a0adf3507a
This fixes the EffectWindow::acceptsFocus property which failed to properly delegate to wantsInput for ShellClients.
506 lines
18 KiB
C++
506 lines
18 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_ABSTRACT_CLIENT_H
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#define KWIN_ABSTRACT_CLIENT_H
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#include "toplevel.h"
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#include "options.h"
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#include "rules.h"
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#include <memory>
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namespace KWayland
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{
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namespace Server
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{
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class PlasmaWindowInterface;
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}
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}
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namespace KWin
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{
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class TabGroup;
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namespace TabBox
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{
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class TabBoxClientImpl;
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}
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namespace Decoration
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{
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class DecorationPalette;
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}
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class AbstractClient : public Toplevel
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{
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Q_OBJECT
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/**
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* Whether this Client is fullScreen. A Client might either be fullScreen due to the _NET_WM property
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* or through a legacy support hack. The fullScreen state can only be changed if the Client does not
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* use the legacy hack. To be sure whether the state changed, connect to the notify signal.
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**/
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Q_PROPERTY(bool fullScreen READ isFullScreen WRITE setFullScreen NOTIFY fullScreenChanged)
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/**
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* Whether the Client can be set to fullScreen. The property is evaluated each time it is invoked.
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* Because of that there is no notify signal.
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**/
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Q_PROPERTY(bool fullScreenable READ isFullScreenable)
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/**
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* Whether this Client is the currently visible Client in its Client Group (Window Tabs).
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* For change connect to the visibleChanged signal on the Client's Group.
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**/
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Q_PROPERTY(bool isCurrentTab READ isCurrentTab)
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/**
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* Whether this Client is active or not. Use Workspace::activateClient() to activate a Client.
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* @see Workspace::activateClient
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**/
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Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
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/**
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* The desktop this Client is on. If the Client is on all desktops the property has value -1.
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**/
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Q_PROPERTY(int desktop READ desktop WRITE setDesktop NOTIFY desktopChanged)
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/**
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* Whether the Client is on all desktops. That is desktop is -1.
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**/
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Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops WRITE setOnAllDesktops NOTIFY desktopChanged)
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/**
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* Indicates that the window should not be included on a taskbar.
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**/
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Q_PROPERTY(bool skipTaskbar READ skipTaskbar WRITE setSkipTaskbar NOTIFY skipTaskbarChanged)
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/**
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* Indicates that the window should not be included on a Pager.
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**/
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Q_PROPERTY(bool skipPager READ skipPager WRITE setSkipPager NOTIFY skipPagerChanged)
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/**
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* Whether the Client should be excluded from window switching effects.
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**/
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Q_PROPERTY(bool skipSwitcher READ skipSwitcher WRITE setSkipSwitcher NOTIFY skipSwitcherChanged)
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/**
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* Whether the window can be closed by the user. The value is evaluated each time the getter is called.
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* Because of that no changed signal is provided.
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**/
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Q_PROPERTY(bool closeable READ isCloseable)
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Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged)
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/**
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* Whether the Client is set to be kept above other windows.
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**/
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Q_PROPERTY(bool keepAbove READ keepAbove WRITE setKeepAbove NOTIFY keepAboveChanged)
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/**
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* Whether the Client is set to be kept below other windows.
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**/
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Q_PROPERTY(bool keepBelow READ keepBelow WRITE setKeepBelow NOTIFY keepBelowChanged)
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/**
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* Whether the Client can be shaded. The property is evaluated each time it is invoked.
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* Because of that there is no notify signal.
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**/
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Q_PROPERTY(bool shadeable READ isShadeable)
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/**
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* Whether the Client is shaded.
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**/
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Q_PROPERTY(bool shade READ isShade WRITE setShade NOTIFY shadeChanged)
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/**
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* Whether the Client can be minimized. The property is evaluated each time it is invoked.
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* Because of that there is no notify signal.
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**/
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Q_PROPERTY(bool minimizable READ isMinimizable)
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/**
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* Whether the Client is minimized.
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**/
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Q_PROPERTY(bool minimized READ isMinimized WRITE setMinimized NOTIFY minimizedChanged)
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/**
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* Returns whether the window is any of special windows types (desktop, dock, splash, ...),
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* i.e. window types that usually don't have a window frame and the user does not use window
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* management (moving, raising,...) on them.
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* The value is evaluated each time the getter is called.
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* Because of that no changed signal is provided.
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**/
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Q_PROPERTY(bool specialWindow READ isSpecialWindow)
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/**
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* Whether window state _NET_WM_STATE_DEMANDS_ATTENTION is set. This state indicates that some
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* action in or with the window happened. For example, it may be set by the Window Manager if
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* the window requested activation but the Window Manager refused it, or the application may set
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* it if it finished some work. This state may be set by both the Client and the Window Manager.
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* It should be unset by the Window Manager when it decides the window got the required attention
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* (usually, that it got activated).
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**/
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Q_PROPERTY(bool demandsAttention READ isDemandingAttention WRITE demandAttention NOTIFY demandsAttentionChanged)
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/**
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* The Caption of the Client. Read from WM_NAME property together with a suffix for hostname and shortcut.
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* To read only the caption as provided by WM_NAME, use the getter with an additional @c false value.
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**/
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Q_PROPERTY(QString caption READ caption NOTIFY captionChanged)
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/**
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* Minimum size as specified in WM_NORMAL_HINTS
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**/
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Q_PROPERTY(QSize minSize READ minSize)
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/**
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* Maximum size as specified in WM_NORMAL_HINTS
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**/
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Q_PROPERTY(QSize maxSize READ maxSize)
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/**
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* Whether the Client can accept keyboard focus.
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* The value is evaluated each time the getter is called.
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* Because of that no changed signal is provided.
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**/
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Q_PROPERTY(bool wantsInput READ wantsInput)
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public:
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virtual ~AbstractClient();
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QWeakPointer<TabBox::TabBoxClientImpl> tabBoxClient() const {
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return m_tabBoxClient.toWeakRef();
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}
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bool isFirstInTabBox() const {
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return m_firstInTabBox;
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}
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bool skipSwitcher() const {
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return m_skipSwitcher;
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}
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void setSkipSwitcher(bool set);
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bool skipTaskbar() const {
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return m_skipTaskbar;
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}
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void setSkipTaskbar(bool set);
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void setOriginalSkipTaskbar(bool set);
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bool originalSkipTaskbar() const {
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return m_originalSkipTaskbar;
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}
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bool skipPager() const {
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return m_skipPager;
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}
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void setSkipPager(bool set);
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const QIcon &icon() const {
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return m_icon;
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}
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bool isActive() const {
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return m_active;
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}
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/**
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* Sets the client's active state to \a act.
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*
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* This function does only change the visual appearance of the client,
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* it does not change the focus setting. Use
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* Workspace::activateClient() or Workspace::requestFocus() instead.
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*
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* If a client receives or looses the focus, it calls setActive() on
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* its own.
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**/
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void setActive(bool);
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bool keepAbove() const {
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return m_keepAbove;
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}
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void setKeepAbove(bool);
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bool keepBelow() const {
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return m_keepBelow;
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}
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void setKeepBelow(bool);
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void demandAttention(bool set = true);
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bool isDemandingAttention() const {
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return m_demandsAttention;
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}
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void cancelAutoRaise();
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bool wantsTabFocus() const;
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virtual void updateMouseGrab();
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virtual QString caption(bool full = true, bool stripped = false) const = 0;
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virtual bool isCloseable() const = 0;
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// TODO: remove boolean trap
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virtual bool isShown(bool shaded_is_shown) const = 0;
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// TODO: remove boolean trap
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virtual void hideClient(bool hide) = 0;
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virtual bool isFullScreenable() const = 0;
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virtual bool isFullScreen() const = 0;
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// TODO: remove boolean trap
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virtual AbstractClient *findModal(bool allow_itself = false) = 0;
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virtual bool isTransient() const;
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/**
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* Returns true for "special" windows and false for windows which are "normal"
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* (normal=window which has a border, can be moved by the user, can be closed, etc.)
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* true for Desktop, Dock, Splash, Override and TopMenu (and Toolbar??? - for now)
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* false for Normal, Dialog, Utility and Menu (and Toolbar??? - not yet) TODO
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*/
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bool isSpecialWindow() const;
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virtual void sendToScreen(int screen) = 0;
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virtual const QKeySequence &shortcut() const = 0;
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virtual void setShortcut(const QString &cut) = 0;
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virtual bool performMouseCommand(Options::MouseCommand, const QPoint &globalPos);
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void setOnAllDesktops(bool set);
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void setDesktop(int);
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int desktop() const override {
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return m_desktop;
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}
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void setMinimized(bool set);
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/**
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* Minimizes this client plus its transients
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*/
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void minimize(bool avoid_animation = false);
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void unminimize(bool avoid_animation = false);
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bool isMinimized() const {
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return m_minimized;
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}
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virtual void setFullScreen(bool set, bool user = true) = 0;
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virtual TabGroup *tabGroup() const;
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Q_INVOKABLE virtual bool untab(const QRect &toGeometry = QRect(), bool clientRemoved = false);
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virtual bool isCurrentTab() const;
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virtual MaximizeMode maximizeMode() const = 0;
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virtual void maximize(MaximizeMode) = 0;
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virtual bool noBorder() const = 0;
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virtual void setNoBorder(bool set) = 0;
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virtual void blockActivityUpdates(bool b = true) = 0;
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QPalette palette() const;
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const Decoration::DecorationPalette *decorationPalette() const;
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virtual bool isResizable() const = 0;
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virtual bool isMovable() const = 0;
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virtual bool isMovableAcrossScreens() const = 0;
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/**
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* @c true only for @c ShadeNormal
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**/
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bool isShade() const {
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return shadeMode() == ShadeNormal;
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}
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/**
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* Default implementation returns @c ShadeNone
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**/
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virtual ShadeMode shadeMode() const; // Prefer isShade()
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void setShade(bool set);
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/**
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* Default implementation does nothing
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**/
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virtual void setShade(ShadeMode mode);
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/**
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* Whether the Client can be shaded. Default implementation returns @c false.
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**/
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virtual bool isShadeable() const;
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virtual bool isMaximizable() const = 0;
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virtual bool isMinimizable() const = 0;
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virtual bool userCanSetFullScreen() const = 0;
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virtual bool userCanSetNoBorder() const = 0;
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virtual void setOnAllActivities(bool set) = 0;
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virtual const WindowRules* rules() const = 0;
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virtual void takeFocus() = 0;
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virtual bool wantsInput() const = 0;
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virtual void checkWorkspacePosition(QRect oldGeometry = QRect(), int oldDesktop = -2, QRect oldClientGeometry = QRect()) = 0;
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virtual xcb_timestamp_t userTime() const;
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virtual void updateWindowRules(Rules::Types selection) = 0;
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virtual void growHorizontal();
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virtual void shrinkHorizontal();
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virtual void growVertical();
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virtual void shrinkVertical();
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virtual void updateMoveResize(const QPointF ¤tGlobalCursor);
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/**
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* These values represent positions inside an area
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*/
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enum Position {
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// without prefix, they'd conflict with Qt::TopLeftCorner etc. :(
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PositionCenter = 0x00,
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PositionLeft = 0x01,
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PositionRight = 0x02,
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PositionTop = 0x04,
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PositionBottom = 0x08,
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PositionTopLeft = PositionLeft | PositionTop,
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PositionTopRight = PositionRight | PositionTop,
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PositionBottomLeft = PositionLeft | PositionBottom,
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PositionBottomRight = PositionRight | PositionBottom
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};
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Position titlebarPosition() const;
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// a helper for the workspace window packing. tests for screen validity and updates since in maximization case as with normal moving
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virtual void packTo(int left, int top);
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enum QuickTileFlag {
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QuickTileNone = 0,
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QuickTileLeft = 1,
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QuickTileRight = 1<<1,
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QuickTileTop = 1<<2,
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QuickTileBottom = 1<<3,
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QuickTileHorizontal = QuickTileLeft|QuickTileRight,
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QuickTileVertical = QuickTileTop|QuickTileBottom,
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QuickTileMaximize = QuickTileLeft|QuickTileRight|QuickTileTop|QuickTileBottom
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};
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Q_DECLARE_FLAGS(QuickTileMode, QuickTileFlag)
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/** Set the quick tile mode ("snap") of this window.
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* This will also handle preserving and restoring of window geometry as necessary.
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* @param mode The tile mode (left/right) to give this window.
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*/
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virtual void setQuickTileMode(QuickTileMode mode, bool keyboard = false) = 0;
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virtual void updateLayer();
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enum ForceGeometry_t { NormalGeometrySet, ForceGeometrySet };
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virtual void move(int x, int y, ForceGeometry_t force = NormalGeometrySet) = 0;
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void move(const QPoint &p, ForceGeometry_t force = NormalGeometrySet);
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virtual void resizeWithChecks(int w, int h, ForceGeometry_t force = NormalGeometrySet) = 0;
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void resizeWithChecks(const QSize& s, ForceGeometry_t force = NormalGeometrySet);
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void keepInArea(QRect area, bool partial = false);
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virtual QSize minSize() const;
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virtual QSize maxSize() const;
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virtual bool hasStrut() const;
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/**
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* Determines the mouse command for the given @p button in the current state.
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*
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* The @p handled argument specifies whether the button was handled or not.
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* This value should be used to determine whether the mouse button should be
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* passed to the AbstractClient or being filtered out.
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**/
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Options::MouseCommand getMouseCommand(Qt::MouseButton button, bool *handled) const;
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Options::MouseCommand getWheelCommand(Qt::Orientation orientation, bool *handled) const;
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// TODO: remove boolean trap
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static bool belongToSameApplication(const AbstractClient* c1, const AbstractClient* c2, bool active_hack = false);
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public Q_SLOTS:
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virtual void closeWindow() = 0;
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Q_SIGNALS:
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void fullScreenChanged();
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void skipTaskbarChanged();
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void skipPagerChanged();
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void skipSwitcherChanged();
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void iconChanged();
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void activeChanged();
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void keepAboveChanged(bool);
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void keepBelowChanged(bool);
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/**
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* Emitted whenever the demands attention state changes.
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**/
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void demandsAttentionChanged();
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void desktopPresenceChanged(KWin::AbstractClient*, int); // to be forwarded by Workspace
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void desktopChanged();
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void shadeChanged();
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void minimizedChanged();
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void clientMinimized(KWin::AbstractClient* client, bool animate);
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void clientUnminimized(KWin::AbstractClient* client, bool animate);
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void paletteChanged(const QPalette &p);
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void captionChanged();
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void clientMaximizedStateChanged(KWin::AbstractClient*, MaximizeMode);
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void clientMaximizedStateChanged(KWin::AbstractClient* c, bool h, bool v);
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protected:
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AbstractClient();
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void setFirstInTabBox(bool enable) {
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m_firstInTabBox = enable;
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}
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void setIcon(const QIcon &icon);
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void startAutoRaise();
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void autoRaise();
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/**
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* Called from ::setActive once the active value got updated, but before the changed signal
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* is emitted.
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*
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* Default implementation does nothing.
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**/
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virtual void doSetActive();
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/**
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* Called from ::setKeepAbove once the keepBelow value got updated, but before the changed signal
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* is emitted.
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*
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* Default implementation does nothing.
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**/
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virtual void doSetKeepAbove();
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/**
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* Called from ::setKeepBelow once the keepBelow value got updated, but before the changed signal
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* is emitted.
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*
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* Default implementation does nothing.
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**/
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virtual void doSetKeepBelow();
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/**
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* Called from ::setDeskop once the desktop value got updated, but before the changed signal
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* is emitted.
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*
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* Default implementation does nothing.
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* @param desktop The new desktop the Client is on
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* @param was_desk The desktop the Client was on before
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**/
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virtual void doSetDesktop(int desktop, int was_desk);
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/**
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* Called from ::minimize and ::unminimize once the minimized value got updated, but before the
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* changed signal is emitted.
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*
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* Default implementation does nothig.
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**/
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virtual void doMinimize();
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// TODO: remove boolean trap
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virtual bool belongsToSameApplication(const AbstractClient *other, bool active_hack) const = 0;
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virtual void doSetSkipTaskbar();
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virtual void doSetSkipPager();
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void setupWindowManagementInterface();
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void destroyWindowManagementInterface();
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void updateColorScheme(QString path);
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private:
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void handlePaletteChange();
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QSharedPointer<TabBox::TabBoxClientImpl> m_tabBoxClient;
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bool m_firstInTabBox = false;
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bool m_skipTaskbar = false;
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/**
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* Unaffected by KWin
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**/
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bool m_originalSkipTaskbar = false;
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bool m_skipPager = false;
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bool m_skipSwitcher = false;
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QIcon m_icon;
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bool m_active = false;
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bool m_keepAbove = false;
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bool m_keepBelow = false;
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bool m_demandsAttention = false;
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bool m_minimized = false;
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QTimer *m_autoRaiseTimer = nullptr;
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int m_desktop = 0; // 0 means not on any desktop yet
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QString m_colorScheme;
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std::shared_ptr<Decoration::DecorationPalette> m_palette;
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static QHash<QString, std::weak_ptr<Decoration::DecorationPalette>> s_palettes;
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static std::shared_ptr<Decoration::DecorationPalette> s_defaultPalette;
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KWayland::Server::PlasmaWindowInterface *m_windowManagementInterface = nullptr;
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};
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inline void AbstractClient::move(const QPoint& p, ForceGeometry_t force)
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{
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move(p.x(), p.y(), force);
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}
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inline void AbstractClient::resizeWithChecks(const QSize& s, AbstractClient::ForceGeometry_t force)
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{
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resizeWithChecks(s.width(), s.height(), force);
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}
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}
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Q_DECLARE_METATYPE(KWin::AbstractClient*)
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Q_DECLARE_METATYPE(QList<KWin::AbstractClient*>)
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Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::AbstractClient::QuickTileMode)
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#endif
|