, use a single space before '*' or '&', but not after
Source: https://community.kde.org/Policies/Kdelibs_Coding_Style#Whitespace
Also, putting a whitespace after ! is not common in KWin.
Test Plan: Switched between virtual desktops.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14260
Summary:
When the Sheet effect was written, isModal worked only for Client
windows, not Deleted windows:
bool EffectWindowImpl::isModal() const
{
if( Client* c = dynamic_cast< Client* >( toplevel ))
return c->isModal();
return false;
}
so the Sheet effect had to track windows by using WindowInfo class, e.g.
class WindowInfo
{
public:
bool deleted;
bool added;
bool closed;
};
the biggest drawback of that method is that WindowInfo for each modal kept around
as long as those modals existed. It also was adding little overhead, e.g.
void SheetEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
if( windows.contains( w ) && ( windows[ w ].added || windows[ w ].closed ) )
Things changed with a8160b3c31afa1db24084147ad4ce50cf3c0314a. With that
commit, WindowInfo kept only for modals that are currently being
animated, but isModal still worked only with Client windows, so
IsSheetWindow hack had been introduced.
Long story short: we don't need IsSheetWindow hack anymore because
isModal now works with Deleted windows.
Test Plan: Pressed Ctrl+O in Kate.
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14246
Summary:
On Wayland processXcbEvents calls workspaceEvents and updateX11Time but this
is already done in the native event filter.
Test Plan:
Manual test shows Xwayland still works and constant calls to
XcbEventFilter::nativeEventFilter are processed.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14215
Summary:
To do so leaves a dangling pointer on our pageFlipHandler
BUG: 396272
Test Plan: Wobbled a window whilst plugging a monitor in and out
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: anthonyfieroni, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14210
Summary:
To do so leaves a dangling pointer on our pageFlipHandler
BUG: 396272
Test Plan: Wobbled a window whilst plugging a monitor in and out
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14210
Summary:
KWin had Outline effect during KDE SC times, which had been removed in
KDE SC 4.11. With that effect, also showOutline and hideOutline signals
had been removed, making it impossible to write effects that show
outline. Yet, Outline enum value had been left.
Even though the Outline feature is useless nowadays, in order to keep API
compatibility, let's just deprecate it.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14188
Summary:
Pointer constraints should become disabled when the TabBox is invoked. Since
the current client stays activated while TabBox is enabled and currently can
not be deactivated with the risk of regression as discussed in D13758, disable
all pointer constraining explicitly and enable it again when the TabBox is
closed.
Test Plan: Manually in Wayland session.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T8923
Differential Revision: https://phabricator.kde.org/D14142
Summary:
If the new pointer position is "off screen", PointerInputRedirection
just ignores that new position. So, pointer remains on its previous
position. In some particular cases, like reaching default panel, it
degrades desktop experience because one have to slowly move pointer in
order to reach what he/she wants.
This change addresses that problem by confining the new pointer position
to screen geometry.
BUG: 374867
FIXED-IN: 5.13.4
Test Plan: Ran tests
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14036
Summary:
The maximum size of `newQuads` is known in advance, so we can avoid
unnecessary reallocations when adding transformed window quads to
`newQuads`.
Test Plan: Minimized/unminimized System Settings.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14117
Summary:
If the Desktop Grid effect doesn't use the Present Windows effect to
layout windows, windowAt helper can return a window that doesn't belong
to current activity because it doesn't check whether that window belongs
to current activity.
This change addresses that problem by adding corresponding check.
BUG: 301447
FIXED-IN: 5.13.4
Test Plan:
//Unchecked "Use Present Windows effect to layout the windows".//
* Switched to activity #1
* Switched to virtual desktop #1
* Launched Konsole and maximized it(to increate hit area)
* Switched to activity #2
* Switched to virtual desktop #2
* Launched Dolphin and maximized it
* Activated the Desktop Grid effect, clicked on virtual desktop #1 (activity #2 is still active)
* Switched to activity #1
* Activated the Desktop Grid effect, clicked on virtual desktop #2 (activity #1 is still active)
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14046
Summary: These two should have been in D13821 but I missed them somehow.
Test Plan:
* Ran `qdbus org.kde.KWin /Effects loadedEffects`
* Ran the following Python script
```lang=python
import dbus
bus = dbus.SessionBus()
effects_object = bus.get_object('org.kde.KWin', '/Effects')
effects_iface = dbus.Interface(
effects_object,
dbus_interface='org.kde.kwin.Effects'
)
names = (
'slide',
'pizza',
'cube'
)
supported_statuses = effects_iface.areEffectsSupported(names)
for name, supported in zip(names, supported_statuses):
print("%s: %s" % (name, supported))
```
Got the following output:
```
slide: 1
pizza: 0
cube: 1
```
Reviewers: #kwin, mart
Reviewed By: #kwin, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14002
Summary: Don't use raw loop, use an algorithm from STL to copy effect pairs.
Test Plan: Effects are still working.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14004
Summary:
`KPluginInfo(KService::Ptr)` is deprecated in favor of using plugin
loaders.
Test Plan:
* Go to System Settins -> Desktop Behavior > Virtual Desktops
* Open Switching tab
* Select Fade desktop
* Click the info button
Reviewers: #kwin, apol, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13851
Summary:
If s_renderTargets is not empty, GLRenderTarget::pushRenderTargets starts
to do pretty heavy things: it deletes head of the targets param in a while loop.
There is no need to do that. Because QStack inherits QVector, we can use
append method to push new render targets in a more efficient way.
Test Plan: Background behind Konsole is still blurred.
Reviewers: #kwin, mart
Reviewed By: #kwin, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13823
Summary:
Don't use raw loops. Use appropriate algorithm from STL to find out
whether effect with the given name is loaded.
(also, this change deletes duplicated logic)
Reviewers: #kwin, broulik, romangg
Reviewed By: #kwin, broulik, romangg
Subscribers: broulik, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13836