kwin/platformsupport/scenes/opengl
Vlad Zahorodnii 017528956b Move Scene::isPerScreenRenderingEnabled() to Platform
This way the Compositor can know if per screen rendering is enabled
before creating the Scene.
2020-12-02 15:32:30 +00:00
..
abstract_egl_backend.cpp Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend 2020-11-28 17:53:41 +00:00
abstract_egl_backend.h Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend 2020-11-28 17:53:41 +00:00
backend.cpp Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
backend.h Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
CMakeLists.txt
drm_fourcc.h Trim trailing whitespace 2020-11-28 11:01:47 +00:00
egl_dmabuf.cpp
egl_dmabuf.h
kwineglext.h
swap_profiler.cpp
swap_profiler.h
texture.cpp
texture.h