.. |
abstract_egl_drm_backend.cpp
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Move Scene::isPerScreenRenderingEnabled() to Platform
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2020-12-02 15:32:30 +00:00 |
abstract_egl_drm_backend.h
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Move Scene::isPerScreenRenderingEnabled() to Platform
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2020-12-02 15:32:30 +00:00 |
CMakeLists.txt
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Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend
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2020-11-28 17:53:41 +00:00 |
drm.json
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SVN_SILENT made messages (.desktop file) - always resolve ours
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2020-09-30 06:16:48 +02:00 |
drm_backend.cpp
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Fix login modeset
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2020-12-15 20:20:10 +00:00 |
drm_backend.h
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Trim trailing whitespace
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2020-11-28 11:01:47 +00:00 |
drm_buffer.cpp
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
drm_buffer.h
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
drm_buffer_gbm.cpp
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Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend
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2020-11-28 17:53:41 +00:00 |
drm_buffer_gbm.h
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Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend
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2020-11-28 17:53:41 +00:00 |
drm_gpu.cpp
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Fix login modeset
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2020-12-15 20:20:10 +00:00 |
drm_gpu.h
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Prevent EGL headers from including Xlib headers
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2020-12-10 11:15:06 +02:00 |
drm_inputeventfilter.cpp
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Prefer function pointer to slot string
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2020-11-07 02:56:44 +01:00 |
drm_inputeventfilter.h
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
drm_object.cpp
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Detect some DrmConnector properties and ignore non-desktop displays
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2020-10-25 19:18:06 +00:00 |
drm_object.h
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Detect some DrmConnector properties and ignore non-desktop displays
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2020-10-25 19:18:06 +00:00 |
drm_object_connector.cpp
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Detect some DrmConnector properties and ignore non-desktop displays
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2020-10-25 19:18:06 +00:00 |
drm_object_connector.h
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Trim trailing whitespace
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2020-11-28 11:01:47 +00:00 |
drm_object_crtc.cpp
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Automatically detect the proprietary NVidia driver and use EGLStreams accordingly
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2020-10-25 17:47:58 +00:00 |
drm_object_crtc.h
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Trim trailing whitespace
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2020-11-28 11:01:47 +00:00 |
drm_object_plane.cpp
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
drm_object_plane.h
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
drm_output.cpp
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Fix login modeset
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2020-12-15 20:20:10 +00:00 |
drm_output.h
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Fix login modeset
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2020-12-15 20:20:10 +00:00 |
drm_pointer.h
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Automatically detect the proprietary NVidia driver and use EGLStreams accordingly
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2020-10-25 17:47:58 +00:00 |
edid.cpp
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wayland: Make sure EDID are being fed to wayland outputs
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2020-10-29 14:57:50 +00:00 |
edid.h
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wayland: Make sure EDID are being fed to wayland outputs
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2020-10-29 14:57:50 +00:00 |
egl_gbm_backend.cpp
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platforms/drm: Properly clean up the shadow framebuffer object
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2020-12-02 16:05:08 +00:00 |
egl_gbm_backend.h
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Small refactor in the drm backends
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2020-12-01 16:58:24 +00:00 |
egl_multi_backend.cpp
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Move Scene::isPerScreenRenderingEnabled() to Platform
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2020-12-02 15:32:30 +00:00 |
egl_multi_backend.h
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Move Scene::isPerScreenRenderingEnabled() to Platform
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2020-12-02 15:32:30 +00:00 |
egl_stream_backend.cpp
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Port wayland code away from factory methods in KWaylandServer::Display
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2020-12-14 13:05:47 +00:00 |
egl_stream_backend.h
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Small refactor in the drm backends
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2020-12-01 16:58:24 +00:00 |
gbm_dmabuf.cpp
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Do not try to create a gbm dmabuf when gbm is not available
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2020-09-15 15:45:44 +02:00 |
gbm_dmabuf.h
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
gbm_surface.cpp
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
gbm_surface.h
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
logging.cpp
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
logging.h
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
scene_qpainter_drm_backend.cpp
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Move Scene::isPerScreenRenderingEnabled() to Platform
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2020-12-02 15:32:30 +00:00 |
scene_qpainter_drm_backend.h
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Move Scene::isPerScreenRenderingEnabled() to Platform
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2020-12-02 15:32:30 +00:00 |
screens_drm.cpp
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |
screens_drm.h
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Prettify license headers
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2020-08-07 19:57:56 +00:00 |