8e6f387a6e
A new test case which ensures that when stacking order changes the pointer focus gets re-evaluated and updated. I was positively surprised to notice that this already works. Noticed two other problems while writing the test case: * warping pointer does not re-evaluate the pointer pos * deleting a ShellSurface (client) does not destroy the ShellClient (server)
256 lines
9.1 KiB
C++
256 lines
9.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "abstract_backend.h"
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#include "abstract_client.h"
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#include "cursor.h"
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#include "deleted.h"
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#include "screenedge.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "shell_client.h"
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#include <kwineffects.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/event_queue.h>
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#include <KWayland/Client/registry.h>
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#include <KWayland/Client/pointer.h>
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#include <KWayland/Client/shell.h>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/shm_pool.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Server/seat_interface.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_input_stacking_order-0");
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class InputStackingOrderTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testPointerFocusUpdatesOnStackingOrderChange();
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private:
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void render(KWayland::Client::Surface *surface);
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KWayland::Client::ConnectionThread *m_connection = nullptr;
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KWayland::Client::Compositor *m_compositor = nullptr;
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KWayland::Client::Seat *m_seat = nullptr;
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KWayland::Client::ShmPool *m_shm = nullptr;
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KWayland::Client::Shell *m_shell = nullptr;
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KWayland::Client::EventQueue *m_queue = nullptr;
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QThread *m_thread = nullptr;
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};
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void InputStackingOrderTest::initTestCase()
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{
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qRegisterMetaType<KWin::ShellClient*>();
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qRegisterMetaType<KWin::AbstractClient*>();
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qRegisterMetaType<KWin::Deleted*>();
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QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
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QVERIFY(workspaceCreatedSpy.isValid());
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waylandServer()->backend()->setInitialWindowSize(QSize(1280, 1024));
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QMetaObject::invokeMethod(waylandServer()->backend(), "setOutputCount", Qt::DirectConnection, Q_ARG(int, 2));
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waylandServer()->init(s_socketName.toLocal8Bit());
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kwinApp()->start();
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QVERIFY(workspaceCreatedSpy.wait());
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QCOMPARE(screens()->count(), 2);
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QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
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QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
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setenv("QT_QPA_PLATFORM", "wayland", true);
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waylandServer()->initWorkspace();
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}
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void InputStackingOrderTest::init()
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{
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using namespace KWayland::Client;
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// setup connection
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m_connection = new ConnectionThread;
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QSignalSpy connectedSpy(m_connection, &ConnectionThread::connected);
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QVERIFY(connectedSpy.isValid());
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m_connection->setSocketName(s_socketName);
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m_thread = new QThread(this);
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m_connection->moveToThread(m_thread);
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m_thread->start();
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m_connection->initConnection();
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QVERIFY(connectedSpy.wait());
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m_queue = new EventQueue(this);
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QVERIFY(!m_queue->isValid());
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m_queue->setup(m_connection);
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QVERIFY(m_queue->isValid());
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Registry registry;
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registry.setEventQueue(m_queue);
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QSignalSpy compositorSpy(®istry, &Registry::compositorAnnounced);
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QSignalSpy shmSpy(®istry, &Registry::shmAnnounced);
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QSignalSpy shellSpy(®istry, &Registry::shellAnnounced);
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QSignalSpy seatSpy(®istry, &Registry::seatAnnounced);
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QSignalSpy allAnnounced(®istry, &Registry::interfacesAnnounced);
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QVERIFY(allAnnounced.isValid());
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QVERIFY(shmSpy.isValid());
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QVERIFY(shellSpy.isValid());
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QVERIFY(compositorSpy.isValid());
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QVERIFY(seatSpy.isValid());
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registry.create(m_connection->display());
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QVERIFY(registry.isValid());
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registry.setup();
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QVERIFY(allAnnounced.wait());
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QVERIFY(!compositorSpy.isEmpty());
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QVERIFY(!shmSpy.isEmpty());
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QVERIFY(!shellSpy.isEmpty());
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QVERIFY(!seatSpy.isEmpty());
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m_compositor = registry.createCompositor(compositorSpy.first().first().value<quint32>(), compositorSpy.first().last().value<quint32>(), this);
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QVERIFY(m_compositor->isValid());
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m_shm = registry.createShmPool(shmSpy.first().first().value<quint32>(), shmSpy.first().last().value<quint32>(), this);
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QVERIFY(m_shm->isValid());
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m_shell = registry.createShell(shellSpy.first().first().value<quint32>(), shellSpy.first().last().value<quint32>(), this);
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QVERIFY(m_shell->isValid());
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m_seat = registry.createSeat(seatSpy.first().first().value<quint32>(), seatSpy.first().last().value<quint32>(), this);
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QVERIFY(m_seat->isValid());
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QSignalSpy hasPointerSpy(m_seat, &Seat::hasPointerChanged);
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QVERIFY(hasPointerSpy.isValid());
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QVERIFY(hasPointerSpy.wait());
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screens()->setCurrent(0);
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Cursor::setPos(QPoint(640, 512));
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}
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void InputStackingOrderTest::cleanup()
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{
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delete m_compositor;
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m_compositor = nullptr;
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delete m_seat;
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m_seat = nullptr;
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delete m_shm;
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m_shm = nullptr;
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delete m_shell;
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m_shell = nullptr;
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delete m_queue;
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m_queue = nullptr;
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if (m_thread) {
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m_connection->deleteLater();
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m_thread->quit();
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m_thread->wait();
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delete m_thread;
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m_thread = nullptr;
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m_connection = nullptr;
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}
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}
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void InputStackingOrderTest::render(KWayland::Client::Surface *surface)
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{
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QImage img(QSize(100, 50), QImage::Format_ARGB32);
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img.fill(Qt::blue);
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surface->attachBuffer(m_shm->createBuffer(img));
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surface->damage(QRect(0, 0, 100, 50));
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surface->commit(KWayland::Client::Surface::CommitFlag::None);
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m_connection->flush();
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}
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void InputStackingOrderTest::testPointerFocusUpdatesOnStackingOrderChange()
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{
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// this test creates two windows which overlap
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// the pointer is in the overlapping area which means the top most window has focus
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// as soon as the top most window gets lowered the window should lose focus and the
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// other window should gain focus without a mouse event in between
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using namespace KWayland::Client;
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// create pointer and signal spy for enter and leave signals
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auto pointer = m_seat->createPointer(m_seat);
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QVERIFY(pointer);
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QVERIFY(pointer->isValid());
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QSignalSpy enteredSpy(pointer, &Pointer::entered);
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QVERIFY(enteredSpy.isValid());
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QSignalSpy leftSpy(pointer, &Pointer::left);
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QVERIFY(leftSpy.isValid());
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// now create the two windows and make them overlap
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QSignalSpy clientAddedSpy(waylandServer(), &WaylandServer::shellClientAdded);
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QVERIFY(clientAddedSpy.isValid());
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Surface *surface1 = m_compositor->createSurface(m_compositor);
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QVERIFY(surface1);
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ShellSurface *shellSurface1 = m_shell->createSurface(surface1, surface1);
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QVERIFY(shellSurface1);
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render(surface1);
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QVERIFY(clientAddedSpy.wait());
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AbstractClient *window1 = workspace()->activeClient();
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QVERIFY(window1);
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Surface *surface2 = m_compositor->createSurface(m_compositor);
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QVERIFY(surface2);
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ShellSurface *shellSurface2 = m_shell->createSurface(surface2, surface2);
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QVERIFY(shellSurface2);
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render(surface2);
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QVERIFY(clientAddedSpy.wait());
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AbstractClient *window2 = workspace()->activeClient();
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QVERIFY(window2);
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QVERIFY(window1 != window2);
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// now make windows overlap
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window2->move(window1->pos());
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QCOMPARE(window1->geometry(), window2->geometry());
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// enter
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waylandServer()->backend()->pointerMotion(QPointF(25, 25), 1);
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QVERIFY(enteredSpy.wait());
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QCOMPARE(enteredSpy.count(), 1);
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// window 2 should have focus
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QCOMPARE(pointer->enteredSurface(), surface2);
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// also on the server
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QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface());
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// raise window 1 above window 2
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QVERIFY(leftSpy.isEmpty());
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workspace()->raiseClient(window1);
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// should send leave to window2
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QVERIFY(leftSpy.wait());
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QCOMPARE(leftSpy.count(), 1);
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// and an enter to window1
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QCOMPARE(enteredSpy.count(), 2);
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QCOMPARE(pointer->enteredSurface(), surface1);
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QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window1->surface());
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// let's destroy window1, that should pass focus to window2 again
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QSignalSpy windowClosedSpy(window1, &Toplevel::windowClosed);
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QVERIFY(windowClosedSpy.isValid());
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surface1->deleteLater();
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QVERIFY(windowClosedSpy.wait());
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QVERIFY(enteredSpy.wait());
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QCOMPARE(enteredSpy.count(), 3);
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QCOMPARE(pointer->enteredSurface(), surface2);
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QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface());
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}
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}
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WAYLANDTEST_MAIN(KWin::InputStackingOrderTest)
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#include "input_stacking_order.moc"
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