Luboš Luňák
aba180b466
kdebug no longer relies on NDEBUG
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svn path=/trunk/KDE/kdebase/workspace/; revision=741888
2007-11-26 17:17:45 +00:00
Rivo Laks
f4600f4b3f
Properly initialize Scene::Window pointers in EffectWindow objects.
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svn path=/trunk/KDE/kdebase/workspace/; revision=739644
2007-11-21 13:36:58 +00:00
Rivo Laks
840818e39a
Add separate option for smooth scaling in XRender mode.
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It's slow (software scaling), so it's disabled by default.
svn path=/trunk/KDE/kdebase/workspace/; revision=715200
2007-09-21 13:27:56 +00:00
Luboš Luňák
e6069e9cf6
Arghl. Again a stupid bug caused by float having poor precision.
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Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.
svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00
Luboš Luňák
d846a1e8a9
Use always float as the floating point type for compositing
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(http://lists.kde.org/?l=kwin&m=118493073424327&w=2 ).
svn path=/trunk/KDE/kdebase/workspace/; revision=700026
2007-08-14 15:22:23 +00:00
Laurent Montel
994c800d79
Adapt to new KWarning/kFatal/kDebug api
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svn path=/trunk/KDE/kdebase/workspace/; revision=695877
2007-08-03 06:59:24 +00:00
Luboš Luňák
56eeb84acc
More checks that quads are split only in pre-paint and transformed
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only in paint.
svn path=/trunk/KDE/kdebase/workspace/; revision=689945
2007-07-19 16:11:27 +00:00
Luboš Luňák
ac42ba0b4f
A simple solution for alpha channel hacks - ignore them :).
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The 'ignore ARGB visuals' option from Kompmgr probably doesn't make
much sense, those (usually old) apps can be run with XLIB_SKIP_ARGB_VISUALS=1 set.
Also remove the alpha clear hack used for decorations - I think decorations
instead should be fixed not to "unintentionally" have alpha set.
svn path=/trunk/KDE/kdebase/workspace/; revision=689916
2007-07-19 14:23:11 +00:00
Luboš Luňák
c29c66832d
Make quads carry information about whether the quad is part
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of decoration or the actual window contents.
svn path=/trunk/KDE/kdebase/workspace/; revision=689554
2007-07-18 15:01:59 +00:00
Luboš Luňák
263defdb87
Detect XRender initialization failures.
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svn path=/trunk/KDE/kdebase/workspace/; revision=688970
2007-07-17 11:02:27 +00:00
Philip Falkner
1fcb1967fe
Zack's receent patch to Qt defaulting to ARGB visuals where possible
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exposed a bug in our (ab)use of QX11Info::appDepth(). Make sure that
our buffers match the depth of the root window.
Thanks to Fredrik for the hint about DefaultDepth().
svn path=/trunk/KDE/kdebase/workspace/; revision=686998
2007-07-12 16:50:52 +00:00
Luboš Luňák
5faa397849
Vertex redesign - redo the way windows are split into smaller parts
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for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.
svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Philip Falkner
c2ff6a4d7a
Make sure to unbind the texture in tfp_mode when the underlying pixmap
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is discarded. Windows that have previously been mapped and unmapped now
update properly when mapped again.
svn path=/trunk/KDE/kdebase/workspace/; revision=683977
2007-07-05 19:59:55 +00:00
Luboš Luňák
1caa3f95ed
Properly check for all needed extensions and handle gracefully absence.
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svn path=/trunk/KDE/kdebase/workspace/; revision=669827
2007-05-30 14:22:09 +00:00
Harri Porten
1768b04b53
compile without Xfixes extension
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svn path=/trunk/KDE/kdebase/workspace/; revision=661762
2007-05-06 14:38:28 +00:00
Luboš Luňák
f52b8e48cd
branches/work/kwin_composite becomes new trunk kwin.
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svn path=/trunk/KDE/kdebase/workspace/; revision=659202
2007-04-29 17:35:43 +00:00
Luboš Luňák
2b7e1f4993
Remove kwin, kwin_composite will become new trunk kwin, missing merges
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from trunk will be merged in.
svn path=/trunk/KDE/kdebase/workspace/; revision=659200
2007-04-29 17:34:49 +00:00
Luboš Luňák
e3b865cd5f
namespace KWinInternal -> KWin - shorter typing of names in gdb, yay
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svn path=/branches/work/kwin_composite/; revision=650770
2007-04-05 12:07:35 +00:00
Luboš Luňák
8b5b40e4e8
Shadows. Right not it's only flat black rectangle, but otherwise
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everything should work.
svn path=/branches/work/kwin_composite/; revision=646315
2007-03-25 10:48:07 +00:00
Luboš Luňák
da02ba11ca
Scene*::Window classes are now too complex to be value-based,
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allocate them dynamically.
svn path=/branches/work/kwin_composite/; revision=645046
2007-03-21 15:52:42 +00:00
Luboš Luňák
d4a58f4152
QMap -> QHash
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svn path=/branches/work/kwin_composite/; revision=642532
2007-03-14 16:50:19 +00:00
Luboš Luňák
e61ecff9b9
Check that getting compositing pixmap of a window succeeded.
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It may fail (or "fail") if the window is not mapped or if the geometry
doesn't match, both of which may happen due to the asynchronous
nature of X.
svn path=/branches/work/kwin_composite/; revision=637741
2007-02-27 16:13:34 +00:00
Philip Falkner
c16656d66d
Rework how window painting is disabled; now effects can indicate reasons they want particular windows painted or not.
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This solves a few problems, but may need revisiting in the future.
svn path=/branches/work/kwin_composite/; revision=632581
2007-02-11 17:36:32 +00:00
Philip Falkner
f060c3bfbb
Improved filtering algorithm. Now fast filtering is used by default, while (depending on SmoothScale in kwinrc) bilinear filtering is used on transformed windows and screens.
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Optionally, if SmoothScale is set to 2, trilinear filtering will be attempted instead of bilinear. This requires GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object, and valid mipmaps.
svn path=/branches/work/kwin_composite/; revision=629453
2007-02-02 19:58:35 +00:00
Luboš Luňák
63a97b7d3d
Add DesktopChangeSlideEffect, an effect that on virtual desktop
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change slides the old desktop out and the new one in. Should not
be really technically different from the cube.
svn path=/branches/work/kwin_composite/; revision=629163
2007-02-01 17:20:48 +00:00
Luboš Luňák
904fd1e3d0
Match handling of PAINT_WINDOW_DISABLED.
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svn path=/branches/work/kwin_composite/; revision=629154
2007-02-01 16:23:44 +00:00
Luboš Luňák
0ae5a772e7
Add EffectWindow as a window representation for effects,
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to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.
svn path=/branches/work/kwin_composite/; revision=626360
2007-01-22 22:57:22 +00:00
Luboš Luňák
77f803a563
Instead of the somewhat fragile way of trying to clean up Client/Unmanaged
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instances and keeping them around after the window is closed, create
class Deleted as a representation of a closed window.
svn path=/branches/work/kwin_composite/; revision=626356
2007-01-22 22:51:30 +00:00
Luboš Luňák
8a3af8dcca
X.org docs have moved again.
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svn path=/branches/work/kwin_composite/; revision=623807
2007-01-15 14:58:35 +00:00
Philip Falkner
e3cf0dd455
Move window_pix into Toplevel, allowing the backing pixmap to be kept even after a window is unmapped.
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This is needed for effects to make use of unavailable windows, such as when closing a window.
svn path=/branches/work/kwin_composite/; revision=622777
2007-01-12 23:21:36 +00:00
Luboš Luňák
f4211bbe2f
I love C APIs.
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svn path=/branches/work/kwin_composite/; revision=610616
2006-12-04 18:35:08 +00:00
Luboš Luňák
f1be2aa724
Optimize XRender painting by manually doing clipping, even with transformations.
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Since it's unlikely XRender code will use other transformations then the ones
provided this should be ok. Makes painting with obscured windows much faster
(i.e. it's just slow, not bloody slow).
svn path=/branches/work/kwin_composite/; revision=610613
2006-12-04 18:30:41 +00:00
Luboš Luňák
4607cab829
Config option for whether zooming should be smooth or fast.
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svn path=/branches/work/kwin_composite/; revision=610138
2006-12-03 13:38:57 +00:00
Luboš Luňák
a643ff2b00
Try to use XComposite overlay also with XRender.
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svn path=/branches/work/kwin_composite/; revision=610137
2006-12-03 13:38:16 +00:00
Luboš Luňák
a03b796335
Screen scaling.
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svn path=/branches/work/kwin_composite/; revision=610135
2006-12-03 13:37:44 +00:00
Luboš Luňák
6bf5d12108
Zoom effect, i.e. magnifying glass. The zoom is hardcoded
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for now.
svn path=/branches/work/kwin_composite/; revision=610134
2006-12-03 13:36:40 +00:00
Luboš Luňák
db18481380
XRender window scaling, based on a patch by Philip Falkner.
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svn path=/branches/work/kwin_composite/; revision=610133
2006-12-03 13:32:52 +00:00
Luboš Luňák
3374f1fbda
It seems there's a different place in fd.o git where docs are stored.
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svn path=/branches/work/kwin_composite/; revision=608405
2006-11-27 14:20:40 +00:00
Luboš Luňák
049460fa2e
Reset window damage after updating the damaged areas of the OpenGL texture
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or Xrender picture, not after every repaint.
This also allows removing the confusing initPaint()/postPaint() calls in Scene.
svn path=/branches/work/kwin_composite/; revision=607500
2006-11-24 21:28:00 +00:00
Luboš Luňák
d92d3a8165
Document the compositing framework and the scene backends,
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describe the design, add links to external docs.
Restructure COMPOSITE_TODO into sections and add sort of priorities.
svn path=/branches/work/kwin_composite/; revision=600163
2006-10-29 19:23:45 +00:00
Luboš Luňák
3f9b754ee7
Add post-painting pass to be used for triggering
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repaints with animations.
svn path=/branches/work/kwin_composite/; revision=600156
2006-10-29 19:07:10 +00:00
Luboš Luňák
548eb09a74
Move shared code to base class.
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svn path=/branches/work/kwin_composite/; revision=598752
2006-10-24 13:38:31 +00:00
Luboš Luňák
1d7b94acfc
Basic window transformations.
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svn path=/branches/work/kwin_composite/; revision=597997
2006-10-22 10:15:19 +00:00
Luboš Luňák
779597a648
Basic screen transformation.
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svn path=/branches/work/kwin_composite/; revision=597815
2006-10-21 18:07:00 +00:00
Luboš Luňák
ddab4e0d2c
Move functionality to the base Scene class.
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svn path=/branches/work/kwin_composite/; revision=596186
2006-10-16 21:06:34 +00:00
Luboš Luňák
caed149f40
Add pre-paint passes that will allow finding out how the painting will be done.
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svn path=/branches/work/kwin_composite/; revision=596109
2006-10-16 18:46:07 +00:00
Luboš Luňák
338adc9ad5
Throw away old code for effects and start anew.
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svn path=/branches/work/kwin_composite/; revision=595965
2006-10-16 10:12:48 +00:00
Luboš Luňák
d547cf8cd4
Move duplicated functionality to the base class.
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svn path=/branches/work/kwin_composite/; revision=595639
2006-10-15 08:58:38 +00:00
Luboš Luňák
a3538cd80a
Use QRegion as much as possible to get even closer to the opengl code.
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svn path=/branches/work/kwin_composite/; revision=595627
2006-10-15 07:41:19 +00:00
Luboš Luňák
c7584b3bf8
Change xrender code to match the opengl code.
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Also dump the support for the current effect code, as that will
have to go anyway.
svn path=/branches/work/kwin_composite/; revision=595579
2006-10-14 22:08:51 +00:00
Luboš Luňák
d44a4a3676
Fix ARGB windows with decorations for XRender as well.
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svn path=/branches/work/kwin_composite/; revision=593454
2006-10-07 21:21:02 +00:00
Luboš Luňák
b168c35384
Don't cache window pixmap, it's used only after it
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changes.
svn path=/branches/work/kwin_composite/; revision=593453
2006-10-07 21:20:23 +00:00
Luboš Luňák
4d7a859bf3
No need to create special alpha mask when there's no opacity,
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it defaults to the right mask.
svn path=/branches/work/kwin_composite/; revision=593452
2006-10-07 21:19:23 +00:00
Luboš Luňák
06203d0652
Don't bother with trying to transform window damage,
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when there are any transformations, it should simply
repaint everything (todo).
svn path=/branches/work/kwin_composite/; revision=593450
2006-10-07 21:18:36 +00:00
Luboš Luňák
649887d6c2
Looks like using XserverRegion for keeping damage regions
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wasn't that good idea. Changed to QRegion.
svn path=/branches/work/kwin_composite/; revision=590648
2006-09-30 15:40:03 +00:00
Luboš Luňák
1c7e7bb2b7
Keeping scene-related data in opengl scene.
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svn path=/branches/work/kwin_composite/; revision=590319
2006-09-29 19:05:36 +00:00
Luboš Luňák
fd5987dd45
Move some functions to the internal class to make the main code more
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readable.
svn path=/branches/work/kwin_composite/; revision=561946
2006-07-13 17:24:29 +00:00
Luboš Luňák
6ca12726de
Oops.
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svn path=/branches/work/kwin_composite/; revision=559206
2006-07-06 19:14:38 +00:00
Luboš Luňák
28e3726f2e
Basic transformations on the whole workspace.
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svn path=/branches/work/kwin_composite/; revision=559204
2006-07-06 19:02:14 +00:00
Luboš Luňák
e6c23e4cd3
Ok, I give up, whoever wants more complicated transformations than just
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translation are welcome to implement it themselves. I'm no graphics guy
after all and this seems to be far beyond me.
svn path=/branches/work/kwin_composite/; revision=559182
2006-07-06 18:22:01 +00:00
Luboš Luňák
0516e1e73b
Add support for translation and add two "plugins" that
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make windows transparent or shake them while moving.
svn path=/branches/work/kwin_composite/; revision=559013
2006-07-06 13:17:44 +00:00
Luboš Luňák
391bb6b28d
Support for effects that affect opacity.
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svn path=/branches/work/kwin_composite/; revision=558921
2006-07-06 09:55:10 +00:00
Luboš Luňák
c7f515630d
Support for transparency.
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svn path=/branches/work/kwin_composite/; revision=558690
2006-07-05 20:52:57 +00:00
Luboš Luňák
f400646a6d
xrender compositing work - now it uses damage areas
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to reduce amount of painting
svn path=/branches/work/kwin_composite/; revision=558580
2006-07-05 16:04:11 +00:00
Luboš Luňák
29111875e1
Very basic compositing with xrender.
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svn path=/branches/work/kwin_composite/; revision=558481
2006-07-05 13:26:08 +00:00
Luboš Luňák
afcc9b6897
Prepare for scene rendering with different engines.
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svn path=/branches/work/kwin_composite/; revision=558442
2006-07-05 12:30:03 +00:00