kwin/plugins/platforms/drm
2021-02-01 11:28:28 +00:00
..
abstract_egl_drm_backend.cpp
abstract_egl_drm_backend.h
CMakeLists.txt
drm.json
drm_backend.cpp
drm_backend.h
drm_buffer.cpp
drm_buffer.h
drm_buffer_gbm.cpp
drm_buffer_gbm.h
drm_gpu.cpp
drm_gpu.h
drm_inputeventfilter.cpp
drm_inputeventfilter.h
drm_object.cpp
drm_object.h
drm_object_connector.cpp
drm_object_connector.h
drm_object_crtc.cpp
drm_object_crtc.h
drm_object_plane.cpp
drm_object_plane.h
drm_output.cpp
drm_output.h
drm_pointer.h
edid.cpp
edid.h
egl_gbm_backend.cpp Actually use a linear buffer format for multi-GPU 2021-02-01 11:28:28 +00:00
egl_gbm_backend.h Actually use a linear buffer format for multi-GPU 2021-02-01 11:28:28 +00:00
egl_multi_backend.cpp
egl_multi_backend.h Remove redundant usesOverlayWindow() method 2021-01-27 13:57:56 +00:00
egl_stream_backend.cpp
egl_stream_backend.h
gbm_dmabuf.cpp
gbm_dmabuf.h
gbm_surface.cpp
gbm_surface.h
logging.cpp
logging.h
scene_qpainter_drm_backend.cpp
scene_qpainter_drm_backend.h