kwin/src/core
Vlad Zahorodnii f1d6366d4a core: Introduce GraphicsBufferView
GraphicsBufferView provides a way to map the contents of a graphics
buffer as an image.
2023-06-08 06:22:46 +00:00
..
colorlut.cpp
colorlut.h
colorpipelinestage.cpp
colorpipelinestage.h
colortransformation.cpp
colortransformation.h
gbmgraphicsbufferallocator.cpp {core,backends/wayland}: Refactor shm buffer allocator 2023-05-02 13:14:30 +00:00
gbmgraphicsbufferallocator.h Handling failing to export GEM handle to prime fd 2023-04-24 11:08:04 +03:00
graphicsbuffer.cpp core: Introduce GraphicsBufferView 2023-06-08 06:22:46 +00:00
graphicsbuffer.h core: Introduce GraphicsBufferView 2023-06-08 06:22:46 +00:00
graphicsbufferallocator.cpp {core,backends/wayland}: Refactor gbm buffer allocator 2023-04-15 10:21:42 +00:00
graphicsbufferallocator.h {core,backends/wayland}: Refactor gbm buffer allocator 2023-04-15 10:21:42 +00:00
graphicsbufferview.cpp core: Introduce GraphicsBufferView 2023-06-08 06:22:46 +00:00
graphicsbufferview.h core: Introduce GraphicsBufferView 2023-06-08 06:22:46 +00:00
inputbackend.cpp
inputbackend.h backends/libinput: update screens on Workspace::outputsChanged 2022-11-21 14:25:24 +01:00
inputdevice.cpp Move InputDevice::{outputName,setOutputName} implementation to cpp file 2022-10-31 19:07:30 +00:00
inputdevice.h core: Batch pointer input device events 2023-05-05 10:27:08 +00:00
output.cpp Implement initial support for color management and HDR 2023-05-15 17:01:03 +00:00
output.h Implement initial support for color management and HDR 2023-05-15 17:01:03 +00:00
outputbackend.cpp platformsupport/scenes: move egl context into a separate class 2023-04-12 15:01:51 +02:00
outputbackend.h Move DmaBufAttributes struct to GraphicsBuffer header 2023-04-21 06:38:58 +00:00
outputconfiguration.cpp core/outputconfig: store output properties with std::optional 2023-03-28 16:19:09 +02:00
outputconfiguration.h Implement initial support for color management and HDR 2023-05-15 17:01:03 +00:00
outputlayer.cpp backends/drm: port from gbm_surface to a custom swapchain using gbm buffers 2023-03-09 13:22:53 +00:00
outputlayer.h Remove some include_directories() 2023-03-23 14:37:48 +02:00
overlaywindow.cpp
overlaywindow.h port all headers to pragma once 2022-12-16 20:58:17 +00:00
renderbackend.cpp wayland: Make LinuxDmaBufV1ClientBuffer private 2023-05-23 09:39:19 +00:00
renderbackend.h wayland: Make LinuxDmaBufV1ClientBuffer private 2023-05-23 09:39:19 +00:00
renderjournal.cpp
renderjournal.h Remove some include_directories() 2023-03-23 14:37:48 +02:00
renderlayer.cpp cursor: make position, hotspot and size floating point 2023-02-20 21:01:39 +00:00
renderlayer.h cursor: make position, hotspot and size floating point 2023-02-20 21:01:39 +00:00
renderlayerdelegate.cpp core/renderlayerdelegate: remove QObject parent 2022-12-20 23:38:46 +01:00
renderlayerdelegate.h effects: introduce RenderTarget and RenderViewport 2023-03-09 13:22:53 +00:00
renderloop.cpp Move scene related bits into src/scene/ directory 2022-12-16 19:15:35 +00:00
renderloop.h Remove some include_directories() 2023-03-23 14:37:48 +02:00
renderloop_p.h backends/drm: allow using both adaptive sync and tearing at the same time 2022-12-06 11:49:59 +00:00
session.cpp
session.h Remove some include_directories() 2023-03-23 14:37:48 +02:00
session_consolekit.cpp build: Add -Wno-unused-parameter compiler option 2022-10-31 15:50:37 +00:00
session_consolekit.h
session_logind.cpp build: Add -Wno-unused-parameter compiler option 2022-10-31 15:50:37 +00:00
session_logind.h
session_noop.cpp build: Add -Wno-unused-parameter compiler option 2022-10-31 15:50:37 +00:00
session_noop.h
shmgraphicsbufferallocator.cpp {core,backends/wayland}: Refactor shm buffer allocator 2023-05-02 13:14:30 +00:00
shmgraphicsbufferallocator.h {core,backends/wayland}: Refactor shm buffer allocator 2023-05-02 13:14:30 +00:00