108 lines
3.1 KiB
C++
108 lines
3.1 KiB
C++
#ifndef oxygenconfigurationui_h
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#define oxygenconfigurationui_h
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//////////////////////////////////////////////////////////////////////////////
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// oxygenconfigurationui.h
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// -------------------
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//
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// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//////////////////////////////////////////////////////////////////////////////
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#include <kdeversion.h>
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#include <KComboBox>
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#include <QtGui/QWidget>
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#include <QtGui/QCheckBox>
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#include <QtCore/QVector>
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#include "ui_oxygenconfigurationui.h"
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#include "oxygenshadowconfigurationui.h"
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#include "oxygenexceptionlistwidget.h"
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namespace Oxygen
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{
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class AnimationConfigWidget;
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//_____________________________________________
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class ConfigurationUi: public QWidget
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{
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Q_OBJECT
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public:
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//! constructor
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ConfigurationUi( QWidget* );
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//! destructor
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virtual ~ConfigurationUi( void )
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{}
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//! ui
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Ui_OxygenConfigurationUI ui;
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//! shadow configuration
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QVector<ShadowConfigurationUi*> shadowConfigurations;
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//! toggle expert mode
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void toggleExpertMode( bool );
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//! expert mode
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bool expertMode( void ) const
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{ return _expertMode; }
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//! animation config widget
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AnimationConfigWidget* animationConfigWidget( void ) const
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{ return _animationConfigWidget; }
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//! event filter
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virtual bool eventFilter( QObject*, QEvent* );
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protected Q_SLOTS:
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//! toggle expert mode
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void toggleExpertModeInternal( void )
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{ toggleExpertModeInternal( !_expertMode ); }
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//! toggle expert mode
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void toggleExpertModeInternal( bool );
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//! update layout
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/*! needed in expert mode to accommodate with animations config widget size changes */
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void updateLayout( void );
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signals:
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//! emmited when changed
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void changed( void );
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private:
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//! expert mode
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bool _expertMode;
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//! animation config (expert mode only)
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AnimationConfigWidget* _animationConfigWidget;
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};
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}
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#endif
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