kwin/effects/trackmouse
Martin Gräßlin 990001c5d7 Drop GLVertexBuffer::useShader.
The vertex buffer implementation uses the shader manager to decide
whether core painting should be used or not. Shader manager is only
used by shaders using vertex attributes instead of gl_Vertex etc.
2011-01-30 14:12:02 +01:00
..
data Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
CMakeLists.txt track mouse effect: provide configurable keyboard shortcut 2010-01-21 14:56:24 +00:00
trackmouse.cpp Drop GLVertexBuffer::useShader. 2011-01-30 14:12:02 +01:00
trackmouse.desktop SVN_SILENT made messages (.desktop file) 2011-01-11 09:07:40 +00:00
trackmouse.h Effects ported to GLES use ShaderManager 2011-01-30 14:12:00 +01:00
trackmouse_config.cpp Don't remove the shortcut from the database, just set the keybinding to 2010-01-22 05:01:05 +00:00
trackmouse_config.desktop SVN_SILENT made messages (.desktop file) 2011-01-11 09:07:40 +00:00
trackmouse_config.h track mouse effect: provide configurable keyboard shortcut 2010-01-21 14:56:24 +00:00
trackmouse_config.ui Fix ui files 2010-01-26 12:27:15 +00:00