2c9dd370d9
svn path=/branches/work/kwin_composite/; revision=606822
91 lines
2.8 KiB
C++
91 lines
2.8 KiB
C++
/*****************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
|
|
|
|
You can Freely distribute this program under the GNU General Public
|
|
License. See the file "COPYING" for the exact licensing terms.
|
|
******************************************************************/
|
|
|
|
#ifndef KWIN_SCENE_OPENGL_H
|
|
#define KWIN_SCENE_OPENGL_H
|
|
|
|
#include "scene.h"
|
|
|
|
#include <GL/gl.h>
|
|
#include <GL/glx.h>
|
|
|
|
#include <X11/extensions/XShm.h>
|
|
|
|
namespace KWinInternal
|
|
{
|
|
|
|
class SceneOpenGL
|
|
: public Scene
|
|
{
|
|
public:
|
|
SceneOpenGL( Workspace* ws );
|
|
virtual ~SceneOpenGL();
|
|
virtual void paint( QRegion damage, ToplevelList windows );
|
|
virtual void postPaint();
|
|
virtual void windowGeometryShapeChanged( Toplevel* );
|
|
virtual void windowOpacityChanged( Toplevel* );
|
|
virtual void windowAdded( Toplevel* );
|
|
virtual void windowDeleted( Toplevel* );
|
|
protected:
|
|
virtual void paintGenericScreen( int mask, ScreenPaintData data );
|
|
virtual void paintBackground( QRegion region );
|
|
private:
|
|
void selectMode();
|
|
bool initTfp();
|
|
bool initShm();
|
|
void cleanupShm();
|
|
void initBuffer();
|
|
void initRenderingContext();
|
|
bool findConfig( const int* attrs, GLXFBConfig* config, VisualID visual = None );
|
|
void waitSync();
|
|
void flushBuffer( int mask, QRegion damage );
|
|
typedef GLuint Texture;
|
|
GC gcroot;
|
|
Drawable buffer;
|
|
GLXFBConfig fbcbuffer;
|
|
static bool db;
|
|
static GLXFBConfig fbcdrawable;
|
|
static GLXDrawable glxbuffer;
|
|
static GLXContext ctxbuffer;
|
|
static GLXContext ctxdrawable;
|
|
static GLXDrawable last_pixmap; // for a workaround in bindTexture()
|
|
static bool tfp_mode;
|
|
static bool shm_mode;
|
|
static bool strict_binding;
|
|
static bool copy_buffer_hack;
|
|
static bool supports_saturation;
|
|
class Window;
|
|
QMap< Toplevel*, Window > windows;
|
|
static XShmSegmentInfo shm;
|
|
};
|
|
|
|
class SceneOpenGL::Window
|
|
: public Scene::Window
|
|
{
|
|
public:
|
|
Window( Toplevel* c );
|
|
virtual void free();
|
|
virtual void performPaint( int mask, QRegion region, WindowPaintData data );
|
|
void bindTexture();
|
|
void enableTexture();
|
|
void disableTexture();
|
|
void discardTexture();
|
|
Window() {} // QMap sucks even in Qt4
|
|
private:
|
|
QRegion optimizeBindDamage( const QRegion& reg, int limit );
|
|
Texture texture;
|
|
bool texture_y_inverted; // texture has y inverted
|
|
Pixmap bound_pixmap; // the pixmap the texture is bound to, only for tfp_mode
|
|
GLXPixmap bound_glxpixmap; // the glx pixmap the texture is bound to, only for tfp_mode
|
|
};
|
|
|
|
} // namespace
|
|
|
|
#endif
|