Commit graph

286 commits

Author SHA1 Message Date
Xaver Hugl
fbff8636b9 platforms/drm: fix gpu removal
As soon as m_backends.removeOne(*it) returns, "it" no longer
points to the same value.

CCBUG: 441372
2021-08-24 12:36:44 +00:00
Ahmad Samir
9f41691684 fix clazy warning: Pass a context object as 3rd connect parameter
GIT_SILENT
2021-08-23 23:02:46 +00:00
Xaver Hugl
1e572a4299 platforms/drm: make debug logging less verbose 2021-08-23 21:53:21 +00:00
l10n daemon script
76d1de48a8 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-22 01:17:35 +00:00
Vlad Zahorodnii
dd6a60beea qpa: Implement QPlatformWindow::requestActivateWindow() 2021-08-19 06:30:55 +00:00
Xaver Hugl
2e0336681f platforms/drm: consider KWIN_DRM_DEVICES for hotplugged gpus 2021-08-17 19:23:35 +02:00
Xaver Hugl
566223b190 platforms/drm: fix crashing debug operator 2021-08-16 14:58:34 +00:00
Xaver Hugl
26dff99f78 platforms/drm: explicit modifiers
IN_FORMATS contains information about which buffer formats can be
scanned out with a given drm plane. Using these plane-specific
format+modifier combinations as well as explicit modifiers in
general can yield bandwidth and performance improvements,
especially in multi-gpu systems.
2021-08-16 16:56:32 +02:00
Vlad Zahorodnii
7f883fa724 Make EGL_KHR_surfaceless_context mandatory
We use surfaceless contexts with internal windows. We also require
the EGL_KHR_surfaceless_context extension for making context current
without outputs.

Arguably, we could use pbuffers, but since mainstream drivers (Mesa and
NVIDIA) support surfaceless contexts, the extra complexity doesn't buy
us anything.
2021-08-16 10:56:46 +00:00
David Edmundson
46980c0bb4 Fix crash in nested wayland backend on startup
In a recent refactor screens are only created when our xdg_surface has
been acked. This leaves a window where m_waylandCursor is null and
events are still being processed.
2021-08-16 08:09:42 +00:00
l10n daemon script
214a318811 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-16 01:12:48 +00:00
l10n daemon script
d6f16882ff SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-14 01:18:16 +00:00
Vlad Zahorodnii
7e9c6587db Remove scene window traces in scene items
This further decouples scene items from scene windows. The SurfaceItem
still needs to access the underlying window, I would like to re-iterate
over that later.

With this change, it will be possible to introduce WindowItem factory
function in the Toplevel class.
2021-08-12 17:52:24 +00:00
Vlad Zahorodnii
a13fd02ea8 Remove virtualdesktops.h include in toplevel.h
toplevel.h is included in many places. Changing virtualdesktops.h may
trigger rebuild of all kwin.

With this change, only cpp files that use virtualdesktops.h will need to
be recompiled.
2021-08-12 17:23:15 +00:00
Manuel Stoeckl
51d82fc6e5 Replace an old workaround for alpha-only shadows
SceneOpenGLShadow::prepareBackend used to use QImage::Format_Indexed8,
plus a special code path in GLTexture, to create single-channel OpenGL textures.
Now that Qt supports QImage::Format_Alpha8, this workaround can be removed.
2021-08-11 23:32:18 -04:00
l10n daemon script
4ab4f928f0 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-12 01:14:37 +00:00
Vlad Zahorodnii
4912c7cfa2 scenes/opengl: Calculate item transforms differently
Currently, a vertex coordinate is transformed first, then mapped to
the global screen coordinates. This causes a problem if a transform
is applied to the top-most item and child items are not at (0, 0).
For example, scaled windows may have popping out sub-surfaces, etc.

With this change, the item transforms will be computed differently. For
example, if the parent item is transformed, a child's transform will
look as follows

  [Parent's translation][Parent's transform][Child's translation]

instead of

  [Parent's translation][Child's translation][Parent's transform]

In the future, I'd like to get rid of the Item::setTransform() call in
OpenGLWindow::performPaint() and have either AnimationEffect or
libkwineffects call Item::setTransform().

BUG: 440201
2021-08-11 19:43:31 +03:00
Manuel Stoeckl
9be3513348 platforms/wayland: Delay setup until first configure
As per the xdg-shell specification, the compositor can only attach
a wl_buffer to an xdg_surface once the compositor has sent an
xdg_surface.configure event. Previously, there was a race condition
in which WaylandOutput objects were added/enabled on creation, making
it possible for the EglWaylandOutputs to be set up and for
EglWaylandBackend to draw a frame (thereby attaching a buffer), all
before the xdg_surface.configure configure event was received.
Compositors other than kwin would then send an unconfigured buffer
error and close the connection.

This commit avoids the problem by not marking the WaylandBackend
ready for use until all the output surfaces constructed at startup
have received their initial configure event. (In practice, this
takes one additional roundtrip.)
2021-08-10 14:21:12 +00:00
Alexander Volkov
1bf901cfbf Use c++ version of True to make sure it will compile
kwin fails to build for me because of missing 'True'.
Besides, 'true' is used in other places.
2021-08-10 10:46:07 +00:00
Fabian Vogt
11c7e7a64d scenes/opengl: Avoid blending for entirely opaque SurfaceItems
Blending is quite expensive especially with software rendering.
In the case of Firefox on Wayland, it uses a ARGB8888 buffer but marks the
entire surface as opaque, so the alpha channel can be ignored.

CCBUG: 440386
2021-08-09 06:52:12 +00:00
Xaver Hugl
1041ef8275 platforms/drm: introduce virtual outputs
When the last output gets disconnected, create a virtual output as a
placeholder until we have access to a physical output again. While
this placecholder never gets rendered to, with virtual outputs in
general that is possible (with gbm and qpainter atm) and can be done
for future use cases like wireless displays.

CCBUG: 420160
CCBUG: 438839
2021-08-07 17:18:40 +02:00
l10n daemon script
f7e2f5504a SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-07 01:15:04 +00:00
l10n daemon script
f4c0e19935 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-06 01:16:36 +00:00
Xaver Hugl
7879450cdf platforms/drm: work around tigerlake bug
CCBUG: 440361
2021-08-05 12:25:54 +00:00
l10n daemon script
d47b27f9cd SVN_SILENT made messages (.desktop file) - always resolve ours
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To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-05 01:15:06 +00:00
Alexander Lohnau
e34d8bbed6 Consistently name kpackage structures
This will allow kpackage to load the structures by their path.

Task: https://phabricator.kde.org/T14757
Conceptually the same direction as https://phabricator.kde.org/T14499.
2021-08-04 18:42:31 +00:00
Alexander Lohnau
9fe294776d Define new KPackageStructure property in kpackage structures
Task: https://phabricator.kde.org/T14563
2021-08-04 18:42:31 +00:00
Alexander Lohnau
370f0c0b22 Clean up unneeded service type definitions in kpackage structures
Task: https://phabricator.kde.org/T14483
2021-08-04 18:42:31 +00:00
Xaver Hugl
81136a0448 platforms/drm: drop unused methods 2021-08-04 15:06:43 +02:00
l10n daemon script
7db6ea0c15 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-04 01:15:43 +00:00
Aleix Pol
896880be96 Revert "Fix compile issue in https://bugs.kde.org/show_bug.cgi?id=440372"
https://invent.kde.org/plasma/kwin/-/merge_requests/1220

This reverts commit 44ad9437c4 because it
breaks build:
platforms/x11/common/eglonxbackend.cpp:224:66: error: cannot initialize a parameter of type 'EGLNativeWindowType' (aka 'unsigned long') with an rvalue of type 'xcb_window_t *' (aka 'unsigned int *')
        surface = eglCreateWindowSurface(eglDisplay(), config(), &window, nullptr);
                                                                 ^~~~~~~
2021-08-03 18:09:04 +02:00
nerdopolis turfwalker
44ad9437c4 Fix compile issue in https://bugs.kde.org/show_bug.cgi?id=440372 2021-08-03 08:28:04 -04:00
Andrey Butirsky
998bbf4eba fix wrong cursor hotspot under Wayland on VMs 2021-08-02 09:03:07 +00:00
l10n daemon script
cf9c60a0c0 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-02 01:12:21 +00:00
Xaver Hugl
2e473a21fb platforms/drm: small logging improvements 2021-08-01 23:26:49 +02:00
l10n daemon script
d2aac8cb05 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-08-01 01:21:11 +00:00
l10n daemon script
141f627413 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-07-30 01:11:30 +00:00
l10n daemon script
ac438d6bb3 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-07-29 01:15:05 +00:00
Aleix Pol
475993db70 kscreen effect: Work per screen
Makes it possible to apply the dpms settings per screen instead of
applying it to all of them, which is wrong at many levels.
Will be even more important with other effects like rotation.
2021-07-28 10:57:27 +00:00
Alex Richardson
ed57ac39e2 Convert the KPackage plugin metadata to .json 2021-07-28 11:09:38 +01:00
l10n daemon script
5317ca9da0 SVN_SILENT made messages (.desktop file) - always resolve ours
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2021-07-27 01:25:25 +00:00
Vlad Zahorodnii
cb219da766 Remove screenGeometryChanged() in OpenGLBackend and QPainterBackend
The screenGeometryChanged() function is very X11-specific. On Wayland,
it's effectively unused.
2021-07-26 14:55:54 +00:00
Vlad Zahorodnii
4ecb00889c scene: Move overlay window resizing to backends
The concept of an overlay window is not universal, it's X11 specific.
2021-07-26 14:55:54 +00:00
Vlad Zahorodnii
d4c7486fe1 Remove Q_UNUSED
damage is used.
2021-07-26 08:40:41 +03:00
Vlad Zahorodnii
3ab2ea40c4 Remove mask arg in Scene::paintScreen()
Render backends don't pass anything to the scene.
2021-07-25 09:59:04 +03:00
Vlad Zahorodnii
d2b6d7ee59 platforms/wayland: Add support for buffer age in qpainter backend 2021-07-25 09:59:04 +03:00
Vlad Zahorodnii
1cbf232b98 platforms/wayland: Report correct damage to host compositor
damageHistory.first() is the previous damage region, we need to report
the current instead.
2021-07-25 09:59:04 +03:00
Vlad Zahorodnii
e087b2ce2f platforms/drm: Add buffer age support in qpainter backend
Currently, the entire screen will be repainted when using the qpainter
render backend. With this change, kwin will repaint only the dirty parts
on the screen.
2021-07-25 09:59:00 +03:00
Vlad Zahorodnii
603db353a3 scenes/qpainter: Avoid setting brush in paintBackground()
Calling QPainter::setBrush() without saving the current state, produces
mysterious black rectangles around clip region rects.
2021-07-24 16:32:16 +03:00
Vlad Zahorodnii
501298b0e0 Introduce DamageJournal helper 2021-07-24 16:32:13 +03:00