We do not snap to docks (i.e. panels) since the ones we
actually want to snap to (i.e. always visible ones) will
restrict the workspace area, and the window will snap to
that, effectively snapping to the panel too. Explicitedly
avoiding panel snapping solves any possible issue of
floating panels, since they change their size when a window
gets near them.
There were two problems preventing it from working:
1. The placement tracker didn't handle them correctly; now it sets the custom tile mode
after moving the window to its location
2. The window code used `output()` instead of `moveResizeOutput()`, which means when KWin
just moved the window to a different screen and immediately changes the tile mode
afterwards, it would tile the window on the wrong output
There were two problems:
1. Workspace interacted with the tile mode of windows before inhibiting
the placement tracker, so the wrong window state was stored in the placement
tracker
2. Window::setQuickTileMode is unintuitive and has some undesired side effects,
meant to handle quick tiling with keyboard shortcuts and by dragging the
window with a mouse specifically. This commit just works around that by
un-setting the tile mode first
BUG: 461886
Hidden moveResize() calls stand in the way of making geometry code
reusable or more refactorable. They also usually require one using
geometry update blockers, which are just a horrible concept because
they make geometry code unnecessarily more complex and add more failure
points.
The quicktileMode member now is just for the requested tile mode, base the "real" mode only on m_tile.
The requested tile mode is used for double buffering, to look and behave just like requestedMAximizeMode() which is updated immediately, but needs to acknowledge the configure request and render for quickTileMode() (and the right tile() instanced to be associated) to be updated accordingly
Currently the edge erroneously triggers when the pointer repeatedly
enters and leaves the edge in short durations. Send all events to edges,
and reset the timer when pointer leaves edge. Add corresponding test.
BUG: 441892
FIXED-IN: 6.0.4
Because of a shortcoming in upstream qtwaylandscanner and the cmake
macro we defered to the ecm macro which renames the output files
acoording to what qtwaylandscanner expects. However since this
was corrected in newer Qt this doesn't build anymore since
the tool now expects correctly named files.
Make a roundtrip to the x server to ensure that WM_STATE changes have
been propagated. xcb_flush() is not good enough, there's still a race
condition between the wm flushing its connection and the client reading
window properties.
our plasmoid only listens to signals when the interface was found.
also when switching from 2 to 1 layout we'd emit a signal that the
layouts changed but then we'd throw away our interface leaving
the client wondering what happened to us (and consequently
printing warnings because our service wasn't found)
this specifically resulted in the plasmoid not getting layout event
changes when switching from 1 to >1
BUG: 449531
Unlike X11, on Wayland, the window won't change its maximize mode until
it renders a new buffer. This creates a problem for interactive move
because if it's not careful and moves the window while it's still effectively
maximized, it will look as if the window has leaked to other screens.
This change fixes the problem by making Window::handleInteractiveMoveResize()
avoid move() if the window needs to be unmaximized.
As a bonus, it also allows to unmaximize the windows that are maximized
along only one dimension by dragging them.
Unfortunately, tiling stuff still suffers from the same issue. In order
to fix it, Window::tile() has to be part of double buffered state, like
Window::maximizeMode().
BUG: 449105
BUG: 459218
CCBUG: 482085
Allow users to configure a virtual edge barrier between screens.
The pointer will only cross over to the other screen after the distance
travelled surpasses edgeBarrier.
Reduce the speed during interactive moveresize, at edges that trigger,
and at the corner.
Only supports wayland. Doesn't have X11 support since it is far too
complicated there.
BUG: 416570
BUG: 451744
When the output layout changes, the Workspace is going to update the
struts and then go through every window and see whether it should be
moved or resized.
On the other hand, the layer shell windows react to output changes on
a timer. Furthermore, it's not synchronized with the workspace rearranging
the managed windows. It means that when Workspace::desktopResized() runs,
the panel struts can be slightly outdated, i.e.
- An output layout change occurs
- Workspace::desktopResized() is called but the struts can be wrong
- some time later, LayerShellV1Integration::rearrange is called, it
fixes layer shell window geometries and struts
- after the layer shell integration has finished rearranging the
layer shell windows, it calls Workspace::desktopResized(), but the
damage had already been caused
With the proposed change, the Workspace and the LayerShellV1Integration
will rearrange the windows in sync.
CCBUG: 482361
Now that we have Wayland around, there's a whole branch of dependencies
that shouldn't be necessary anymore.
This allows to build KWin without all of it, allowing us to have a much
more compact alignment for cases where all the legacy software isn't
necessary anymore.
Bundle KWindowSystem X11-specific headers into it too, since it's part
of the same process.
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
If the client is slow, kwin can receive _NET_WM_MOVERESIZE requests
after user has released mouse buttons. Ideally, the window manager
should refuse starting an interactive move/resize operation in such a
case so it's still possible to finish moving or resizing the window
by releasing mouse buttons.
Strict geometry disables certain user activites; full screen requests
and only sending configure events at sizes the client claims to support.
This was added as a workaround for xterm in 19 years ago. It's a client
side bug as applications can still choose to ignore the configure event,
so kwin shouldn't have to sanitise them in advance. xterm seems to have
fixed it's bug, and pragmatically we know not all window managers
perform these checks so most clients should not be relying on it.
On Wayland this additional check is proving problematic, the handling of
scaling especially fractional scaling is hitting cases where it's better
to always ask the client to do what kwin wants.
Tests that refer to sizeIncrements are dropped as they are only used in
the strict geometry passes which is being obsoleted. Resizing in general
is still tested.
BUG: 481456
NETWM forces a weird X11 dependency on KWin that doesn't necessarily
match what we want to do. Instead we decouple such a central class in
KWin like it's Window from KWindowSystem X11 support.
Signed-off-by: Falko Becker <falko.becker@mbition.io>
There is a mix of cursor shape names from the CSS W3C specification and
non-spec ones, which is confusing when deciding what cursor shapes need
aliases in Cursor::cursorAlternativeNames().
The current implementation of the `<N>` suffix is still buggy and its
benefits are doubtful. One could argue that visual aids such as window
thumbnails or highlighting the windows are better. On its own, these
numbers don't have strong connections to the windows and can change on
a whim.
A window is added to the workspace when it's mapped. It's assumed that
the first Window::windowShown signal indicates that. But it's not
entirely true. For example, if setHidden(false); setHidden(true); are
called in succession, the window will be marked as ready for painting
even though it isn't.
The Window::readyForPaintingChanged() signal fixes that. It's emitted
when the window is actually mapped.
At the moment, if the workspace extends or shrinks by an output, the
hidden panel will be shown. It doesn't make sense in all cases.
Furthermore, no screen edge will be reserved if the layer surface has
some margins.
To address that, allow "floating" panels reserve screen edges and also
make kwin try harder to preserve window edges if the output layout
changes.
CCBUG: 448420
The new window rule allows to overwrite the stack layer. It can be
useful on wayland to force picture-in-picture surfaces (which are
xdg-toplevels at the moment) to be placed above fullscreen windows.
Keep above flag is unsuitable because fullscreen windows are placed
higher "above" windows.
CCBUG: 466016
Currently there is a 150ms delay before screen edge actions and
hotcorners are triggered; the cursor has to spend that much time there
before they'll activate. This is good for preventing accidental
activations, but also prevents and delays deliberate activations, which
are likely to be more annoying for the user.
To alleviate this, the delay is reduced to 75ms, which still prevents
most of the accidental activations in my testing, while making
deliberate activations faster and easier.
If the user wants to move a tiled window but changes their mind and tiles the window back to the previous
position, quickTileGeometryRestore() will return an error value beacause m_electricMaximizing is true and
the m_electricGeometryRestore is the same as the geometry of the window in the last tiled mode.
Now the geometry restore of the tiled window is true when starting interactive move, so we no longer need
to precompute it.
Changes for testQuickTilingPointerMove:
We need to attach a new image after the tiling window, so that updateElectricGeometryRestore can obtain
the same framegeometry as the framegeometry obtained during actual runtime.
Now testQuickTilingPointerMove can detect the error:If the user wants to move a tiled window but changes
their mind and tiles the window back to the previous position, quickTileGeometryRestore() will return an
error value beacause m_electricMaximizing is true and the m_electricGeometryRestore is the same as the
geometry of the window in the last tiled mode.
Signed-off-by: Jie Liu <liujie01@kylinos.cn>
Currently when input panel is using overlay mode and the cursor rectangle
is below or above the screen area, the input panel may be placed off the
screen. The change ensure it is always placed within the screen area
using similar math like xdg_popup's slide_y constrain.
Makes it possible to easily target things in a window near your panel edge,
without bringing up your panel.
The `m_client` condition this MR removes appears to have been added solely to make autohiding panels appear instantly. See c4140d6f4e.
BUG: 267277
Instead of killing the window without asking, show the kill prompt
like it's done for X11 windows.
The window in question is exported through XDG foreign so the kill
helper can parent itself to it, and an activation token is also provided.
Also, the more contemporary desktop file name is now used for
identification rather than window class.
A no-display desktop file is installed for the kill helper so that it
can get a proper window icon and suppress startup notification.
This makes it consistent with the timeout used on X11.
The current ping timeout was also generally quite short, causing apps
to desaturate for brief moments when they were busy e.g. starting up
or loading large files.
Bouce keys suppresses additional key presses during a given interval
This is used by people with motor impairments or bad keyboards
It works by remembering the last input timestamp for a key
If an event's timestamp is too close to the last timestamp for that key the event is rejected
BUG: 474752
This allows KWin to securely identify the client for a given connection,
without relying on the process name.
This patch does not do anything meaningful with the application ID other
than store it.
This first version does not support kwin restarts, it can come
afterwards.
Testing done:
With latest flatpak, running `WAYLAND_DEBUG=1 flatpak run org.telegram.desktop |& grep security`
shows that flatpak itself bound the security context, and the client did not see it advertised.
It doesn't make sense for a window to become 1x1 pixels small. When we have
server side decorations we also know that the decoration takes a lot of
space, so this commit enforces a bigger minimum size for decorated windows
BUG: 469237
Window::acceptsFocus() is not taken into account when a window is
activated using Workspace::activateWindow(). The main reason is because
of different input models on X11.
Instead, Window::takeFocus() should check itself if the window accepts
focus.