kwin/effects
Luboš Luňák f1be2aa724 Optimize XRender painting by manually doing clipping, even with transformations.
Since it's unlikely XRender code will use other transformations then the ones
provided this should be ok. Makes painting with obscured windows much faster
(i.e. it's just slow, not bloody slow).


svn path=/branches/work/kwin_composite/; revision=610613
2006-12-04 18:30:41 +00:00
..
dialogparent.cpp Fix dialog<->parent handling to also work with group transient dialogs. 2006-11-08 19:29:29 +00:00
dialogparent.h Move some OpenGL code to glutils.* . 2006-11-08 19:10:07 +00:00
fadein.cpp
fadein.h
howto.cpp Optimize XRender painting by manually doing clipping, even with transformations. 2006-12-04 18:30:41 +00:00
howto.h Add a commented howto effect. 2006-10-30 22:49:59 +00:00
maketransparent.cpp Fix a crash. 2006-10-30 20:33:06 +00:00
maketransparent.h
scalein.cpp When no transformations are needed simple screen painting can be used 2006-11-17 08:43:24 +00:00
scalein.h When no transformations are needed simple screen painting can be used 2006-11-17 08:43:24 +00:00
shakymove.cpp
shakymove.h
shiftworkspaceup.cpp
shiftworkspaceup.h
showfps.cpp Do glFinish()/XSync() to make sure all painting has been also processed. 2006-11-27 15:13:10 +00:00
showfps.h Finish the showfps effect, including adding some configuration 2006-11-19 20:25:04 +00:00
zoom.cpp Fix the zoom effect to use time differences instead of a hardcoded step. 2006-12-04 18:29:16 +00:00
zoom.h Zoom effect, i.e. magnifying glass. The zoom is hardcoded 2006-12-03 13:36:40 +00:00