kwin/effects/minimizeanimation/minimizeanimation.h
Vlad Zagorodniy 0be5010c0a [effects/minimizeanimation] Port to TimeLine
Summary: Depends on D13740

Test Plan: Minimized/Unminimized System Setting window, still works.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D13761
2018-06-30 10:41:14 +03:00

66 lines
1.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_MINIMIZEANIMATION_H
#define KWIN_MINIMIZEANIMATION_H
// Include with base class for effects.
#include <kwineffects.h>
namespace KWin
{
/**
* Animates minimize/unminimize
**/
class MinimizeAnimationEffect
: public Effect
{
Q_OBJECT
public:
MinimizeAnimationEffect();
void reconfigure(ReconfigureFlags flags) override;
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void postPaintScreen();
virtual bool isActive() const;
int requestedEffectChainPosition() const override {
return 50;
}
static bool supported();
private Q_SLOTS:
void windowDeleted(EffectWindow *w);
void windowMinimized(EffectWindow *w);
void windowUnminimized(EffectWindow *w);
private:
std::chrono::milliseconds m_duration;
QHash<const EffectWindow*, TimeLine> m_animations;
};
} // namespace
#endif