kwin/platformsupport/scenes/opengl
Vlad Zahorodnii 017528956b Move Scene::isPerScreenRenderingEnabled() to Platform
This way the Compositor can know if per screen rendering is enabled
before creating the Scene.
2020-12-02 15:32:30 +00:00
..
abstract_egl_backend.cpp Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend 2020-11-28 17:53:41 +00:00
abstract_egl_backend.h Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend 2020-11-28 17:53:41 +00:00
backend.cpp Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
backend.h Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
CMakeLists.txt Port KWin to KWaylandServer 2020-04-30 12:56:08 +02:00
drm_fourcc.h Trim trailing whitespace 2020-11-28 11:01:47 +00:00
egl_dmabuf.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
egl_dmabuf.h Prettify license headers 2020-08-07 19:57:56 +00:00
kwineglext.h Prettify license headers 2020-08-07 19:57:56 +00:00
swap_profiler.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
swap_profiler.h Prettify license headers 2020-08-07 19:57:56 +00:00
texture.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
texture.h Prettify license headers 2020-08-07 19:57:56 +00:00