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colorlut.cpp
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colorlut.h
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colorpipelinestage.cpp
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colorpipelinestage.h
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colortransformation.cpp
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colortransformation.h
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gbmgraphicsbufferallocator.cpp
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{core,backends/wayland}: Refactor shm buffer allocator
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2023-05-02 13:14:30 +00:00 |
gbmgraphicsbufferallocator.h
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Handling failing to export GEM handle to prime fd
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2023-04-24 11:08:04 +03:00 |
graphicsbuffer.cpp
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core: Introduce GraphicsBufferView
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2023-06-08 06:22:46 +00:00 |
graphicsbuffer.h
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core: Introduce GraphicsBufferView
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2023-06-08 06:22:46 +00:00 |
graphicsbufferallocator.cpp
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{core,backends/wayland}: Refactor gbm buffer allocator
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2023-04-15 10:21:42 +00:00 |
graphicsbufferallocator.h
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{core,backends/wayland}: Refactor gbm buffer allocator
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2023-04-15 10:21:42 +00:00 |
graphicsbufferview.cpp
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core: Introduce GraphicsBufferView
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2023-06-08 06:22:46 +00:00 |
graphicsbufferview.h
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core: Introduce GraphicsBufferView
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2023-06-08 06:22:46 +00:00 |
inputbackend.cpp
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inputbackend.h
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backends/libinput: update screens on Workspace::outputsChanged
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2022-11-21 14:25:24 +01:00 |
inputdevice.cpp
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Move InputDevice::{outputName,setOutputName} implementation to cpp file
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2022-10-31 19:07:30 +00:00 |
inputdevice.h
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core: Batch pointer input device events
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2023-05-05 10:27:08 +00:00 |
output.cpp
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Implement initial support for color management and HDR
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2023-05-15 17:01:03 +00:00 |
output.h
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Implement initial support for color management and HDR
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2023-05-15 17:01:03 +00:00 |
outputbackend.cpp
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platformsupport/scenes: move egl context into a separate class
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2023-04-12 15:01:51 +02:00 |
outputbackend.h
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Move DmaBufAttributes struct to GraphicsBuffer header
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2023-04-21 06:38:58 +00:00 |
outputconfiguration.cpp
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core/outputconfig: store output properties with std::optional
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2023-03-28 16:19:09 +02:00 |
outputconfiguration.h
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Implement initial support for color management and HDR
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2023-05-15 17:01:03 +00:00 |
outputlayer.cpp
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backends/drm: port from gbm_surface to a custom swapchain using gbm buffers
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2023-03-09 13:22:53 +00:00 |
outputlayer.h
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Remove some include_directories()
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2023-03-23 14:37:48 +02:00 |
overlaywindow.cpp
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overlaywindow.h
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port all headers to pragma once
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2022-12-16 20:58:17 +00:00 |
renderbackend.cpp
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wayland: Make LinuxDmaBufV1ClientBuffer private
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2023-05-23 09:39:19 +00:00 |
renderbackend.h
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wayland: Make LinuxDmaBufV1ClientBuffer private
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2023-05-23 09:39:19 +00:00 |
renderjournal.cpp
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renderjournal.h
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Remove some include_directories()
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2023-03-23 14:37:48 +02:00 |
renderlayer.cpp
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cursor: make position, hotspot and size floating point
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2023-02-20 21:01:39 +00:00 |
renderlayer.h
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cursor: make position, hotspot and size floating point
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2023-02-20 21:01:39 +00:00 |
renderlayerdelegate.cpp
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core/renderlayerdelegate: remove QObject parent
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2022-12-20 23:38:46 +01:00 |
renderlayerdelegate.h
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effects: introduce RenderTarget and RenderViewport
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2023-03-09 13:22:53 +00:00 |
renderloop.cpp
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Move scene related bits into src/scene/ directory
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2022-12-16 19:15:35 +00:00 |
renderloop.h
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Remove some include_directories()
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2023-03-23 14:37:48 +02:00 |
renderloop_p.h
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backends/drm: allow using both adaptive sync and tearing at the same time
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2022-12-06 11:49:59 +00:00 |
session.cpp
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session.h
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Remove some include_directories()
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2023-03-23 14:37:48 +02:00 |
session_consolekit.cpp
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build: Add -Wno-unused-parameter compiler option
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2022-10-31 15:50:37 +00:00 |
session_consolekit.h
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session_logind.cpp
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build: Add -Wno-unused-parameter compiler option
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2022-10-31 15:50:37 +00:00 |
session_logind.h
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session_noop.cpp
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build: Add -Wno-unused-parameter compiler option
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2022-10-31 15:50:37 +00:00 |
session_noop.h
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shmgraphicsbufferallocator.cpp
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{core,backends/wayland}: Refactor shm buffer allocator
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2023-05-02 13:14:30 +00:00 |
shmgraphicsbufferallocator.h
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{core,backends/wayland}: Refactor shm buffer allocator
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2023-05-02 13:14:30 +00:00 |