140 lines
3.6 KiB
C++
140 lines
3.6 KiB
C++
#ifndef oxygenshadowdemowidget_h
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#define oxygenshadowdemowidget_h
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//////////////////////////////////////////////////////////////////////////////
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// oxygenshadowdemowidget.h
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// shadow demo widget
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// -------------------
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//
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// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//////////////////////////////////////////////////////////////////////////////
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#include "oxygentileset.h"
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#include "oxygenhelper.h"
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#include <QWidget>
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#include <QPaintEvent>
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#include <QPixmap>
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#include <cassert>
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namespace Oxygen
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{
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//! shadow demo widget
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class ShadowDemoWidget: public QWidget
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{
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Q_OBJECT
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public:
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//! constructor
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explicit ShadowDemoWidget( QWidget* parent = 0 ):
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QWidget( parent ),
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_drawBackground( true ),
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_square( false ),
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_helper( 0L )
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{}
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//! destructor
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virtual ~ShadowDemoWidget( void )
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{}
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//! helper
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void setHelper( Helper& helper )
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{ _helper = &helper; }
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//! set tileSet
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void setTileSet( const TileSet& tileSet )
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{
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_tileSet = tileSet;
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if( isVisible() ) update();
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}
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//! tileset
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const TileSet& tileSet( void ) const
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{ return _tileSet; }
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//! set shadow size
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void setShadowSize( int size )
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{
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_shadowSize = size;
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setMinimumSize( _shadowSize*2 + 100, _shadowSize*2 + 60 );
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}
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//! square
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void setSquare( bool value )
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{
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_square = value;
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if( isVisible() ) update();
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}
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protected Q_SLOTS:
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//! toggle background drawing
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void toggleBackground( bool value )
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{
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if( value == _drawBackground ) return;
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_drawBackground = value;
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update();
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}
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protected:
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//! paint event
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virtual void paintEvent( QPaintEvent* );
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//! render window to pixmap
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void updateBackgroundPixmap( void );
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Helper& helper( void ) const
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{
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assert( _helper );
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return *_helper;
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}
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private:
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//! shadow size
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int _shadowSize;
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//! draw window background
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bool _drawBackground;
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//! true if (bottom) corners are square
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bool _square;
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//! helper
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Helper* _helper;
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//! dummy widget
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QWidget _dummy;
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//! window pixmap
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QPixmap _backgroundPixmap;
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//! tileSet
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TileSet _tileSet;
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};
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}
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#endif
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