kwin/plugins/platforms/drm
2020-11-17 08:10:51 +00:00
..
CMakeLists.txt Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
drm.json SVN_SILENT made messages (.desktop file) - always resolve ours 2020-09-30 06:16:48 +02:00
drm_backend.cpp drm: Make sure the screens are turned on when we come from suspend 2020-11-03 17:59:02 +00:00
drm_backend.h platforms/drm: Use a software cursor if the cursor image is too big 2020-10-29 08:53:07 +00:00
drm_buffer.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer_gbm.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer_gbm.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_gpu.cpp Don't check atomic property non_desktop when not using atomic mode setting 2020-11-17 08:10:51 +00:00
drm_gpu.h Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
drm_inputeventfilter.cpp Prefer function pointer to slot string 2020-11-07 02:56:44 +01:00
drm_inputeventfilter.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_object.cpp Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object.h Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_connector.cpp Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_connector.h Don't check atomic property non_desktop when not using atomic mode setting 2020-11-17 08:10:51 +00:00
drm_object_crtc.cpp Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
drm_object_crtc.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
drm_object_plane.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_object_plane.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_output.cpp Do not re-read output configuration if the outputs didn't change 2020-10-29 14:57:50 +00:00
drm_output.h platforms/drm: Use a software cursor if the cursor image is too big 2020-10-29 08:53:07 +00:00
drm_pointer.h Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
edid.cpp wayland: Make sure EDID are being fed to wayland outputs 2020-10-29 14:57:50 +00:00
edid.h wayland: Make sure EDID are being fed to wayland outputs 2020-10-29 14:57:50 +00:00
egl_gbm_backend.cpp Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
egl_gbm_backend.h Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
egl_stream_backend.cpp Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
egl_stream_backend.h Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
gbm_dmabuf.cpp Do not try to create a gbm dmabuf when gbm is not available 2020-09-15 15:45:44 +02:00
gbm_dmabuf.h Prettify license headers 2020-08-07 19:57:56 +00:00
gbm_surface.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
gbm_surface.h Prettify license headers 2020-08-07 19:57:56 +00:00
logging.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
logging.h Prettify license headers 2020-08-07 19:57:56 +00:00
scene_qpainter_drm_backend.cpp Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
scene_qpainter_drm_backend.h Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
screens_drm.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
screens_drm.h Prettify license headers 2020-08-07 19:57:56 +00:00