Commit graph

178 commits

Author SHA1 Message Date
Vlad Zahorodnii
f3e6d3ca19 Ignore decoration changes of closed windows
Ideally the decoration of a closed window should not change. However,
it seems like it can happen when resuming the session.

When switching to another VT, the touchpad input device is removed, but
the touch input device is still kept on my machine. This results in
the tablet mode changing temporarily and triggering recalculation of new
borders in breeze decoration. It's a no-no thing to do if the window is
closed. We need to guard against this case. But in long term, we need to
reroute all decoration state updates through kwin so it can block state
updates when the window is closed. It's also needed for double buffered
state.

How to improve handling of tablet mode detection when switching between
VTs needs a separate investigation.

CCBUG: 477166
2023-11-24 10:35:33 +02:00
David Edmundson
e52163d405 Drop DockLayer concept
With LayerShell all docks were in the above layer to match with the
semantics of the specification. Under X11 our main panel was also in the
above layer by setting the keep above flag.

The only thing that ended up in the dock layer were wayland applet
popups, and that was mostly by accident. When they get a transient
parent fixed they'll end up in the AboveLayer anyway so we should drop
it now to reduce complications.

This fixes a bug where applet popups could go under the panel.

BUG: 465354
2023-11-22 16:13:17 +00:00
Vlad Zahorodnii
79d5a70c01 wayland: Make SurfaceInterface::{frameRendered,takePresentationFeedback} not touch subsurface tree
This gives us greater flexibility and in general more cleaner code.
2023-11-14 14:58:40 +00:00
Xaver Hugl
7bf38e54bf wayland: implement presentation time 2023-11-13 14:25:26 +01:00
Vlad Zahorodnii
0b8b9b70bb Merge EffectWindowImpl with EffectWindow
The indirection no longer required because libkwineffects has been
merged with libkwin. EffectWindow will be eventually dropped in favor
of apis provided by Window and WindowItem.
2023-11-13 11:24:04 +00:00
Kai Uwe Broulik
9f8b03cbe6 Window: Check parent windows for icon geometry
For instance, when a dialog isn't shown in the task manager.
Also matches what X11Window is doing.
2023-10-21 20:12:37 +00:00
Laurent Montel
bc6116c5a7 There's no QVector anymore, QList is the QVector in Qt6 2023-10-19 13:43:53 +00:00
Vlad Zahorodnii
6974f54149 Move EffectWindowImpl ownership to WindowItem
EffectWindowImpl affects rather the WindowItem, so move its ownership to
it. This encapsulates compositing setup so it's effectively same as
creating a window item, except some annoyances on X11.
2023-10-09 07:50:05 +00:00
Vlad Zahorodnii
b7f55534bc Simplify Window::setReadyForPainting()
The windowShown() signal can be emitted regardless of compositing
status. Not sure why this if statement exists, perhaps a premature
optimization.
2023-09-20 11:56:02 +00:00
Vlad Zahorodnii
0880fec9c7 Make Window::updateShadow() agnostic about compositing status
The Shadow no longer owns the texture, so it can be loaded while
compositing is off.

This changes removes the compositing status check to simplify code.
2023-09-20 05:23:05 +00:00
Vlad Zahorodnii
de36fe82e8 wayland: Integrate KWaylandServer classes into KWin namespace 2023-09-15 16:31:15 +03:00
Vlad Zahorodnii
8bf2318800 wayland: Drop "_interface" from filenames
The cpp files in the wayland directory are named after protocol names.
"_interface" does not contribute anything new.
2023-09-15 13:13:43 +00:00
Vlad Zahorodnii
14ab38b596 composite.h -> compositor.h 2023-09-08 09:48:59 +03:00
Kai Uwe Broulik
f9e390c716 window: Replay move window action if window isn't movable
Otherwise, when using Alt as modifier for moving windows, the tabbox window
cannot be clicked because Alt is held down during Alt+Tab, which would try
to initiate a window move but the window isn't actually movable, so ends up
doing nothing.

It also allows to interact with Plasma popups, which are also immovable,
while the modified key is pressed.
2023-08-28 15:42:31 +00:00
Vlad Zahorodnii
d25574e7c6 Merge Window::userCanSetFullscreen() with Window::isFullscreenable() 2023-08-24 07:29:02 +00:00
Vlad Zahorodnii
346d4413a1 Remove boolean trap in Window::setFullScreen()
In most cases, it doesn't matter because a window is made fullscreen by
user. In a few places, the user arg is incorrectly set to false.
2023-08-24 07:29:02 +00:00
Kai Uwe Broulik
74b68a63b5 Drop bounds argument from transientPlacement
XdgPopupWindow disregards it for the most part anyway and asks workspace
for the placement area directly. Also gives XdgPopupWindow more control
on the placement when it's all contained inside of it for the upcoming commit.
2023-08-21 11:17:18 +00:00
Vlad Zahorodnii
c2dfb55c59 wayland: Implement xdg-shell v6
This change adds support for xdg_wm_base v6, which introduces
xdg_toplevel suspended state.

The suspended state is tied to the visibility of the window item so the
effects could possibily "resume" window content updates.
2023-08-07 12:21:28 +00:00
Vlad Zahorodnii
b90ae2f8fc Move window hiding logic to Window
The window hiding logic is mostly the same both in X11 and Wayland
windows, so let's move it in Window to share the same code.
2023-06-06 13:58:44 +00:00
Vlad Zahorodnii
e5478e2d90 Move Window::geometryShapeChanged to X11Window 2023-06-02 07:41:10 +00:00
Vlad Zahorodnii
a7f41f26bb Make show desktop mode hide windows
After porting the desktop background window to the layer-shell protocol,
the desktop window is not raised up in the stack anymore when the
showing desktop window is activated. The main reason to avoid this is to
avoid fighting and overriding layer shell logic.

As another way to implement the show desktop mode, this change makes the
workspace hide windows that don't belong to desktop.

It's a better solution for a couple of reasons: "keep above" and other
overlay windows will be properly hidden and it lets us avoid touching
the stacking order.

BUG: 387593
BUG: 406101
BUG: 469827
2023-06-01 08:59:51 +00:00
Vlad Zahorodnii
687415076f x11: Drop support for "let windows cover panel" mode in _KDE_NET_WM_SCREEN_EDGE_SHOW
This seems really hacky and plasmashell dropped "let windows cover panel" mode.
2023-05-26 08:50:37 +00:00
David Edmundson
cf2410f631 Guard updateLayer for deleted windows
When a window is deleted it all "set" operations should no-op.

As for the bug specifically, we have an effect that keeps the desktop
alive. If a user calls showDesktop not only do we not update the
stacking order, we also call updateLayer when the client closes this is
after the window is in the deleted state.

BUG: 470067
2023-05-26 08:30:30 +00:00
Vlad Zahorodnii
6c71b87200 wayland: Fix null pointer constraint region handling
If the pointer constraint region is null, the input region must be used
instead. If the pointer constraint region is valid, it should be
intersected with the input region.

BUG: 457021
2023-05-15 07:36:26 +00:00
Vlad Zahorodnii
baac61b8e5 Fix calling virtual methods in Window destructor
When a window is removed from the deleted list, some effects can perform
cleanup. In its turn, it means that they can call some Window methods.

If those methods happen to be virtual, kwin can crash because calling
virtual methods in the destructor of a base class has undefined behavior.
2023-04-03 11:12:13 +03:00
Vlad Zahorodnii
70353d399d Drop Window::inputGeometry
It's been mostly superseded by Window::hitTest().
2023-03-31 20:44:19 +03:00
Vlad Zahorodnii
4e8214e69e Drop custom inputGeometry and inputTransformation in x11 and xdg-shell windows
Effectively, X11Window and XdgSurfaceWindow use same stuff. Using the
buffer geometry should be fine in InternalWindow too.
2023-03-31 18:50:01 +03:00
Vlad Zahorodnii
050336e421 Minor cosmetic improvements in Window
This change reorders some things in Window header so related things are
kept spatially close to make the code easier to navigate.
2023-03-31 06:56:47 +00:00
Vlad Zahorodnii
abb9b0d2cd Reshuffle desktop and activity related code in Window
Keep virtual desktop and activity related code spatially close to
improve code readability.
2023-03-30 18:42:28 +00:00
Vlad Zahorodnii
712a23bd59 Move Window::desktop to X11Window
Window::desktop() is obsolete. On the other hand, X11 doesn't support
having a window on several virtual desktops, so we still need it. As a
compromise, this change moves it to X11Window instead.
2023-03-30 18:42:28 +00:00
Vlad Zahorodnii
aebc361c45 Drop Window::isOnDesktop(int) 2023-03-30 15:42:31 +00:00
Vlad Zahorodnii
044e160a50 Cleanup includes in window.cpp 2023-03-30 11:44:30 +03:00
Vlad Zahorodnii
ec31ab4980 Drop Window::resourceMatch()
Its body is trivial and it's used only once so it can be inlined.
2023-03-30 07:33:20 +00:00
Vlad Zahorodnii
3e766e8d5e Move Window::{frameId,window} to X11Window 2023-03-29 13:18:01 +03:00
Vlad Zahorodnii
1334b38ee1 Move X11-specific "skip close animation" handling to X11Window 2023-03-29 12:53:21 +03:00
Vlad Zahorodnii
d35f88adee Move Window::wmClientLeader to X11Window 2023-03-29 12:49:28 +03:00
Vlad Zahorodnii
e403c5bf63 Move Window::info to X11Window 2023-03-29 12:39:10 +03:00
Vlad Zahorodnii
bf19234df3 Move Window::detectShape to X11Window 2023-03-29 11:10:51 +03:00
Vlad Zahorodnii
fa8bd5c0d9 Move Window::{opaqueRegion,shapeRegion} to X11Window 2023-03-29 11:10:51 +03:00
Vlad Zahorodnii
46d0c04f91 Move Window::{depth,hasAlpha,visual} to X11Window 2023-03-29 11:10:51 +03:00
Vlad Zahorodnii
005b098707 Move xwayland surface association logic to X11Window 2023-03-29 06:50:53 +00:00
Vlad Zahorodnii
902c2feb12 scripting: Drop Window.shaped property
It should be irrelevant to the scripts and there's no matching
abstraction on wayland.

is_shape is made protected, but it will be eventually moved to an X11
specific subclass.
2023-03-28 13:09:52 +03:00
Vlad Zahorodnii
e31ec802f4 Drop Deleted
Currently, the normal window lifecycle looks as follows: create Window,
wait until it's shown, add it to Workspace, wait until it's closed,
create a Deleted, copy properties from the original window to the
deleted one, destroy the original window, wait until the last deleted
window reference is dropped.

There are a couple of issues with this design: we can't nicely
encapsulate X11 or Wayland specific implementation details if they need
to be accessed for closed windows; manual copying of properties is
cumbersome and error prone and we've had a dozen of cases where effects
worked incorrectly because some properties had not been copied.

The goal of this patch is to drop Deleted and extend the lifetime of the
original window, but with a special state set: Window::isDeleted().

The main danger is that somebody can try to do something with deleted
windows that they should not do, but on the other hand, such code needs
to be guarded with relevant checks too.
2023-03-28 08:31:08 +00:00
Vlad Zahorodnii
c5eabfa4d1 tabbox: Drop TabBoxClient
The indirection contributes unnecessary complexity. The usage of
std::weak_ptr and std::shared_ptr complicates the things further, e.g.

![Screenshot_20230325_170226](/uploads/d8b68a9eff47c93c4463bb230b5bbe49/Screenshot_20230325_170226.png)

---

Ideally, same should be done with TabBox and TabBoxHandler, but that can be done in another MR.
2023-03-25 20:46:54 +00:00
Vlad Zahorodnii
e88a4e34a3 Remove some include_directories()
It seems we've settled on dir/dir/header.h includes, so let's use them
consistently.
2023-03-23 14:37:48 +02:00
Vlad Zahorodnii
017906541b Refactor compositing teardown in X11Window and Unmanaged
Currently, X11Window and Unmanaged call finishCompositing(), which tries
to destroy the window item and other associated compositing data.

Usually, it has no any effect on the window item and the effect window
because they are moved to the Deleted. However, it has some effect on
the XDamage handle.

If the X11 window is unmapped, it will destroy the XDamage handle. If
the X11 window is destroyed, it will do nothing. Why does it behave like
that? Because that's how the XDamage spec is written.

This change removes the call to finishCompositing() and refactors how
the XDamage is handled so Window::finishCompositing() is more generic.

If the X11 window is destroyed, SurfaceItemX11::forgetDamage() will be
called and SurfaceItemX11::~SurfaceItemX11() won't attempt to destroy
the damage handle.

If the X11 window is unmapped, SurfaceItemX11::destroyDamage() will be
called and destroyDamage() in SurfaceItemX11::~SurfaceItemX11() will
noop.

If compositing has been restarted, destroyDamage() in
SurfaceItemX11::~SurfaceItemX11() will destroy the damage handle.
2023-03-22 19:15:19 +00:00
Vlad Zahorodnii
2dca6cd003 Extend lifetime of decoration to lifetime of Deleted
When a window is closed, a Deleted object will be constructed and the
Window's properties will be copied over to it. The long term plan is to
stop doing that, i.e. keep the Window alive but just flip a few flags to
indicate that it's been closed.

In order to unify decoration management, this change ensures that it's
okay to have decorations live as long as the Deleted.
2023-03-22 11:25:58 +00:00
Xaver Hugl
3e94a3945c src/tabbox: port to standard smart pointers 2023-03-20 14:05:29 +01:00
Vlad Zahorodnii
8f21d444c6 Make Workspace::allClientList() return all windows
Currently windows are scattered in a few separate lists. If you need to
go through the windows, you have to do it piece by piece. On the other
hand, with the overhaul of window types, we've started converging
towards one universal type: Window. Keeping windows in the separate
buckets goes against this design.

Workspace::stackingOrder() already contains all windows. This change
repurposes Workspace::allClientList() from a list of "normal" windows to
all windows, i.e. Workspace::windows(), to be consistent.

There's one API change though. Scripting API will expose other window
types too. This is an intentional change so scripted effects could
operate with all windows. It also matches the current behavior observed
in libkwineffects, which exposes all windows as well.
2023-03-15 11:52:01 +00:00
Vlad Zahorodnii
2f56cdc3fe Replace Deleted with Window where possible
With this, Window and Deleted can be interchanged, which makes merging
the two easier.
2023-03-13 14:41:44 +02:00