Commit graph

20560 commits

Author SHA1 Message Date
Vlad Zahorodnii
d85ab218ee Avoid changing geometry when finishing interactive move resize
When finishing interactive resize operation, the move resize geometry is
already good and the client should have sent the corresponding configure
event. So, this moveResize() call is redundant.

This change moves code that is responsible for quitting maximized
horizontally or vertically mode to the start of the interactive resize
operation. It makes handling of MaximizeFull mode consistent, and it
kills one moveResize() call at the end of the interactive resize
operation, which is good because it makes simpler handling of resizing
aspect ratio aware windows on wayland.

However, in order to make resizing of aspect ratio aware windows good
for real, we will need to augment configure events with gravity info.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
dbee0573c4 Lock clientStepUserMovedResized to move resize geometry changes
On Wayland, the move resize geometry and the frame geometry are
completely out of sync.

This change synchronizes emitting of the clientStepUserMovedResized
signal to the move resize geometry changes.

It simplifies code of InternalClient and XdgSurfaceClient, and makes
adding support for other shell surface protocols easier as there's less
boilerplate stuff that you would need to take care of.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
dd7972ce46 wayland: Avoid repetitive move() and resize() calls during interactive move/resize
With internal clients and xdg-shell clients, geometry updates occur in
asynchronous fashion when interactively resizing the window.

As is, performInteractiveMoveResize() will call resize() if the move
resize geometry is different from the current frame geometry. This can
result in kwin sending excessive configure events.

With this change, kwin will send less configure events during
interactive resize.
2022-01-04 07:36:42 +00:00
Vlad Zahorodnii
fcf0b4796f Drop geometry tip
It's not practical, regular users don't care about window geometry. One
could argue that it can be useful for creating window rules, but window
rules kcm pulls relevant properties from kwin.

If needed, one can reimplement this feature as a QtQuick script that creates
an overlay window positioned above the window that is being interactively
moved or resized.
2022-01-04 07:36:42 +00:00
Weng Xuetian
6cc0c204fd
Fix tests by checking if InputMethod::self() is null.
Only integration test has InputMethod instance.
2022-01-03 18:34:53 -08:00
Méven Car
d81b106c15 Apply the rgbrange read from Kscreen configuration on startup
CCBUG: 442520
2022-01-03 15:40:52 +00:00
Xaver Hugl
93d5127014 backends/drm: improve dmabuf feedback
Instead of only allowing the current format, send the default tranches modified
to only contain formats and modifiers suitable for scanout.
In order to not fail when we can't do direct scanout with a given format
(because that may require a modeset, which we don't allow), keep a blacklist
of attempted formats and modifiers for the current client.
2022-01-03 10:45:44 +00:00
Xaver Hugl
0ba2c35e1a dmabuf feedback: limit modifiers to those supported by egl 2022-01-03 10:45:44 +00:00
Xaver Hugl
5a6f1e42c1 backends/drm: make the placeholder screen as big as the last screen
The fixed size of 1080p makes windows change their size and place. To
prevent that from happening, make the placeholder screen the same size
as the last disconnected screen.
This is not a bullet proof solution, only a fast one. Ideally KWin
should remember the window layout on a given monitor setup and restore
it when reconnected.

BUG: 447419
FIXED-IN: 5.24
2022-01-03 11:17:50 +01:00
Vlad Zahorodnii
bc3d80db2a Use default member initialization in Compositor consistently 2022-01-03 10:51:21 +02:00
Vlad Zahorodnii
e81a360194 Bump libepoxy to 1.3
1.3 has been released in 2015 which is sufficiently old enough.
2022-01-02 22:30:06 +02:00
Vlad Zahorodnii
9e97c06758 Move graphics reset handling to RenderBackend
This makes the Scene less overloaded and it's needed for things such as
render layers.

In hindsight, it would be great to merge checkGraphicsReset() and
beginFrame(), e.g. make beginFrame() return the status like in QRhi or
VkSwapchain. If it's OUT_OF_DATE or something, reinitialize the
compositor.
2022-01-02 22:29:36 +02:00
Weng Xuetian
ca7298a325 Ensure modifier change is forwarded after the key sending to input method.
Same as real hardware wl_keyboard, key should be sent before modifier
change. For example, Left Ctrl press and release should produce
key events in the order of Control_L and Control+Control_L.
2022-01-02 03:26:23 +00:00
l10n daemon script
db55e463f0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-02 02:01:24 +00:00
Xaver Hugl
5e75d2a095 backends/drm: fix cursor crash 2022-01-01 13:22:20 +00:00
l10n daemon script
1d6de6a3a9 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-01-01 01:43:48 +00:00
l10n daemon script
5e5752b8c4 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-31 01:42:54 +00:00
Julius Zint
3b4d558371 Improve window decorations in OpenGL scene
When creating the texture containing the window decorations, the drawing
code now directly handles the rotation for the left and right
decoration, instead of rotating the image after it has been drawn.

The padding, to prevent texture bleeding, is now a fixed value instead
of being scaled. With this change, there are no longer visual artifacts
for window decorations with rounded corners, when the scaling value is
fractional.
2021-12-30 09:07:42 +00:00
Ismael Asensio
e655dc7b42 autotests/xdgTestClientRules: Add helper function setWindowRule()
Reduces ~700 lines of the same code boilerplate to simplify the tests
and prevent mistakes.
2021-12-29 21:03:11 +01:00
Vlad Zahorodnii
84690a0de6 scenes/opengl: Move copying front buffer to back buffer to X11 specific code
On X11, if buffer age is unsupported, kwin can do some quirks like
copying parts of the front buffer to back buffer to avoid repainting the
whole screen.

Currently, the copying is performed in the opengl scene, which is not
perfect because it makes the scene responsible not only for painting the
scene but also some low level platform specific shenanigans.

This change moves the copying step to the glx and egl backends. It
simplifies the opengl scene, makes it less overloaded and more open to
changes, but it also duplicates code, which is not ideal. However, given
the de-facto deprecated state of the X11 platform, it's sort of acceptable
as the main focus is now on wayland session and the things that are
needed to make it fly as expected.
2021-12-29 15:11:40 +00:00
Aleix Pol
13b85d77fc inputmethod: Expose VirtualKeyboard.willShowOnActive on dbus
It can help clients predict how KWin will react. Sometimes, the noise of
seeing a virtual keyboard pop up is reason enough not to focus an input
field.
2021-12-28 23:53:08 +00:00
Xaver Hugl
6a99bfd2f4 make software cursors work per output 2021-12-28 18:42:29 +00:00
Weng Xuetian
8a2f64fbe1
Do not call setActive(true) when request input panel to show
Observed in kdevelop, that isEnabled() could be false when switching
between different tabs with Ctrl+Tab. But Qt may still call show()
if you click on the texteditor widget. This leads to isEnabled == false but
setActive(true) is called. This causes kdevelop in a usable state because
keyboard grab will be created and no key event will reach application
because isEnabled == false. Under normal circumstances, key will reach
widget first and triggers another text_input_v2 enable to make input
method work properly.
2021-12-27 21:34:06 -08:00
Weng Xuetian
c074e2eb42 Try our best to convert preedit styling to text-input-v3 cursor range.
text-input-v3 does not have preedit styling, instead, it can only
specify the range of cursor. Try to keep track of any
highlight/selection style range and combine them together. If it matches
the cursor position, use it as the cursor range.
2021-12-27 06:32:31 +00:00
Weng Xuetian
f50866d3f8 Fix different semantics of delete_surrounding_text between zwp_input_method_V1 and text_input_v{2,3} 2021-12-27 05:33:58 +00:00
Vlad Zahorodnii
e4ccf24cd9 effects/overview: Change default shortcut to Meta+W
Ctrl+Meta+D is already taken by the Minimize All script. "W" in Meta+W
stands for "window". Meta+O wasn't chosen because it's one of a
finger-stretcher.

BUG: 445800
2021-12-26 23:24:01 +00:00
Xaver Hugl
f2b29e3555 backends/drm: deep color support
This commit makes 10 bits per color channel the default color depth, which
should reduce banding on outputs that support color formats with more than
8 bits per color channel. In order to support this the commit also removes
the dependency of the EglGbmBackend on a specific format and EglConfig and
instead makes those per-Output properties.
2021-12-25 18:32:58 +00:00
Xaver Hugl
cfeeb817bf backends/drm: query min and max values for properties 2021-12-25 18:32:58 +00:00
Weng Xuetian
4f2c3a00c4 Change InputMethod::show() and InputMethod::hide() to not change active state.
Qt usually request InputMethod::hide() upon unfocus, but
InputMethod::show() is actually never called if focus transfer is done
by keyboard, which leads to a permanent disabled input method state.

It can be easily reproduced with a window with two text field, e.g.
QFileDialog, by pressing tab to switch the focused widget.

The semantics of hide/show should not deactivate the input method.
Instead, it should simply hide/show the input panel. Also it should not
be a hard request for input method to permanently hide the window. When
input method asked to show it again, the input panel window should be
shown.
2021-12-23 03:00:52 +00:00
Weng Xuetian
119f0d02be Do no send empty preedit string to text-input-v3.
zwp_input_method_v1 has some different semantics comparing to
text-input-v3. There is no way to indicate that "clear preedit" with
zwp_input_method_v1. In some client (Namely, Gtk), receiving an empty
preedit string will also trigger replace selection action. For example,
focus into address bar in firefox will automatically select the URL in
the address bar, and a following empty preedit string will clear the
selection which is not desirable.

To avoid such behavior, simply send an empty "done()" to clear text
input v3 preedit if preedit is empty.
2021-12-23 02:18:55 +00:00
l10n daemon script
42110d7a46 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-23 01:45:03 +00:00
Nicolas Fella
f0cdc1c885 [effects/zoom] Don't allow to set non-global shortcuts
Only global shortcuts make sense here
2021-12-22 11:22:41 +00:00
Nicolas Fella
7fc8fbae63 [effects/mousemark] Don't allow to set non-global shortcuts
Only global shortcuts make sense here
2021-12-22 11:22:41 +00:00
Nicolas Fella
fa7e9323cd [effects/overview] Don't allow to set non-global shortcuts
Only global shortcuts make sense here
2021-12-22 11:22:41 +00:00
Xaver Hugl
3135f56576 backends/drm: don't reset damage with direct scanout 2021-12-21 16:07:36 +00:00
Weng Xuetian
6d6ce2981e Add preedit styling support for text-input-v2. 2021-12-20 19:18:45 +00:00
Weng Xuetian
a18ccb06e6 Use bufferGeometry as base point for input panel popup.
The cordinate from text-input protocol is based on original surface, instead
of the geometry based on any external protocol, e.g. xdg_surface.
2021-12-20 18:55:34 +00:00
Vlad Zahorodnii
defca98a1e effects: Declare logging category per effect
This allows us to decouple effects more and reduce the number of random
odd build failures on freebsd. Besides that, it provides more fine
grained control over logging, for example, one could select log output
from some concrete effect, etc.
2021-12-20 11:33:02 +00:00
Weng Xuetian
0b1565c54c
Do not send reset to an already active input context.
This may be problematic for certain client, e.g. firefox, and cause
input always reset after any key press. Also, sending reset on an
activate also does not match the text input v3 semantics.
2021-12-19 00:15:20 -08:00
Weng Xuetian
bd40db7dd1
Fix text input v3 related protocol usage.
zwp_input_method_v1 does not support generic double buffered event.
deleteSurroundingText need to be followed with done().
zwp_input_method_v1 preedit event order is preeditCursor,
preeditStyling, preeditString. To align it with text-input-v3 semantices,
send done() after receiving preedit_string() from input method.
2021-12-19 00:12:31 -08:00
Weng Xuetian
c07d3ce7ea
Also fix the flipped case anchor for input panel overlay mode. 2021-12-19 00:10:56 -08:00
Weng Xuetian
8c54c5937a
Fix the input panel popup anchor position.
It should be bottom left instead of top left of the cursor rect.
2021-12-18 21:06:14 -08:00
l10n daemon script
5d99392d1e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-12-19 01:42:01 +00:00
Vlad Zahorodnii
4459463823 Make focused window and decoration mutually exclusive 2021-12-17 07:19:41 +00:00
Vlad Zahorodnii
41237ea30b Ignore decoration when updating focused window in PointerInput and TouchInput
Currently, it's possible to have the case where the pointer input device
handler or the touch input device handler thinks that there's a focused
window, but the corresponding focused surface in wayland seat is unset,
because the pointer hovers the server side decoration.

If the server side decoration is destroyed, the input device handler will
fail to update wayland seat's focused surface.

In order to make pointer input device handler and touch input device
handler code more intuitive, this change makes focusUpdate() functions
ignore the decoration.

BUG: 411884
BUG: 440380
2021-12-17 07:19:41 +00:00
David Redondo
b1686fd472 Always keep focus on active client when switching activities
While finding this to be benficial when working on the activity
switcher I think it makes sense in general to keep focus on the
current client instead of potentially switching away.
2021-12-16 17:17:27 +00:00
Xaver Hugl
dde7a2efac backends/drm: fix crash with direct scanout
BUG: 447079
2021-12-16 16:44:01 +01:00
Fushan Wen
1d0e75bc5c x11client: Replace activityList with m_activityList
KWin does not update activity status when setting `_KDE_NET_WM_ACTIVITIES`
to nullUuid outside of KWin, which causes "All Activities" not working
as expected for KWindowSystem.

`X11Client::activityList` is not kept in sync with
`AbstractClient::m_activityList`. Move `m_activityList` from private to
protected, and use it in `X11Client::readActivities`

BUG: 440496
2021-12-16 09:59:23 +00:00
Vlad Zahorodnii
34a0813567 wayland: Avoid creating abstract socket for Xwayland on FreeBSD
FreeBSD does not support abstract sockets.
2021-12-16 09:17:28 +00:00
Weng Xuetian
e71fe9ba79 Support text-input-v3 cursor position and position the overlay mode input panel within the screen. 2021-12-16 03:29:00 +00:00