kwin/effects/dashboard/dashboard.h
Martin Gräßlin 23f2de009b Effects can provide support information through properties
The supportInformation is extended to also read the properties
on all effects. In addition each effect can be queried just for
itself through D-Bus, e.g.:
qdbus org.kde.kwin /KWin supportInformationForEffect kwin4_effect_blur

All effects are extended to provide their configured and read
settings through properties. In some cases also important
runtime information is exposed.

REVIEW: 105977
BUG: 305338
FIXED-IN: 4.9.1
2012-08-17 17:49:49 +02:00

82 lines
2.4 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Andreas Demmer <ademmer@opensuse.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_DASHBOARD_H
#define KWIN_DASHBOARD_H
#include <kwineffects.h>
#include <QtCore/QTimeLine>
#include <QGraphicsView>
#include <QGraphicsItem>
#include <Plasma/WindowEffects>
namespace KWin
{
class DashboardEffect : public KWin::Effect
{
Q_OBJECT
Q_PROPERTY(qreal brightness READ configuredBrightness)
Q_PROPERTY(qreal saturation READ configuredSaturation)
Q_PROPERTY(bool blur READ isBlur)
public:
DashboardEffect();
~DashboardEffect();
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void postPaintScreen();
virtual void propagate();
virtual void reconfigure(ReconfigureFlags);
virtual void unpropagate();
virtual bool isActive() const;
// for properties
qreal configuredBrightness() const {
return brightness;
}
qreal configuredSaturation() const {
return saturation;
}
bool isBlur() const {
return blur;
}
public Q_SLOTS:
void slotWindowAdded(KWin::EffectWindow* c);
void slotWindowClosed(KWin::EffectWindow *c);
void slotWindowActivated(KWin::EffectWindow *w);
private:
bool blur;
bool isDashboard(EffectWindow* w);
bool transformWindow;
bool retransformWindow;
bool activateAnimation;
bool deactivateAnimation;
QTimeLine timeline;
long atom;
qreal brightness;
qreal saturation;
int duration;
EffectWindow* window;
};
} // namespace
#endif