kwin/autotests/wayland
Martin Gräßlin 5200a484ce [autotest] Adjust LockScreenTest to fix that KSldApp goes to Locked state
So far KSldApp was always either in state AcquiringLock or Unlocked
during the tests. Due to a fix in WaylandServer it now can also enter
the Locked state. But this is timing related and also depends on whether
the greeter works at all. E.g. on build.kde.org the greeter fails to
start, so it never enters the Locked state.

The adjusted test now considers that the state might have changed to
Locked and expects one additional signal to be emitted.
2016-02-17 09:41:17 +01:00
..
CMakeLists.txt [autotest] Add test for internal pointer warping 2016-02-11 12:48:42 +01:00
decoration_input_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
dont_crash_glxgears.cpp Revert "[autotest] Let's dare enabling the OpenGL compositor in the tests" 2016-02-12 15:22:55 +01:00
input_stacking_order.cpp [autotest] Test case for stacking order changes should change focus 2016-02-11 10:47:21 +01:00
internal_window.cpp Fix typo 2016-02-11 09:34:19 +01:00
kwin_wayland_test.cpp Revert "[autotest] Let's dare enabling the OpenGL compositor in the tests" 2016-02-12 15:22:55 +01:00
kwin_wayland_test.h Fix typo 2016-02-11 09:34:19 +01:00
lockscreen.cpp [autotest] Adjust LockScreenTest to fix that KSldApp goes to Locked state 2016-02-17 09:41:17 +01:00
move_resize_window_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
pointer_input.cpp Improve updating the pointer position after screen changes 2016-02-11 14:27:30 +01:00
quick_tiling_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
start_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
touch_input_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
transient_no_input_test.cpp Fix typo 2016-02-11 09:34:19 +01:00